cRPG

cRPG => Suggestions Corner => Topic started by: Black Wind on October 06, 2011, 03:37:48 am

Title: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 06, 2011, 03:37:48 am
Hello fellow cRPGers,

I am curious as to what the majority's view is on permanent bans and mutes.

I personally am not banned, and nobody I know is, but I think that for people who break server rules, there should never be a permanent ban.

You would probably all be thinking "But then they'll come back and do it again." no? Well I know that if I did something wrong multiple times, and got banned for a month, I definately wouldn't do it again, and I doubt you would either.

I propose that punishments are dealt in the following order for ALL cRPG servers in order of offences respectively:
1. Warning.
2. Kick the player if they do it again.
3. 24 hour ban if they do it again.
4. 7 day ban if they do it again.
5. 28 day ban if they still... Do it.
6. Repeat number 5.
7. Repeat number 5.
8. Repeat number 5.
etc.

I have thought of thought of this, as I have played cRPG alot, and love it. I bet the majority of you love it too, and would be shattered if you were banned from your regular server... -FOREVER-

It would feel as if I've wasted months of my life for no reason, and hence, is too harsh to punish rule-breakers. If you ban them once a month, as an admin, I doubt they could trouble you much.

Note:THIS HAS ALL BEEN WRITTEN IN MY PERSPECTIVE
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Chris_P_Bacon on October 06, 2011, 03:50:51 am
I agree from my perspective, but I know people who have been banned for a month and gotten rebanned for similar stuff coughcoughRKELLYcoughcough
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: MrShine on October 06, 2011, 04:00:00 am
I agree from my perspective, but I know people who have been banned for a month and gotten rebanned for similar stuff coughcoughRKELLYcoughcough

I agree with his agreeing of your perspective.  This does seem like it could be a good solution...

... but then when I think about what type of moron would get themselves muted that many times, I say fuckit - if they can't control themselves THAT MANY TIMES...
(click to show/hide)
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Oberyn on October 06, 2011, 08:22:11 am
What Shine said. Admins aren't here to teach people how not to be antisocial dickwads. That was their parent's job, if they had 'em, and a lot of them obviously failed. It takes quite a lot to get a permaban, I don't read the ban forums a lot anymore (I got warnings for insulting/unseemly gloating) but I don't think I've ever seen/heard of a permaban that wasn't completely understandable.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Digglez on October 06, 2011, 10:47:01 am
Some people make the excuse that the community is so small we cant afford to lose players (banned permanently).  The opposite is true, by not getting rid of confirmed bad apple repeat offenders with permabans, you risk losing new players who hop in and see the shitfest that these repeat offenders cause and leave.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Camaris on October 06, 2011, 10:49:35 am
Hello fellow cRPGers,

I am curious as to what the majority's view is on permanent bans and mutes.

I personally am not banned, and nobody I know is, but I think that for people who break server rules, there should never be a permanent ban.

You would probably all be thinking "But then they'll come back and do it again." no? Well I know that if I did something wrong multiple times, and got banned for a month, I definately wouldn't do it again, and I doubt you would either.

I propose that punishments are dealt in the following order for ALL cRPG servers in order of offences respectively:
1. Warning.
2. Kick the player if they do it again.
3. 24 hour ban if they do it again.
4. 7 day ban if they do it again.
5. 28 day ban if they still... Do it.
6. Repeat number 5.
7. Repeat number 5.
8. Repeat number 5.
etc.

I have thought of thought of this, as I have played cRPG alot, and love it. I bet the majority of you love it too, and would be shattered if you were banned from your regular server... -FOREVER-

It would feel as if I've wasted months of my life for no reason, and hence, is too harsh to punish rule-breakers. If you ban them once a month, as an admin, I doubt they could trouble you much.

Note:THIS HAS ALL BEEN WRITTEN IN MY PERSPECTIVE

Do you know what you have to do to be permabanned?
Everybody who managed to be permabanned deserved it and 28 days ban would be a joke for them.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Braeden on October 06, 2011, 11:03:50 am
Quote
No. Shutting off people from the game they paid for is a just punishment for swearing.

Flaw: no one paid for cRPG.  Warband still functions perfectly when you are permanently banned from cRPG.
Also we can permaban for swearing?  Awesome.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 06, 2011, 11:19:18 am
Flaw: no one paid for cRPG.  Warband still functions perfectly when you are permanently banned from cRPG.
Also we can permaban for swearing?  Awesome.

We paid for Mount & Blade: Warband.
And by swearing, I mean name-calling, and making fun at other players.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Slamz on October 06, 2011, 12:10:13 pm
My rule of thumb:

1 unbanned jerk will cause the loss of 10 other players per month.

So if you have 10 unbanned jerks, you're losing 100 players per month (mostly new players who log in, see all the jerks, and log off and never come back).


I think there's a perception in the gaming communities that "you can't ban these [cheaters / jerks / douchebags / trolls] because there are few enough players that banning anyone would hurt".

On the contrary, you can't afford NOT to ban them.  You MUST ban them if you want the game to thrive.  There are a million gamers out there and 99% of them will not play in a game that gets dominated by trolls, jerks, douchebags and especially cheaters.

My opinion is that cRPG admin policy is far too lenient.  I mean, not to name names, but I watched a recent case where I reported a troll, I posted his acts to the forum, he got banned and then I watched him weasel out of a lot of the ban time by posting a blatantly fabricated version of events.  I know they were fabricated because I was there watching him do it.  I could have said something but ya know, fuck that guy, really.  I did my job.  I did more than my job.  If the admins want to deal with him again later, after he drives off another 20 players, fine.  Apparently he's even been banned before.  How many chances do you give the same douchebag?  How many players does he get to drive off while having his own little private style of fun, which incidentally nobody else enjoys?



Another good rule of thumb:
By the time you catch someone doing something, they have already done it dozens of times without getting caught.

You just caught someone team wounding random people on purpose?  He's probably been doing it every day for weeks without getting caught.

You just caught someone spamming chat for 5 minutes straight?  He probably does it all the time and you're the first admin to be on when he's on.

I've reported a couple people to the forums and it wasn't like, "Ooooo!  I caught someone doing something bad!  I'm tellin'!"  If I reported someone, it's because they were being a gigantic prick up everyone's backside for a solid hour and I finally got sick of it enough to look for them and start taking screenshots.  I reported them for the one thing I could prove and didn't report them for the 50 other things they did that annoyed me enough to get to that point.

And really, how many warnings does a well known player need?  Yes, if Jim the Newbie fucks up, you can cut him a break.  He didn't know that opening the gate would let in the entire enemy team.  He's new.  If Joe the Veteran of 10,000 Kills does that, you can probably be sure he did it on purpose, to be a troll, and the smack down upon him should be heard from across the ocean.  The quickest way to kill any game, whether it's an MMORPG, an FPS or a Mount & Blade mod, is to let the community get dominated by trolls.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Leshma on October 06, 2011, 02:25:55 pm
Some people make the excuse that the community is so small we cant afford to lose players (banned permanently).  The opposite is true, by not getting rid of confirmed bad apple repeat offenders with permabans, you risk losing new players who hop in and see the shitfest that these repeat offenders cause and leave.

QFT

We paid for Mount & Blade: Warband.
And by swearing, I mean name-calling, and making fun at other players.

As Braeden already said, you can still play Warband native or other mods even if you're permabanned in c-rpg.

C-rpg isn't integral part of Warband. If you still don't understand that you're stupid.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 06, 2011, 02:34:33 pm
QFT

As Braeden already said, you can still play Warband native or other mods even if you're permabanned in c-rpg.

C-rpg isn't integral part of Warband. If you still don't understand that you're stupid.

Well, I bought Warband for cRPG. Thus, cRPG is an integral part of Warband for me
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Xant on October 06, 2011, 03:24:27 pm
Then it's your responsibility to behave and not get banned. The devs owe you nothing.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Bobthehero on October 06, 2011, 03:50:59 pm
Case point fucking R_Kelly who is NA_Siege biggest troll, still his despite being banned a ton of time.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Tears of Destiny on October 06, 2011, 06:53:36 pm
Poll is a liar. They did not pay for cRPG, they payed for warband.

Regardless, just because you payed money for something does not mean you can do whatever the hell you want to other people who also payed.

Every society in the world does not put up with even a tenth of the bullshit in real life as people do on the internet.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Lt_Anders on October 06, 2011, 07:08:09 pm
Case point fucking R_Kelly who is NA_Siege biggest troll, still his despite being banned a ton of time.

Heh, half that shit was false accusations. Once you get the troll rep, it's pretty easy to be blamed for "anything" and get in trouble for it.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Armbrust_Schtze on October 06, 2011, 07:11:01 pm
perm bans too harsh for bad language and bad behaivior !

people have the right to express their opinion (except Chinese ofc) and what about not crying about bad language? i mean this is not kindergarten is it?
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Xant on October 06, 2011, 08:38:54 pm

people have the right to express their opinion

Really? They only have the right to their opinion here as long as the devs allow it. And seeing as people have gotten muted for expressing their opinion, I'd say people don't have the right to express (all) their opinions. Nyeh?
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Slamz on October 06, 2011, 09:02:29 pm
Try this:

Go to a restaurant.
Pay to eat there.
Take a giant dump on your table.

What happens?
a) Everyone laughs and good times are had by all.
b) The management bans you from the restaurant for 3 days because after all, you pay to be there and they want your business.
c) The management bans you forever and the next time you show up the police taser you while they drag you out because it's really not YOUR business they want, it's business in general, and people like you are bad for business.

Which is it?
[Jeopardy music]
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 06, 2011, 11:53:38 pm
Try this:

Go to a restaurant.
Pay to eat there.
Take a giant dump on your table.

What happens?
a) Everyone laughs and good times are had by all.
b) The management bans you from the restaurant for 3 days because after all, you pay to be there and they want your business.
c) The management bans you forever and the next time you show up the police taser you while they drag you out because it's really not YOUR business they want, it's business in general, and people like you are bad for business.

Which is it?
[Jeopardy music]

Is it a)? If not, I may have to run some tests myself.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: nuffen on October 07, 2011, 01:02:26 am
right.
Several obious flaws here
1. You haven't paid for c-rpg. This is a mod made by a group of people _for free_. C-rpg and Warband is two different games. Also, private warband-servers can ban you as much as they want, as this is servers people set up to play on, you don't pay them, and they don't get any money from you.

2. Your putting up a set of reactions that totally ignores what the reactions are for. You want someone doing some easy trolling to get the same punishment as someone repeatidly teamkilling tons of teammates just for the fun of it. You want someone who calls another player a dick to get the same punishment as someone who hacks the database and destroys days or weeks of gameplay.
Punishments needs to be adjusted to the crime. Thats why the 3 point lifetime sentence of some weird states "over there" is so absurd. If you kill and rape 50 people 3 times, you get the same sentence as if you drive drunk? Absurd.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Warcat on October 07, 2011, 01:06:11 am
I am curious as to what the majority's view is on permanent bans and mutes.

I personally am not banned, and nobody I know is

Well I know that if I did something wrong multiple times, and got banned for a month, I definately wouldn't do it again

I have thought of thought of this, as I have played cRPG alot, and love it.

Note:THIS HAS ALL BEEN WRITTEN IN MY PERSPECTIVE

All reasons why you have made the choice not to do something to get yourself banned. You wouldn't do something again because you care about being able to play and so you wouldn't do it the first time. People who do get banned do so of their own choice.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: PieParadox on October 07, 2011, 01:18:24 am
Wait, are we voting on the death penalty here?
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Warcat on October 07, 2011, 01:20:08 am
Capital punishment for cheaters and extreme unruly folk, I like it!
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 07, 2011, 01:47:31 am
right.
Several obious flaws here
1. You haven't paid for c-rpg. This is a mod made by a group of people _for free_. C-rpg and Warband is two different games. Also, private warband-servers can ban you as much as they want, as this is servers people set up to play on, you don't pay them, and they don't get any money from you.

2. Your putting up a set of reactions that totally ignores what the reactions are for. You want someone doing some easy trolling to get the same punishment as someone repeatidly teamkilling tons of teammates just for the fun of it. You want someone who calls another player a dick to get the same punishment as someone who hacks the database and destroys days or weeks of gameplay.
Punishments needs to be adjusted to the crime. Thats why the 3 point lifetime sentence of some weird states "over there" is so absurd. If you kill and rape 50 people 3 times, you get the same sentence as if you drive drunk? Absurd.

Ok genius, as a matter-of-fact, I am on the brink of being banned for 'offensive language'. I never TK intentionally, unless they tk me numerous times.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Diomedes on October 07, 2011, 02:19:24 am
Do we have a clear case example of a perma ban which seems unjust?  I don't know of one and, until we've got one in hand, I don't see the point in arguing over admin procedures.  Please keep it in mind, too, that admin-ing is often a cooperative process when it comes to major decisions.  I don't ban folks unless I know other reasonable folks, in-game or in teamspeak, wholeheartedly agree with me.  Perhaps I'm an exception to a rule but if I'm typical then I don't see where the OP's problem lies.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: nuffen on October 07, 2011, 07:58:56 am
Ok genius, as a matter-of-fact, I am on the brink of being banned for 'offensive language'. I never TK intentionally, unless they tk me numerous times.

No one have threatened you by a ban, Im not even an admin. Please answer the post instead of strawmen?
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 07, 2011, 08:23:52 am
No one have threatened you by a ban, Im not even an admin. Please answer the post instead of strawmen?

Sorry, I misread your passage lol.

Well, despite cRPG and Warband being different, one is essential for the other no? The while purpose I bought this game, was for cRPG. This means cRPG is an indirect expenditure for me. So yes, essentially I paid to play it?

And in regards to teamkilling, that deviates from my argument based on "offensive language and glitching". I think trolling should be tolerated, providing that it is witty, and doesn't impede on others playable scenario such as tk/tw

I think intentional team damage shouldn't be tolerated.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Oberyn on October 07, 2011, 08:32:57 am

Well, despite cRPG and Warband being different, one is essential for the other no? The while purpose I bought this game, was for cRPG. This means cRPG is an indirect expenditure for me. So yes, essentially I paid to play it?

chadz never saw a cent of that money. When you bought that game, you bought Warband. You are not a paying customer of cRPG, because there is no such thing. If you manage to get banned from privately owned servers of a privately developped free mod, you have no one to blame but yourself.  I can't believe you are seriously using this argument as if it wasn't completely fucking retarded.

Incidentally, find me one instance of someone permabanned for "witty" trolling. In your opinion, how many people have been permabanned as of the start of cRPG? How many permabans does cRPG average over a month over the total playerbase? What were the reasons for those bans? What's that? You have no fucking idea? Colour me surprised (sarcasm). You have no numbers, no evidence, not even anecdotes, you're just making a whiny ass thread based on your gut feeling that maybe, at one point or another, someone has gotten permabanned for illegitimate reasons?  This entire thread just seems to be a way of trying to excuse away your own behaviour because some random person who isn't even an admin threatened you with a permaban. It's ok, you're not going to be permabanned unless you do something really bad. Stop being afraid.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: chadz on October 07, 2011, 08:55:20 am
I like the new Oberyn. He is so full of win. In every single post.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 07, 2011, 09:10:06 am
chadz never saw a cent of that money. When you bought that game, you bought Warband. You are not a paying customer of cRPG, because there is no such thing. If you manage to get banned from privately owned servers of a privately developped free mod, you have no one to blame but yourself.  I can't believe you are seriously using this argument as if it wasn't completely fucking retarded.

Incidentally, find me one instance of someone permabanned for "witty" trolling. In your opinion, how many people have been permabanned as of the start of cRPG? How many permabans does cRPG average over a month over the total playerbase? What were the reasons for those bans? What's that? You have no fucking idea? Colour me surprised (sarcasm). You have no numbers, no evidence, not even anecdotes, you're just making a whiny ass thread based on your gut feeling that maybe, at one point or another, someone has gotten permabanned for illegitimate reasons?  This entire thread just seems to be a way of trying to excuse away your own behaviour because some random person who isn't even an admin threatened you with a permaban. It's ok, you're not going to be permabanned unless you do something really bad. Stop being afraid.


Alright.

I said cRPG was the basis of why I bought this game. Hence, it's an indirect cost to me. I never said I was a "customer of cRPG", so get your shit right before attacking me.

In the server I play in, there's an archer called Vad. Some players added two letters on the end, deeming the name "Vadge". If I say that once more, I'm permabanned from the Australian server.

Atleast you're correct in stating that I don't know the ban rates for cRPG, but who the fuck does?

I believe in second chances, and on a monthly scale, I believe that it couldn't hurt to give a rulebreaker a 'trial' persay to see how they've matured. If they have.

Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: slothscott on October 07, 2011, 09:21:29 am
Honestly...

Just don't say that word in game. /thread
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Oberyn on October 07, 2011, 09:21:49 am
Erm, then why even bring it up in a thread about how permanent bans are too harsh? That's obviously what you were implying. People spent money on the game this mod is based on, so that should be taken into consideration when permanent banning. Wasn't that your argument? It's a stupid one, as many in the thread have demonstrated. Sorry if pointing that out offends you.
Don't know much about the Australian servers, from the little that's been leaked on to the forums there's always been an impression of admin abuse, mostly because it's always been players whining about it. If some admin bans you for calling someone else "Vadge", just appeal to the devs. It's a terrible reason for a ban, unless it's persistent, malignant persecution of a player. If you're capslocking harassing someone consistantly, to the point that an admin had to threaten you with a ban over it (can't help but note it wasn't permaban threat), then you either deserved it or the admin had no standing and was just protecting a favorite of his.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: slothscott on October 07, 2011, 09:33:40 am
Consistent warnings and mutes and he still didn't stop saying it. I threatened him with a ban, the only reason it might be a permanent ban is because the Australian AEF server has a 2 ban = permanent rule. If your silly enough to get yourself banned twice then a permanent ban seems fair.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Oberyn on October 07, 2011, 09:49:04 am
Seems a bit harsh tbh. I call one of the devs "my old friendsaderp" when I seem him on the servers, consistantly, doesn't seem to phase him much. If there's a 2 ban= perma rule, would be wise for this guy to try to dial in his "witty" trolling a little. I don't much like rule though, makes it impossible to ban for small things, it's either all or nothing. Who decided on this? Try to amend it...doesn't leave much flexibility for type of punishment based on different offenses. The majority of the bans handed out on EU seem to be 1 day bans, if everyone who got two of those got perma'd it would be a little ridiculous.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Espu on October 07, 2011, 10:09:53 am
I like how this thread mixes Warband (that you paid for), cRPG (free) and independently run cRPG servers (free) into one big group that "you're entitled to because you paid for it".
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Gheritarish le Loki on October 07, 2011, 10:24:04 am
will i be ban if i say that op is full of shit?

Does ppl who bought warband on steam sale at 5euros have less right than ppl who bought it at 25euros?
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: slothscott on October 07, 2011, 10:26:50 am
I call one of the devs "my old friendsaderp" when I seem him on the servers, consistantly, doesn't seem to phase him much.

I agree wholeheartedly about your view on our 2 ban permanent rule, however the difference between your joke and his joke is that his was hurting someone and had to be dealt with accordingly. So far I havn't seen him utter the word in the server since, so it seems to have worked.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Oberyn on October 07, 2011, 11:01:54 am
So, to recap the thread, I think BlackWind does have a legitimate grievance, kind of. He was talking about the particular rules for the Australian server, not cRPG in general even though he phrased it that way, and he further managed to alienate people with a stupid self-entitled attitude (i.e i paid money for this).

I don't know about the particulars of the situation appart from hearsay, but if the person Blackwind was harassing with this nickname complained to admin who had to take multiple actions (muting, warnings) and he still wouldn't give it up, it's a pretty clear case of malignant trolling, so he doesn't have any of my sympathy there, and he deserves as long a ban as admin feels is necessary.

Which leads us to where he  does has a legitimate grievance, the banning format for the Australian server, namely the 2 ban=perma. It is highly restrictive for admins and creates more work for them (constantly warning, watching, muting) than would be the case with a well applied ban.

I don't think it should be impossible to be permabanned as BlackWind believes, only that it should be up to the discretion of the admin, not some artificial 2 strikes you're out kinda thing. Sloth, do you as an admin think BlackWind deserves a permaban, or would you just have been happy banning him for a few days til he decides he doesn't want to be an idiot anymore, and if he does anyways, and the attitude is persistant, you can always rectify that mistake?
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Thomek on October 07, 2011, 11:28:45 am
wut is this, we have trolling rogue bushninjas in the aus servers?

Maybe I should play there more..
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: slothscott on October 07, 2011, 11:33:29 am
If he says the word again I will follow through with what I promised however I don't think it should be permanent if he does say it, I also think our 2 strikes perm is silly and we should go to a 2 strikes then essay format.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 07, 2011, 02:47:04 pm
If he says the word again I will follow through with what I promised however I don't think it should be permanent if he does say it, I also think our 2 strikes perm is silly and we should go to a 2 strikes then essay format.

Alright.

Firstly, if you're challenging me to say it again.. I can prove to be a bigger thorn in the foot of AEF than I have been, considering I behave most of the time, like once a month I'll use a UAM, not even.

Secondly, in all seriousness, how offensive is 'the name', and if she can't cope with a couple of laughs, I'm afraid the internet isn't for her. Seriously, toughen up... It's similar humour as me calling HumV, BumV, and him calling me Sluto instead of Sudo. But yes, I won't say Va.. again, purely because I value the AEF server, as there are no others.

Lastly, I can't name a player who's left the Australian community due to my 'trolling'. Therefore, it can be concluded that every player is an asset, considering we can get 20 players online at once on a good day.. I'm not suggesting this to condone trolling/misconduct in the server, but it means that the "2 strike system" could lead to the downfall of the server. Instead, I believe we should adopt the policy mentioned to be present in the EU servers. I won't troll more or less, I only do it when I have an urge, which isn't often.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Eugene on October 09, 2011, 04:17:10 am
Sudo_V,

Permabanned on 8/10/2011.

Reason: Calling the admin, "EasyMode" for using a mallet.

was not hindering anybody else

rather harsh there, Boromir
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: slothscott on October 09, 2011, 04:20:46 am
He was banned because he was abusing several people on the server and then went to referring to me as einstein, an unwise decision.

Luckily this is his first ban so it will not be permanent but I will do my best to make it as long as possible.

Edit: by the way eugene, when we ban someone we have no choice but to "permanently" ban them and then take them off the list when they're ban is up.

Edit 2:
(click to show/hide)
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Eugene on October 09, 2011, 04:30:52 am
He was banned because he was abusing several people on the server and then went to referring to me as einstein, an unwise decision.

Luckily this is his first ban so it will not be permanent but I will do my best to make it as long as possible.

Edit: by the way eugene, when we ban someone we have no choice but to "permanently" ban them and then take them off the list when they're ban is up.

Edit 2:
(click to show/hide)

March 16, 2011, 05:10:06 check the date.

1.who else was he abusing?

2.he didn't refer to you as einstein, that was a quote he was told to say.............. view the rest of the message he mentioned lulz.


considering u jus said it isnt perm, ill take ur word for it and leave it at that
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: slothscott on October 09, 2011, 05:06:53 am
This matter is between Sudo and the AEF, if Sudo finds it unfair then he should contact myself or Humv/Miku.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 09, 2011, 05:34:57 am
This matter is between Sudo and the AEF, if Sudo finds it unfair then he should contact myself or Humv/Miku.

I wasn't abusing anybody, save you, persay. I called you a name that is hardly offensive, and you seemingly spat the dummy.

The reason why, was purely because you have a prejudice against me. This frustrated me immensely, and lead to my downfall ironically.

I thought you could tolerate such a lightweight title. But I stand corrected.


------------------------------------------

That is my perspective on the issue. So, if there's anything I've missed, please enlighten me?


EDIT: Oh, for the record. I didn't come up with that name, or any other names. And I was under the impression it was tolerable.

I must admit though, I am disappointed that you didn't hold up with the "Mute sudo whenever he's on idea", because if you upheld that, I wouldn't be in this position now would I? lol.



Lastly, I don't find it unfair, it's good and I find it just. I am quite aware that I am a dickhead on the server sometimes.

So is there an EST on the issue?
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Tears of Destiny on October 09, 2011, 07:40:22 am
This thread is pointless.

If it was started due to something that happened on the AUS server or some other server, then contact them and don't drag it in public.

If someone is permanently banned, then they can appeal to the devs via forum PMs or on IRC, there is no rule against communication so permanent bans are not permanent if you can convince the devs that we should give a damn about you with a good arguement.

Lastly, you sure as hell are not, by any stretch of the imagination, entitled to cRPG, so play nice or you can get out and no one will care.

This game is rated in almost every country for teenagers or higher, so there is no excuse for someone acting like a jackass.

Grow up.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Black Wind on October 09, 2011, 07:46:10 am
This thread is pointless.

If it was started due to something that happened on the AUS server or some other server, then contact them and don't drag it in public.

If someone is permanently banned, then they can appeal to the devs via forum PMs or on IRC, there is no rule against communication so permanent bans are not permanent if you can convince the devs that we should give a damn about you with a good arguement.

Lastly, you sure as hell are not, by any stretch of the imagination, entitled to cRPG, so play nice or you can get out and no one will care.

This game is rated in almost every country for teenagers or higher, so there is no excuse for someone acting like a jackass.

Grow up.

This thread was not created about a ban that happened in Australia, but it is/was being discussed here, as it is relevant to the thread as of yesterday... Ease up.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Tears of Destiny on October 09, 2011, 07:47:21 am
This thread was not created about a ban that happened in Australia, but it is/was being discussed here, as it is relevant to the thread as of yesterday... Ease up.

My other points still stand.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: Xant on October 09, 2011, 11:35:52 am
So this is a prison island drama thread now? Better than Oz, would watch again.
Title: Re: [Bans & Mutes] Permanent too harsh?
Post by: nuffen on October 09, 2011, 02:14:35 pm
Ok, I understand that this forum may be confused by someone who are new to internet (and who obiously don't understand that you need to act polite to those who own the sites you are on), but it seems you posted this in the wrong forum. Heres the ban/unban forum:
http://forum.c-rpg.net/index.php/board,38.0.html