cRPG
cRPG => General Discussion => Topic started by: Tot. on September 17, 2011, 07:51:34 pm
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Simple question. I'm just curious since I recently picked up playing on battle servers again and it's just hilarious that in a melee-oriented game actual close-quarters melee gameplay is interrupted and ruined by some bystanders who play Counter-Strike in here to annoy everyone else.
PS. In before "buy a shield". No, won't alter my build just because some dudes cba to learn to play the game and prefer carrying their usual FPS shooter gameplay model. Also, how exactly does having a shield on your back protect you when youre fighting? It's sort of poor game design to allow random factors you can do nothing about influence the outcome of your play.
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I don't have much against an archer as a person but there's just SO FUCKING MANY OF THEM if you count all the archers, xbows and throwers. Just so fucking many.
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Kiss my ass.
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Why dont play "no ranged" servers ?
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Yes, definetly
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Why dont play "no ranged" servers ?
This is a damned good question.
We have a lot, and they are always empty.
NA guys for example, go to TunaTown server.
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There is too many archers and crossbowmen atms but what can you do?
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Simple question. I'm just curious since I recently picked up playing on battle servers again and it's just hilarious that in a melee-oriented game actual close-quarters melee gameplay is interrupted and ruined by some bystanders who play Counter-Strike in here to annoy everyone else.
It's not a melee orientated game.
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... Ranged cannot ruin your fun on Duel servers, where you can fight your honor 1v1s against melee guys over and over, free from people who use team work or a different style of play than you.
Was this thread serious? lmao
It's not a melee orientated game.
true say, otherwise why would it even be possible to be an archer or crossbowmen or thrower ... or cav xD jeez.
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only in battle servers where they can camp unreachable roofs
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Begins in a H ends in a S...
Lets play a guessing game...
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just make all archers use nerf darts
throwers get to use balloons filled with water
xbowmen get a toy gun
and two handers get double edged battle axes
also cav get to ride tonka trucks
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Begins in a H ends in a S...
Lets play a guessing game...
Hats?
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Hats?
close.
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Hats?
no its horses
the true source of evil
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ranged dont let me play the game, i cant stand more then 1 map melee enymore, i just join, watch the screen while bounced around by projectiles and then rage quit
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warmer!!!!
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ranged dont let me play the game, i cant stand more then 1 map melee enymore, i just join, watch the screen while bounced around by projectiles and then rage quit
As if that's new. Every time I see you in servers you write in chat raging about ranged or cav. You've been doing that for as long as I remember playing in crpg.
Mind you you're not to bad with that archer of yours that I've seen a couple of times.
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HORSE ARCHERS !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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No.
Damn.
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... Ranged cannot ruin your fun on Duel servers, where you can fight your honor 1v1s against melee guys over and over, free from people who use team work or a different style of play than you.
Was this thread serious? lmao
true say, otherwise why would it even be possible to be an archer or crossbowmen or thrower ... or cav xD jeez.
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Yes.
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The only ranged that bothers me is cav xbow. They get pretty much all of the benefits of horse archery with a fraction of the skill point investment. They also get to do piercing damage, which is something HAs cannot do.
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I don't have much against an archer as a person but there's just SO FUCKING MANY OF THEM if you count all the archers, xbows and throwers. Just so fucking many.
archers are ok. they're squishy, in melee they're not a big threat, throwers ends throws really fast.
but xbowmen with pinpoint precision, 5PS, heavy armor and a pole/2h sheated is nasty. put a good amount in game (cmon unless someone is blind, there is so much crossbow spam around...)
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Are people with long weapons that can block ruining your fun? It certainly is destroying my long-dagger experience.
PS. In before "buy a shield". No, won't alter my build just because some dudes cba to learn to play the game and prefer carrying their usual Jedi lightsaber fight gameplay model. Also, how exactly does having a shield on your back protect you when you're fighting? It's sort of poor game design to allow random factors you can do nothing about influence the outcome of your play.
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Wow. I can't believe how many cry babbys said yes.
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Overall I think ranged is fine and it doesn't bother me. The only time I get annoyed are the rare times when 90% of the people on are ranged. When that happens, I just jump on siege. So yes, ranged is fine.
Oh, except xbows. Fuck xbows.
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I don't have much against an archer as a person but there's just SO FUCKING MANY OF THEM if you count all the archers, xbows and throwers. Just so fucking many.
Oblivious to how big the Melee community is.
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Overall I think ranged is fine and it doesn't bother me. The only time I get annoyed are the rare times when 90% of the people on are ranged. When that happens, I just jump on siege. So yes, ranged is fine.
Oh, except xbows. Fuck xbows.
Aren't you shielder?
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Are people with long weapons that can block ruining your fun? It certainly is destroying my long-dagger experience.
PS. In before "buy a shield". No, won't alter my build just because some dudes cba to learn to play the game and prefer carrying their usual Jedi lightsaber fight gameplay model. Also, how exactly does having a shield on your back protect you when you're fighting? It's sort of poor game design to allow random factors you can do nothing about influence the outcome of your play.
this
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Yes, yes it is actually. Ranged had it's role in real life, but this isn't real life. I play M&B because it's MOUNT and BLADE, not ARROW and THROW. The point of the game is to have a fun, skill-based melee combat, not durrr run after someone who runs faster than you and then range kills you.
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Yes, yes it is actually. Ranged had it's role in real life, but this isn't real life. I play M&B because it's MOUNT and BLADE, not ARROW and THROW. The point of the game is to have a fun, skill-based melee combat, not durrr run after someone who runs faster than you and then range kills you.
I don't see Armour nor axes or even shields in that title bro. Funny how you are raging about something put in by the game designers themselves.
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The point of the game is to have a fun, skill-based melee combat, not durrr run after someone who runs faster than you and then range kills you.
There's a point to playing video games? Man, and here I thought I was crazy! In reality (aka in my opinion), I'm pretty sure people come back and keep playing cRPG because it is fun how it is, if you don't like it you don't have to play it.
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No, ranged is not ruining my fun.
In fact, it's where most of my fun (kills) come from :mrgreen:
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Oblivious to how big the Melee community is.
Melee takes skill
Ranged takes far far far less skill.
Melee requires putting yourself at risk to the enemy (melee range means you can be hit by melee as well. Along with ranged still)
Ranged requires putting yourself at far far less risk (Only vunerable to other ranged.)
Melee combat vs FPS point and click combat
Every gamer has years and years of FPS experience. Melee combat is fairly goddamned recent.
Big difference.
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It makes me go rage but without ranged , this game won't be fun for me.
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Melee combat vs FPS point and click combat
Every gamer has years and years of FPS experience. Melee combat is fairly goddamned recent.
Big difference.
QFT
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Also archers aren't only problem with ranged.
There are enemy archers whose arrows I have to avoid, then there are friendly archers whose arrows I have to avoid, same for xbowmen, same for throwers. And on top of that there are 1h cav backstabbers and lancer backstabber. So I need to have 8 eyes in my head to be able to spot any threat that's comming my way. Not cool not cool at all.
Did I mention friendly melee players, 90% of them being idiots who teamattack regularly...
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Did I mention friendly melee players, 90% of them being idiots who teamattack regularly...
Indeed. However I'd change it to just "teammates" as friendly archers are often more dangerous to you than enemy archers. What with feeling the need to shoot into the melee combat you finally managed to get into after dodging all the anti-melee threats (cav, ranged).
Friendly cav are often more dangerous to you than enemy cav, what with feeling that they are better than infantry and thus ride over their teammates in order to try and get the kill on the enemy in the melee combat you finally managed to get into after dodging all the anti-melee threats (cav, ranged). *Huey for example :P Love you Huey, but you are a fuckwad sometimes bro. :)*
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Melee takes skill
Ranged takes far far far less skill.
Melee requires putting yourself at risk to the enemy (melee range means you can be hit by melee as well. Along with ranged still)
Ranged requires putting yourself at far far less risk (Only vunerable to other ranged.)
Melee combat vs FPS point and click combat
Every gamer has years and years of FPS experience. Melee combat is fairly goddamned recent.
Big difference.
This has no relevance to my post - or even me.
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No not really. I hate the living shit out of them but on the other hand raging is where the fun is. Especially that one RuConquista cunt :twisted:
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Melee only servers are tiring. You get one big mash up, round ends. big mash up, round ends. Usually degrades into fist fights, chilling out typing, and occasionally fighting. You quickly get a sense of whose the best duelist(s) who will subsequently win all the rounds. Meaning, no fun for everyone on the other team because their just going instadie in that persons presence. So they go to battle. Where skill with a lightsaber isn't enough to singlehandedly win rounds. Horsys, ranged, and teamwork all conspire to balance the game.
Duel and Melee only servers just get boring after a while. Battle is more random, hence less boring. But then again, I haven't played for 2 weeks.
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Melee takes skill
Ranged takes far far far less skill.
Melee requires putting yourself at risk to the enemy (melee range means you can be hit by melee as well. Along with ranged still)
Ranged requires putting yourself at far far less risk (Only vunerable to other ranged.)
Melee combat vs FPS point and click combat
Every gamer has years and years of FPS experience. Melee combat is fairly goddamned recent.
Big difference.
lmao look at this guy who's never played ranged in crpg
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lmao look at this guy who's never played ranged in crpg
He made a bunch of skip the funs and leans back glances at the screen and takes shots every now and then and is expert, shush you.
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He made a bunch of skip the funs and leans back glances at the screen and takes shots every now and then and is expert, shush you.
More accurate than you probably realize, except all but the latest one were levelled normally. The leaning back and getting free kills from taking ranged shots is pretty accurate though. I'm fairly sure you would remember that on Moneyshot, both on foot and as a HA my KDR was quite nice. Maybe not some crazy 25/3, but even 8/2 is a 4:1 ratio.
Expert though? Nah. I will rape face in any real FPS though if anyone is up for it. More interested in those since ranged is the whole point and there's far more frantic pacing to it with proper movement elements like:
On-demand sprinting (with or without stamina drain)
Prone
Crouch
Leaning
etc.
This has no relevance to my post - or even me.
The relevance comes from the fact that melee requiring far more skill means that it induces far less rage, regardless of how big the community is compared to ranged or cav.
If anything, having a larger melee base than ranged and cav means that perhaps the majority of players in M&B aren't raging butt-pirates and come to the game for the part of it that can't be found anywhere else: Melee
There's a billion ranged games out there. They're called FPS's.
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Melee and cav ruin my fun. Here I am trying to have an archer duel and some asshole with a shield won't let us alone. We need no-melee, no cav servers.
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Melee and cav ruin my fun. Here I am trying to have an archer duel and some asshole with a shield won't let us alone. We need no-melee, no cav servers.
You have them!
http://www.quakelive.com/#!
Enjoy! I may even see you there if you give me your in-game name.
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either they camp unreachable places or run away for ages.
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I thought this was gonna be about having fun ruining ranged players, as in seeking them out and going after them behind enemy lines. But it's not. Bye.
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Oblivious to how big the Melee community is.
Oblivious to how many melee use xbows.
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Oblivious to how many melee use xbows.
^this
I really don't mind archers cause they are forced to make pure builds which means most of them are easy prey when you get close to them (which isn't really hard). But xbowmen are the real issue, they often hide behind shield, have steel pick and what not. They are true cowards of this mod. We badly need xbow specific skill just like archers and throwers have. Also xbow specific skill will probably kill the most annoying and useless class in the game which, in my honest opinion has no place in c-rpg, mounted xbowman.
2H takes most skill and that's a fact, good 2H player can be equally good at everything else (Chase is the perfect example) while good cav/archer/xbowman will suck at other classes in most cases. Good 2H player isn't good just because his good dueling skills, he's good because to survive he must have great understanding of the battlefield, more than any other class. No one faces so many threats on the battlefield as guys wielding two handed weapons.
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2H takes most skill and that's a fact, good 2H player can be equally good at everything else (Chase is the perfect example) while good cav/archer/xbowman will suck at other classes in most cases. Good 2H player isn't good just because his good dueling skills, he's good because to survive he must have great understanding of the battlefield, more than any other class. No one faces so many threats on the battlefield as guys wielding two handed weapons.
you mean its not left click spam to first place in score?
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It's not going to be changed anyways. Offcourse, it's not realistic compared to the medieval times, but Warband's engine doesn't exactly allow it to be historical.
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I rage like baby about range many times i play. but are they ruining my fun? definitely not. Monday mellee for example was great fun the few times i participated, but I would never want that for all time because base elements that make the battle the fun they are were missing.
Also I choose to run around without any shield and I know that.
and +1 for your comment on xbows, leshma.
a general statement to all three topics: There are all sorts of claims from different players on these forums: Cav is like go-kart, archery like egoshooter, shielder for noobs who cant block, 2h spam is OP and so forth. It pretty much says everything about how well balance the classes are, IMO. Of course there is still a lot of fine-tuning to be done, but overall its heading in the right direction.
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*Unfortunately, it's pretty hard to put ALL range in the same category.
Imo, horse ranged are ruining the fun. But foot ranged gives some good training, and can't run away while shooting at you. It's very satisfying killing one.
I also tend to dislike xbows cause of their superior PS, compared to bows. So they're "also" a threat in melee.
You're good in blocking, you're good in archery, make yourself an horse xbowman with a 1h sword (won't tell you wich one, search for yourself) and kill everyone.
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i can't practice my long dagger chambering because of archers/xbow mens :(
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2H takes most skill and that's a fact
No, 2H is definitely not the hardest one. 1H cav is harder, horse archery is harder. Hell, even archery is harder.
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No, 2H is definitely not the hardest one. 1H cav is harder, horse archery is harder. Hell, even archery is harder.
lmao
Are you going to say that archery is harder to master than 2h?
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Oblivious to how many melee use xbows.
Aware of how many people use Xbows. :lol:
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cav is harder, horse archery is harder. Hell, even archery is harder.
Obvious troll is obvious
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Not trolling. I have it much easier doing well with a 2H compared to the ones I mentioned. If I want to play an easy class, I play 2H or polearm (lancer goes under polearm too). I didn't say that 2H is easier to master, but it's easier once you've got the hang of it, compared to the others I mentioned.
Also, Gorath. Don't remove things from a sentence when quoting. Lancing is easier than 2H, but 1H cav isn't
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I'm not talking about easy. I'm talking about being a good 2h, not spamming the fuck out of yourself on battle and getting random lucky kills with loomed armor and STR builds.
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I'm not talking about that either. :wink:
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WELL FINE THEN D:
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I'm not talking about easy. I'm talking about being a good 2h, not spamming the fuck out of yourself on battle and getting random lucky kills with loomed armor and STR builds.
If you've ever seen Gurni or for that matter a lot of other 2 handers who've classed as an archer in the past couple of weeks (Chase for example) then you'll know what they mean by fighting with a 2 hander. :) Of course, if you're NA, you're excused.
With regards to this, as i've said many many many times before, i've played archer for a long time and nothing else. I can manual block quite effectively but attacking back is not my strong point, I find dueling a hell of a lot easier than ganking people because I am used to being at the back of battles picking off targets or firing into melee in order to save allies who're getting beat on.
I am in honesty, quite a shocking melee player and when I attack back it normally consists of me swinging once and diving back behind a block or, if the enemy is on the back foot, spamming right swing until the guy gives up blocking or tries to attack back, in which case I bounce and die :rolleyes:
Ranged is, unfortunately a necessary part of the game that allows people to have more choice than to jump into a big mass of bodies and die hopelessly maybe killing one or two people if you're lucky and I don't quite see the point in any of these threads about ruining peoples fun. I'm 99.99% sure that the devs will keep all classes being playable on the main servers and will be influenced by whine of the more melee based players because the majority of the community are said melee players. Keep the masses happy, and i'm fine with that as long as i'm still raged at. :)
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Not trolling. I have it much easier doing well with a 2H compared to the ones I mentioned. If I want to play an easy class, I play 2H or polearm (lancer goes under polearm too). I didn't say that 2H is easier to master, but it's easier once you've got the hang of it, compared to the others I mentioned.
Also, Gorath. Don't remove things from a sentence when quoting. Lancing is easier than 2H, but 1H cav isn't
For how much hours have you played this game? When you have 500 hours into this game, yes 2h is pretty easy. Thats because you already know how battle works and probably can block. As a beginner 2h is hard.
This game has such a great combat system that its out of the question for me to become a ranged or cavalry player, well atleast not for long. When I die in a melee fight I blame myself. I fucked up and I died because of it. When I get killed by cav or ranged its mostly just bad luck that they got you. I can't blame myself so I blame the class.
Its just so much more annoying to get killed by a pewpew on a roof or a prodprod on a horse.
Ranged is fine though as soon as they remove the ladders
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For how much hours have you played this game? When you have 500 hours into this game, yes 2h is pretty easy. Thats because you already know how battle works and probably can block. As a beginner 2h is hard.
I didn't say that 2H is easier to master, but it's easier once you've got the hang of it, compared to the others I mentioned.
Its just so much more annoying to get killed by a pewpew on a roof or a prodprod on a horse.
wholeheartedly agree. If you can't beat them, join them. :lol:
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What I have to say about all of this:
Fuck.
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poll result speaks for itself 51% is the cav and melee, the other votes are all ranged cunts
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Gorath, don't do that.
cav is harder, horse archery is harder. Hell, even archery is harder.
Obvious troll is obvious
This is what gurnisson said :
No, 2H is definitely not the hardest one. 1H cav is harder, horse archery is harder. Hell, even archery is harder.
And I'm with him about 1h cav and HA. Foot archery on the other hand...
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wholeheartedly agree. If you can't beat them, join them. :lol:
I prefer you being archer, it's so easy to kill you now. When you were xbowman and polearmer you were a tough nut to crack :wink:
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visitors can't see pics , please register or login
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I prefer you being archer, it's so easy to kill you now. When you were xbowman and polearmer you were a tough nut to crack :wink:
I hate you approaching me as an archer, For some reason, I always miss you, while I usually put enough arrows in everyone else. Master of dodging, I guess. :lol:
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Since my gaming rig crashed and I may never be able to get it fixed and come back to this game: I say give all the whiners what they want; Go ahead and remove ranged, take away ladders, roofs, anything that makes it different and fun. Fuck the game up, make it boring as hell. Screw it, I won't be back anyway. The crybabies shall inherit the earth, right?
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Nope, because i bring a shield for cover, and also 6 IF absorbs the damage. Ranged is imo balanced atm. On another note: Cav ruins my fun.
Edit: All those who answeared yes are probably cav or people who doesnt want to counter archers and then think its the archers fault they die :tf:
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Since my gaming rig crashed and I may never be able to get it fixed and come back to this game: I say give all the whiners what they want; Go ahead and remove ranged, take away ladders, roofs, anything that makes it different and fun. Fuck the game up, make it boring as hell. Screw it, I won't be back anyway. The crybabies shall inherit the earth, right?
This makes me sad... :cry:
Still computer problems and now likely not coming back? :(
Sorry to see one of the best crossbowmen vanish, gonna miss you on TeamSpeak.
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2h is easier to grasp the basics of so then one can rack up kills. I dunno the most recent stats but I'd expect most deaths are still caused by 2handers.
Archery...is just far more variable. Yes, of course it is possible to top scoreboards as an archer but its far more dependant on map, team mates, and ones build than a 2hander is. So in that regard, being a consistently good archer is more difficult than a 2hander. (good in this case is defined by # of kills)
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Gorath, don't do that.
This is what gurnisson said :
And I'm with him about 1h cav and HA. Foot archery on the other hand...
1h cav is not harder. Engage/disengage at will. Free kickslash (once it gets fixed) via bumpslash, only sacrifice it makes is maybe IF. MAYBE. I'm going cav on this gen as well (1h/2h/pole hybrid, 100/100/103) and it's definately not harder in any style. Of course, just like his statement, this is all opinion as that's all these threads/comments can ever be.
HA is still by far the bloody easiest and most gay playstyle there is. Engage/disengage at will, free kickSHOOT or just kick till dead on shielders since you'll just shoot them in the head if they drop the shield to attack you while you bump them, AND goddamned ranged damage. Even if HA dealt 0 damage ever on anything it'd still be the easiest PLAYSTYLE ever. Not effective, but bloody goddamned easier than anything. Mobile artillery vs melee fighters. Gee, that sounds real hard. :rolleyes:
This isn't about what's effective, it's about what's easy. Point and click while being vunerable to only ranged (unless you fuck up somewhere) is easier than manual blocking, chambering, footwork, etc while being vunerable to everything.
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I am always amazed by your ability to make everything sound like a personal opinion, Gorath. And equally so by your inability to make unbiased posts.