cRPG
Strategus => Strategus General Discussion => Topic started by: Teeth on October 11, 2011, 01:10:17 pm
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A trading system sounds awesome, but how does it actually work? I have quite a few questions.
My village displays the following:
Trading goods:
Good price: 17 gold
Fief prosperity: +1
Good transaction tax: 1%
Buying cost: 17.17 gold
Buy: (max: 19)
1) Is there only one type of goods? I haven't been to a town, so I don't know how it looks there. Feel free to post the trading goods from your town.
2) So I can basically buy goods here and move around till I find a better price for them. Do bought goods slow you down?
3) As travelling is slow you obviously only know the price in a few location. Also the price changes, because yesterday the good price was 16 gold. So will someone create a list of good prices on this forum, or will we have to use our networking skills for that?
4) What makes good prices change? Is it random or does prosperity or population matter? Same for maximum goods you can buy.
5) Is the transaction tax controlled by the fief owner and does he get that tax?
I hope someone will write a good guide for trading once we know more about it.
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I would add one more thing:
Fief that I am in displays this:
Good price: 15 gold
Fief prosperity: +0
Good transaction tax: 1%
Buying cost: 15.15 gold
Buy: (max: 0)
It seems that amount of goods available for trade depends on prosperity, just as the price for them (or not???). Simple question: what does fief prosperity depend on?
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The more troops you have, the more goods you can buy.
Obviously you want to buy low and sell high.
There is a distance multiplier involved too, so the further you travel before you sell, the more you get.
I tested it only a few times myself so I dont know the optimal location to sell - perhaps 1/2 the map is the max distance bonus u get i think.
There's only "trade goods" so dont worry about that.
Transaction tax goes to the fief when you buy or sell trade goods.
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Prosperity, that the price will raise and fall and for how long it will do that.
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I was at one that had 14 as the price. So, the way to trade is -
Find cheap price and buy+
travel+
find expensive price and sell =
PROFIT
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I was at one that had 14 as the price. So, the way to trade is -
Find cheap price and buy+
travel+
find expensive price and sell =
PROFIT
+ do not get killed on the way. Can you rob the "goods" of the the traveling guy???
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+ do not get killed on the way. Can you rob the "goods" of the the traveling guy???
hopefully ^^