cRPG

Off Topic => General Off Topic => Topic started by: Corrado_Decimo on October 02, 2011, 12:06:17 pm

Title: Syndicate FPS
Post by: Corrado_Decimo on October 02, 2011, 12:06:17 pm
http://www.washingtonpost.com/business/technology/electronic-arts-turns-classic-strategy-game-syndicate-into-first-person-shooter/2011/09/30/gIQAvdun9K_story.html
Title: Re: Syndicate FPS
Post by: Leesin on October 03, 2011, 12:25:33 am
Syndicate - I just nostalgia'd.


But I'm not really excited for this game at all, it's just an FPS using the theme of Syndicate, so it's basically going to be nothing like Syndicate or what made Syndicate 'unique' and fun, lol.
Title: Re: Syndicate FPS
Post by: Corrado_Decimo on October 03, 2011, 01:39:15 am
Syndicate - I just nostalgia'd.


But I'm not really excited for this game at all, it's just an FPS using the theme of Syndicate, so it's basically going to be nothing like Syndicate or what made Syndicate 'unique' and fun, lol.

yep i'm sure of it.. just only because it's an electronic arts idea  :cry:

we wants bullfrog back! don't know if peter molyneux is still somewhere.
Title: Re: Syndicate FPS
Post by: Ninja_Khorin on October 03, 2011, 07:28:20 am
Isn't that the guy responsible for inflicting Fable upon the world?

Good riddance to him, I say.
Title: Re: Syndicate FPS
Post by: Paul on October 03, 2011, 07:50:49 am
Syndicate was the first game I was proud of beating at the hardest difficulty. Loved my lazorspam.
Title: Re: Syndicate FPS
Post by: Ninja_Khorin on October 03, 2011, 08:24:18 am
As long as it's the same universe the game can be called Syndicate. I mean, if someone would make a Mount&Blade that plays like Total War in battles and campaign map, I wouldn't start raging in the forums that it's called "Mount&Blade". Perspective doesn't matter, gameplay doesn't matter, it's the setting of the game that defines the name(and if your arguments rhyme they're convincing all the time). In general I'm against sequels that are called the same as the originals, though. For example if every Total War game would just be called "Total War" I'd be mad. There should be a way to differentiate them based on the name. You could call this game "Syndicate: A New Hope" for all I care

I have a feeling I've made the same argument regarding Fallout back in 2008 or whatever. Relax people, if it's shit, don't buy it. If it's good, don't let the genre combined with the name deter you.
Title: Re: Syndicate FPS
Post by: Corrado_Decimo on October 03, 2011, 11:02:23 am
As long as it's the same universe the game can be called Syndicate. I mean, if someone would make a Mount&Blade that plays like Total War in battles and campaign map, I wouldn't start raging in the forums that it's called "Mount&Blade". Perspective doesn't matter, gameplay doesn't matter, it's the setting of the game that defines the name(and if your arguments rhyme they're convincing all the time). In general I'm against sequels that are called the same as the originals, though. For example if every Total War game would just be called "Total War" I'd be mad. There should be a way to differentiate them based on the name. You could call this game "Syndicate: A New Hope" for all I care

I have a feeling I've made the same argument regarding Fallout back in 2008 or whatever. Relax people, if it's shit, don't buy it. If it's good, don't let the genre combined with the name deter you.

agree the whole paragraph. about this new syndicate, knowing that electronic arts is working on it, will be hardly a decent game.

i'm currently playing 7.62 high calibre and is the best sequel to the jagged alliance series. is so good that every jagged alliance fan should buy it with closed eyes... there is a little modding community fixing the game and adding TONS of weapons... and share the same lovely focus point of weapon stats for guns nerds.

as always, little software developers > big companies (EA, rockstar, sony, etc...)
Title: Re: Syndicate FPS
Post by: Ninja_Khorin on October 03, 2011, 11:12:17 am
The developer of Syndicate are the guys that made "The Darkness", and the Riddick Games, of which the first one was great and the second was okay.

There's some hope, and from what I'ev heard it's been in development for 4 years. And it's a fairly small swedish developer. EA is the publisher, though.
Title: Re: Syndicate FPS
Post by: Christo on October 03, 2011, 01:28:41 pm
Agreed.

EA is the tumor of the gaming industry. They ruined so many good series already.

Westwood  :cry:

PS: Thank god it's only the publisher. But erm.. I hate how their influence (money) can change developers.

Capitalist schweinehunde.
Title: Re: Syndicate FPS
Post by: Corrado_Decimo on October 03, 2011, 02:42:02 pm
Agreed.

EA is the tumor of the gaming industry. They ruined so many good series already.

Westwood  :cry:

PS: Thank god it's only the publisher. But erm.. I hate how their influence (money) can change developers.

Capitalist schweinehunde.

accolade, novasoft, dreamworks, westwood, maxis, bullfrog, and so much many i need to check wikipedia to get em all...

http://en.wikipedia.org/wiki/List_of_acquisitions_by_Electronic_Arts
Title: Re: Syndicate FPS
Post by: Mala on October 03, 2011, 02:50:21 pm
Through the looking glass, i am still wating for System Shock 3.
Title: Re: Syndicate FPS
Post by: Christo on October 03, 2011, 03:05:12 pm
Hah, nice list Corrado.

I even heard that EA wanted to take a slice from Notch, so they can "borrow" the idea of Minecraft.

Damned parasites.
Title: Re: Syndicate FPS
Post by: Leesin on October 03, 2011, 06:36:58 pm
As long as it's the same universe the game can be called Syndicate. I mean, if someone would make a Mount&Blade that plays like Total War in battles and campaign map, I wouldn't start raging in the forums that it's called "Mount&Blade". Perspective doesn't matter, gameplay doesn't matter, it's the setting of the game that defines the name(and if your arguments rhyme they're convincing all the time). In general I'm against sequels that are called the same as the originals, though. For example if every Total War game would just be called "Total War" I'd be mad. There should be a way to differentiate them based on the name. You could call this game "Syndicate: A New Hope" for all I care

I have a feeling I've made the same argument regarding Fallout back in 2008 or whatever. Relax people, if it's shit, don't buy it. If it's good, don't let the genre combined with the name deter you.

No one wrote anything about it not being 'Syndicate'.

And if it was aimed at me, I simply said that the only thing it has in common with Syndicate is the theme, I never said it can't or shouldn't be called Syndicate. I already kinda know I'm notgoing to be a big fan of this game, because it is not the same game as "Syndicate" and has none of the gameplay or features what made me like Syndicate.

 I can imagine it will just be another generic shooter I play for a few hours and never touch again, you can quote me on that regardless of how it actually turns out, but my money is on this game being pretty damn average and boring. The only FPS I can bring myself to play nowadays are still Battlefield games and source mods, mostly all the others are the same recycled garbage.
Title: Re: Syndicate FPS
Post by: Ninja_Khorin on October 31, 2011, 12:03:13 am
Hey! I just noticed that my favourite modern sci-fi writer, Richard K. Morgan (http://en.wikipedia.org/wiki/Richard_Morgan_%28author%29) is working on this. Great news for me.
Altered Carbon and Woken Furies are my favourite Sci-fi books of recent years or maybe even of all time.

And yes, I realize he also wrote Crysis 2, which was in my opinion a fairly good story for an FPS/video game.
Title: Re: Syndicate FPS
Post by: The_Bloody_Nine on November 02, 2011, 10:44:26 am
The developer of Syndicate are the guys that made "The Darkness", and the Riddick Games, of which the first one was great and the second was okay.
That Riddick-game was really great, did'nt expected that. Also Richard K. Morgan sounds good. Planning on reading somehting from him since I read a good review from abercrombie about "the steel remains" . And I saw that he likes Murakami. Will check altered carbon someday.
Title: Re: Syndicate FPS
Post by: Henry_Broodsonson on November 02, 2011, 02:33:13 pm
If you're going to remake 3rd person tactical shooters as FPSers then where is the UFO - Enemy Unknown remake?
Title: Re: Syndicate FPS
Post by: Corrado_Decimo on November 11, 2011, 12:21:47 am
and anybody remember Command & Conquer: Renegade? that was funny... bugged but funny.
Title: Re: Syndicate FPS
Post by: Christo on November 12, 2011, 06:17:35 pm
and anybody remember Command & Conquer: Renegade? that was funny... bugged but funny.

Yeah I do.

It was a nice concept but.. yeah it was a bit weird too.
Title: Re: Syndicate FPS
Post by: Corrado_Decimo on November 22, 2011, 09:30:15 am
well looking screenshots of this new syndicate FPS, i feel it lost the feeling of the earlier part of the game... where you fight with shotguns, uzis, miniguns... the only thing i didn't like of syndicate was the gauss gun spam in the second half of the game.
Title: Re: Syndicate FPS
Post by: Jaundice on November 22, 2011, 10:19:57 am
If you're going to remake 3rd person tactical shooters as FPSers then where is the UFO - Enemy Unknown remake?

There is a FPS XCOM/UFO'esque game coming out...

http://www.youtube.com/watch?v=DHekfrd1aFc

Also it appears someone is working on a newer version of the old UFO series...

http://www.rockpapershotgun.com/2011/08/29/ufo-2-extraterrestrials-due-march-2012/

Which is basically the same Strategy rts as the original, though it's not out until march 2012. Apparently this takes over from where the original XCOM UFO Defence (I coulda sworn it was UFO:Enemy Unknown, but there's been plenty of clones over the years) left off.

Back onto the original subject, might be interesting but it'll probably end up more like a Deus Ex clone in my opinion.
Title: Re: Syndicate FPS
Post by: Digglez on November 22, 2011, 07:40:21 pm
There is a FPS XCOM/UFO'esque game coming out...

http://www.youtube.com/watch?v=DHekfrd1aFc

Also it appears someone is working on a newer version of the old UFO series...

http://www.rockpapershotgun.com/2011/08/29/ufo-2-extraterrestrials-due-march-2012/

Which is basically the same Strategy rts as the original, though it's not out until march 2012. Apparently this takes over from where the original XCOM UFO Defence (I coulda sworn it was UFO:Enemy Unknown, but there's been plenty of clones over the years) left off.

Back onto the original subject, might be interesting but it'll probably end up more like a Deus Ex clone in my opinion.

The FPS game looks like a car wreck already.  Worst franchise abortion since the movie Aliens 3.

Also Xcom is/was not RTS, its TBS: turn based strategy
Title: Re: Syndicate FPS
Post by: Jaundice on November 22, 2011, 11:12:14 pm
XCOM Apocalypse was, well you had the choice between turn based or semi rts (having the option to pause it at any time to issue orders), though I'm not sure if it was as popular as the previous 2.

There were another couple of UFO'esque titles that came out over the last 5-6 years the Luna & Mars based ones, but I think they'd completely detached themselves from the XCOM franchise, I still have them kicking around somewhere gathering dust  :P