cRPG
Strategus => Strategus General Discussion => Topic started by: Konrax on October 13, 2011, 05:36:43 pm
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All thyne hard work hath payeth off...
Is a crafting thing.
Since I'm moving right now I can't post what my options are, but it would appear that there are some %'s and numbers and stuff.
WHAT DOES IT ALL MEAN BAZZAL??
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You have certain chance to craft, shown were the old WORK function was.
Then, when you DO get a chance to craft, you craft a certain item. Trade good is 100%. Everything else is percentage based.(Aka I had 2% for my straw hat, so every craft chance, I have a 1/50 chance to make a straw hat.)
Seems WAY to low. Either increase the chance to craft way way up, or the item chance up more.
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Time to craft me some hemp rope!
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Also could anyone explain what jesters are?I never heard that word in english and from the online vocabulary seems like it's the joker :?
however I agree the chance of crafting those items seems way to low, I have a chance of 6% to craft a lordly light mail and plate and I got the chadztext like 4 times when I was using it, and anyway it doesn't exceed 10% for any item
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my best is 18% chance for lordly mail gauntlets.. 15% for masterwork crossbow
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Ok so this is assumption but I imagine this is how it works?
1. Craft an item. Percentage chance per item is based on the efficiency of the settlement + the % chance next to the item in the crafting menu which is tied to the in game message.
2. The cost is how much it sells for (rather than how much to craft?) otherwise there would be no way to make money other than in game?
3. You can either trade those items in the trading goods fashion? Or just sell them like you would normal equipment? I'll make an assumption and say that the cost price is the price these items actually sell for in the buy menu?
Most of that is guess work. It would be nice to have some confirmation.
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Also could anyone explain what jesters are?I never heard that word in english and from the online vocabulary seems like it's the joker :?
however I agree the chance of crafting those items seems way to low, I have a chance of 6% to craft a lordly light mail and plate and I got the chadztext like 4 times when I was using it, and anyway it doesn't exceed 10% for any item
About Jesters.
You know in medieval times those people wearing very colourful clothing? Usually with lots of different colours? That's jesters. They are jugglers, clowns, acrobats and the like. Most of them traveled between villages and cities, while the most skilled ones had jobs in the different courts, like the Kings court, the different Barons and Dutches and the like.
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Can anyone confirm that the gold value is how much it sells for?
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Can anyone confirm that the gold value is how much it sells for?
Considering they JUST implemented this, i don't think anyone's crafted anything yet.
Still, using the double percentage rate (village success, item success) actually causes a LOWER success than either one individually(unless one was significantly higher than the other)
example: 15% for fief and 10% for item creates a 1.5% overall.(15/100 * 1/10)
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Considering they JUST implemented this, i don't think anyone's crafted anything yet.
Still, using the double percentage rate (village success, item success) actually causes a LOWER success than either one individually(unless one was significantly higher than the other)
example: 15% for fief and 10% for item creates a 1.5% overall.(15/100 * 1/10)
Lorenzo just crafted something. But our gold disappeared for a while and then just came back. So we aren't sure if it changed or not.
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percentage difference are very low. 3% for nomad boots and 2 % for huscarl's round shield. No sense in low tier equip :?
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About Jesters.
You know in medieval times those people wearing very colourful clothing? Usually with lots of different colours? That's jesters. They are jugglers, clowns, acrobats and the like. Most of them traveled between villages and cities, while the most skilled ones had jobs in the different courts, like the Kings court, the different Barons and Dutches and the like.
I found that translation too, actually it's that crafting a jester didn't and doesnt make a lot of sense to me haha(yeah my fault, I forgot to mention that it was an option in the crafting selection menu as a good)
maybe jester is also a term used to refere to their traditional clothes?just guessing anyway
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percentage difference are very low. 3% for nomad boots and 2 % for huscarl's round shield. No sense in low tier equip :?
May be ppl will more buy low tier and cheap equip than high tier and expensive equip?
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How does it work, 1 craft = 100 items or so ?
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So when I crafting something, I pay for this item, right ?
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So when I crafting something, I pay for this item, right ?
seems like it.
Seems to a bug in price, the Milanese(+3) is 90 cheaper than regular, but my +3 black lameller vest is 70 more than base.
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Yeah it costs money to craft. Which makes 0 sense. So you need money to craft...yet the only way to make money is to craft and sell or play in game?
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I found that translation too, actually it's that crafting a jester didn't and doesnt make a lot of sense to me haha(yeah my fault, I forgot to mention that it was an option in the crafting selection menu as a good)
maybe jester is also a term used to refere to their traditional clothes?just guessing anyway
CRAFTING A JESTER, WTF?!?!?
Please tell em it's at least a Trade Item and not equipment! Seems slavery exists in Calradia!
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CRAFTING EXPLAINED!
First, You have a success rate given by a fief. (Example: Crafting: 50%)
Next you have an option to select CHOICES
You see a Percent next to each item. This Percent determines how mnay items you get per success. So, if the village had a 50% rate, and the item had a 10%, then once every other hour, you get 10 of those items.
fourth, the price next to the item is the crafting cost. (eh, seems wrong?)
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It is the crafting cost. I still don't understand how we are expected to make money now, other than grinding in game.
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I am attempting to craft:
Reinforced Knightly Heater Shield 14%, cost: 149
With a:
Craft Items [ 88% efficiency ]
I will post an update if/when something happens.
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I am attempting to craft:
Reinforced Knightly Heater Shield 14%, cost: 149
With a:
Craft Items [ 88% efficiency ]
I will post an update if/when something happens.
Konrax, look up. I've already confirmed that.
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CRAFTING EXPLAINED!
First, You have a success rate given by a fief. (Example: Crafting: 50%)
Next you have an option to select CHOICES
You see a Percent next to each item. This Percent determines how mnay items you get per success. So, if the village had a 50% rate, and the item had a 10%, then once every other hour, you get 10 of those items.
fourth, the price next to the item is the crafting cost. (eh, seems wrong?)
close, but not fully:
2nd percent value is both the discount you get from the normal price and how many items you can create per hour. Every percent means one chance.
9% would mean you can craft an item for 91% of the price, and you get 9 "dice rolls" with a 15% chance of crafting the item.
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It is the crafting cost. I still don't understand how we are expected to make money now, other than grinding in game.
You can beg in the streets for a coin :P
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edit:
so u have %efficency chances to craft something every hour, and on any winning % u have %of item number of dice rolls?
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Can these items be sold for profit usually?
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Can these items be sold for profit usually?
Now this depends entirely on the players.
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close, but not fully:
2nd percent value is both the discount you get from the normal price and how many items you can create per hour. Every percent means one chance.
9% would mean you can craft an item for 91% of the price, and you get 9 "dice rolls" with a 15% chance of crafting the item.
why with a 15% chance of crafting?
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I made a masterwork crossbow.
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can't wait to spam lordly plate mittens :twisted:
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I try to craft "slaves" with 100% (and 27% efficiency), nice i will have slaves!!
Btw, dunno if there was a reset about bonus, but i can't craft all the items that i was wearing when chadztext appears?
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Btw, dunno if there was a reset about bonus, but i can't craft all the items that i was wearing when chadztext appears?
I think it only applies to one of those items when you get it. Seems to be random which one it is as well.
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anyone got over 50% on any +3 item?
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36% chance for Masterwork Military Cleaver.
24% chance for Masterwork Crossbow.
8-)
So I can make 24 crossbows in an hour? Is the listed price for all 24 together, or each individual crossbow? That could get very expensive.
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btw does heirloomed equipment in strategus cost more then simple one? Dont have heirloomed weapon, so I am curious.
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Made one shield and sold for 50g, cost 150g to make it =(
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Spreadsheet warriors, onward! To glory!
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chadz said that the item craft % = a reduction in the cost to produce right? So how come the goods such as musical instruments still have to be paid for even though it's listed at 100% on the crafting? Does it just not apply to the goods but only to the items?
No matter. Just saw the guide.
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Yeah, the prices need some tweaking. Since weapons are more useful than armor with limited funds, almost all crafting will be for things like bows, xbows, horses, and melee weapons. Because the prices are so high you will never see people in anything but the bottom 5 armors ven in end game, because you could buy a xbow, bow, or half a horse for the price of even a yellow tunic over mail (14,000 gold per 100) and even lady dresses ar 10,000 per 100. The pricing needs some tweaking for sure unless we want most of the armors to never be used in strategus.
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you are not considering Kesh that some lordly armor with the +7 bonus would allow you to pick lower tier armor and save cash at the end of the day on troop outfitting!
lordly gloves?
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Time to craft a beer and get drinking.