cRPG

Strategus => Strategus General Discussion => Topic started by: Konrax on October 13, 2011, 05:36:43 pm

Title: Crafting...
Post by: Konrax on October 13, 2011, 05:36:43 pm
All thyne hard work hath payeth off...

Is a crafting thing.

Since I'm moving right now I can't post what my options are, but it would appear that there are some %'s and numbers and stuff.

WHAT DOES IT ALL MEAN BAZZAL??
Title: Re: Crafting...
Post by: Lt_Anders on October 13, 2011, 05:42:24 pm

You have certain chance to craft, shown were the old WORK function was.

Then, when you DO get a chance to craft, you craft a certain item. Trade good is 100%. Everything else is percentage based.(Aka I had 2% for my straw hat, so every craft chance, I have a 1/50 chance to make a straw hat.)

Seems WAY to low. Either increase the chance to craft way way up, or the item chance up more.
Title: Re: Crafting...
Post by: Killerz on October 13, 2011, 05:45:45 pm
Time to craft me some hemp rope!
Title: Re: Crafting...
Post by: marco1391 on October 13, 2011, 05:47:25 pm
Also could anyone explain what jesters are?I never heard that word in english and from the online vocabulary seems like it's the joker  :?
however I agree the chance of crafting those items seems way to low, I have a chance of 6% to craft a lordly light mail and plate and I got the chadztext like 4 times when I was using it, and anyway it doesn't exceed 10% for any item
Title: Re: Crafting...
Post by: BaleOhay on October 13, 2011, 05:52:53 pm
my best is 18% chance for lordly mail gauntlets.. 15% for masterwork crossbow
Title: Re: Crafting...
Post by: Overdriven on October 13, 2011, 05:52:58 pm
Ok so this is assumption but I imagine this is how it works?

1. Craft an item. Percentage chance per item is based on the efficiency of the settlement + the % chance next to the item in the crafting menu which is tied to the in game message.
2. The cost is how much it sells for (rather than how much to craft?) otherwise there would be no way to make money other than in game?
3. You can either trade those items in the trading goods fashion? Or just sell them like you would normal equipment? I'll make an assumption and say that the cost price is the price these items actually sell for in the buy menu?

Most of that is guess work. It would be nice to have some confirmation.
Title: Re: Crafting...
Post by: Jarlek on October 13, 2011, 05:55:09 pm
Also could anyone explain what jesters are?I never heard that word in english and from the online vocabulary seems like it's the joker  :?
however I agree the chance of crafting those items seems way to low, I have a chance of 6% to craft a lordly light mail and plate and I got the chadztext like 4 times when I was using it, and anyway it doesn't exceed 10% for any item
About Jesters.

You know in medieval times those people wearing very colourful clothing? Usually with lots of different colours? That's jesters. They are jugglers, clowns, acrobats and the like. Most of them traveled between villages and cities, while the most skilled ones had jobs in the different courts, like the Kings court, the different Barons and Dutches and the like.
Title: Re: Crafting...
Post by: Konrax on October 13, 2011, 05:57:31 pm
Can anyone confirm that the gold value is how much it sells for?
Title: Re: Crafting...
Post by: Lt_Anders on October 13, 2011, 06:01:42 pm
Can anyone confirm that the gold value is how much it sells for?

Considering they JUST implemented this, i don't think anyone's crafted anything yet.

Still, using the double percentage rate (village success, item success) actually causes a LOWER success than either one individually(unless one was significantly higher than the other)

example: 15% for fief and 10% for item creates a 1.5% overall.(15/100 * 1/10)
Title: Re: Crafting...
Post by: Overdriven on October 13, 2011, 06:04:29 pm
Considering they JUST implemented this, i don't think anyone's crafted anything yet.

Still, using the double percentage rate (village success, item success) actually causes a LOWER success than either one individually(unless one was significantly higher than the other)

example: 15% for fief and 10% for item creates a 1.5% overall.(15/100 * 1/10)

Lorenzo just crafted something. But our gold disappeared for a while and then just came back. So we aren't sure if it changed or not.
Title: Re: Crafting...
Post by: Hrafn on October 13, 2011, 06:05:55 pm
 percentage difference are very low. 3% for nomad boots and 2 % for huscarl's round shield. No sense in low tier equip :?
Title: Re: Crafting...
Post by: marco1391 on October 13, 2011, 06:08:39 pm
About Jesters.

You know in medieval times those people wearing very colourful clothing? Usually with lots of different colours? That's jesters. They are jugglers, clowns, acrobats and the like. Most of them traveled between villages and cities, while the most skilled ones had jobs in the different courts, like the Kings court, the different Barons and Dutches and the like.
I found that translation too, actually it's that crafting a jester didn't and doesnt make a lot of sense to me haha(yeah my fault, I forgot to mention that it was an option in the crafting selection menu as a good)
maybe jester is also a term used to refere to their traditional clothes?just guessing anyway
Title: Re: Crafting...
Post by: Gheritarish le Loki on October 13, 2011, 06:09:37 pm
percentage difference are very low. 3% for nomad boots and 2 % for huscarl's round shield. No sense in low tier equip :?

May be ppl will more buy low tier and cheap equip than high tier and expensive equip?
Title: Re: Crafting...
Post by: Lizard_man on October 13, 2011, 06:11:46 pm
How does it work, 1 craft = 100 items or so ?
Title: Re: Crafting...
Post by: Kalp on October 13, 2011, 06:56:36 pm
So when I crafting something, I pay for this item, right ?
Title: Re: Crafting...
Post by: Lt_Anders on October 13, 2011, 07:02:53 pm
So when I crafting something, I pay for this item, right ?

seems like it.

Seems to a bug in price, the Milanese(+3) is 90 cheaper than regular, but my +3 black lameller vest is 70 more than base.
Title: Re: Crafting...
Post by: Overdriven on October 13, 2011, 07:03:48 pm
Yeah it costs money to craft. Which makes 0 sense. So you need money to craft...yet the only way to make money is to craft and sell or play in game?
Title: Re: Crafting...
Post by: Jarlek on October 13, 2011, 07:07:14 pm
I found that translation too, actually it's that crafting a jester didn't and doesnt make a lot of sense to me haha(yeah my fault, I forgot to mention that it was an option in the crafting selection menu as a good)
maybe jester is also a term used to refere to their traditional clothes?just guessing anyway
CRAFTING A JESTER, WTF?!?!?

Please tell em it's at least a Trade Item and not equipment! Seems slavery exists in Calradia!
Title: Re: Crafting...
Post by: Lt_Anders on October 13, 2011, 07:08:45 pm
CRAFTING EXPLAINED!

First, You have a success rate given by a fief. (Example: Crafting: 50%)
Next you have an option to select CHOICES
You see a Percent next to each item. This Percent determines how mnay items you get per success. So, if the village had a 50% rate, and the item had a 10%, then once every other hour, you get 10 of those items.
fourth, the price next to the item is the crafting cost. (eh, seems wrong?)
Title: Re: Crafting...
Post by: Overdriven on October 13, 2011, 07:10:47 pm
It is the crafting cost. I still don't understand how we are expected to make money now, other than grinding in game.
Title: Re: Crafting...
Post by: Konrax on October 13, 2011, 07:12:29 pm
I am attempting to craft:

Reinforced Knightly Heater Shield 14%, cost: 149

With a:

Craft Items [ 88% efficiency ]

I will post an update if/when something happens.
Title: Re: Crafting...
Post by: Lt_Anders on October 13, 2011, 07:16:44 pm
I am attempting to craft:

Reinforced Knightly Heater Shield 14%, cost: 149

With a:

Craft Items [ 88% efficiency ]

I will post an update if/when something happens.

Konrax, look up. I've already confirmed that.
Title: Re: Crafting...
Post by: chadz on October 13, 2011, 07:19:55 pm
CRAFTING EXPLAINED!

First, You have a success rate given by a fief. (Example: Crafting: 50%)
Next you have an option to select CHOICES
You see a Percent next to each item. This Percent determines how mnay items you get per success. So, if the village had a 50% rate, and the item had a 10%, then once every other hour, you get 10 of those items.
fourth, the price next to the item is the crafting cost. (eh, seems wrong?)

close, but not fully:
2nd percent value is both the discount you get from the normal price and how many items you can create per hour. Every percent means one chance.
9% would mean you can craft an item for 91% of the price, and you get 9 "dice rolls" with a 15% chance of crafting the item.
Title: Re: Crafting...
Post by: Hrafn on October 13, 2011, 07:21:49 pm
It is the crafting cost. I still don't understand how we are expected to make money now, other than grinding in game.
You can beg in the streets for a coin  :P
Title: Re: Crafting...
Post by: Frankysan on October 13, 2011, 07:22:27 pm
edit:
so u have %efficency chances to craft something every hour, and on any winning % u have  %of item number of dice rolls?
Title: Re: Crafting...
Post by: Konrax on October 13, 2011, 07:24:26 pm
Can these items be sold for profit usually?
Title: Re: Crafting...
Post by: Tears of Destiny on October 13, 2011, 07:25:02 pm
Can these items be sold for profit usually?

Now this depends entirely on the players.
Title: Re: Crafting...
Post by: Frankysan on October 13, 2011, 07:25:59 pm
close, but not fully:
2nd percent value is both the discount you get from the normal price and how many items you can create per hour. Every percent means one chance.
9% would mean you can craft an item for 91% of the price, and you get 9 "dice rolls" with a 15% chance of crafting the item.

why with  a 15% chance of crafting?
Title: Re: Crafting...
Post by: BaleOhay on October 13, 2011, 07:41:41 pm
I made a masterwork crossbow.
Title: Re: Crafting...
Post by: Frankysan on October 13, 2011, 07:43:28 pm
can't wait to spam lordly plate mittens  :twisted:
Title: Re: Crafting...
Post by: Blondin on October 13, 2011, 07:43:36 pm
I try to craft "slaves" with 100% (and 27% efficiency), nice i will have slaves!!

Btw, dunno if there was a reset about bonus, but i can't craft all the items that i was wearing when chadztext appears?
Title: Re: Crafting...
Post by: Overdriven on October 13, 2011, 07:48:18 pm
Btw, dunno if there was a reset about bonus, but i can't craft all the items that i was wearing when chadztext appears?

I think it only applies to one of those items when you get it. Seems to be random which one it is as well.
Title: Re: Crafting...
Post by: Frankysan on October 13, 2011, 07:52:17 pm
anyone got  over 50% on any +3 item?
Title: Re: Crafting...
Post by: Gristle on October 13, 2011, 07:53:44 pm
36% chance for Masterwork Military Cleaver.
24% chance for Masterwork Crossbow.
 8-)

So I can make 24 crossbows in an hour? Is the listed price for all 24 together, or each individual crossbow? That could get very expensive.
Title: Re: Crafting...
Post by: Hrafn on October 13, 2011, 07:56:49 pm
btw does heirloomed equipment in strategus cost more then simple one? Dont have heirloomed weapon, so I am curious.
Title: Re: Crafting...
Post by: Konrax on October 13, 2011, 08:03:46 pm
Made one shield and sold for 50g, cost 150g to make it =(
Title: Re: Crafting...
Post by: Jacko on October 13, 2011, 08:08:25 pm
Spreadsheet warriors, onward! To glory!
Title: Re: Crafting...
Post by: Overdriven on October 13, 2011, 08:12:13 pm
chadz said that the item craft % = a reduction in the cost to produce right? So how come the goods such as musical instruments still have to be paid for even though it's listed at 100% on the crafting? Does it just not apply to the goods but only to the items?

No matter. Just saw the guide.
Title: Re: Crafting...
Post by: Keshian on October 13, 2011, 08:19:54 pm
Yeah, the prices need some tweaking.  Since weapons are more useful than armor with limited funds, almost all crafting will be for things like bows, xbows, horses, and melee weapons.  Because the prices are so high you will never see people in anything but the bottom 5 armors ven in end game, because you could buy a xbow, bow, or half a horse for the price of even a yellow tunic over mail (14,000 gold per 100) and even lady dresses ar 10,000 per 100.  The pricing needs some tweaking for sure unless we want most of the armors to never be used in strategus.
Title: Re: Crafting...
Post by: Frankysan on October 13, 2011, 08:25:08 pm
you are not considering Kesh that some lordly armor  with the +7 bonus would allow you to pick lower tier armor and save cash at the end of the day on troop outfitting!
lordly gloves?
Title: Re: Crafting...
Post by: FRANK_THE_TANK on October 14, 2011, 01:25:12 am
Time to craft a beer and get drinking.