cRPG

cRPG => Suggestions Corner => Topic started by: Belmont on January 26, 2011, 07:01:15 pm

Title: Implementation of Polished Landscapes(+others) into cRPG
Post by: Belmont on January 26, 2011, 07:01:15 pm
After playing Vikingr I have come to really like Polished Landscapes and I believe it would be a great addition to cRPG.

Here is the link (http://forums.taleworlds.com/index.php/topic,122423.0.html) to the mod, which also includes screenshots.

EDIT: Including other mods such at More Metal Sound Mod (http://forums.taleworlds.com/index.php/topic,51681.0.html), Improved Buildings (http://forums.taleworlds.com/index.php/topic,142127.0.html), Expanded Horizons (http://forums.taleworlds.com/index.php/topic,145948.0.html) and Realistic Colors (http://forums.taleworlds.com/index.php/topic,120098.0.html) would be another great addition.
Title: Re: Implementation of Polished Landscapes into cRPG
Post by: Ujin on January 26, 2011, 07:01:57 pm
+1, cRPG deserves to look better .
Title: Re: Implementation of Polished Landscapes into cRPG
Post by: Punisher on January 26, 2011, 07:06:00 pm
Wow this is awesome, just look at those trees :shock:
Title: Re: Implementation of Polished Landscapes into cRPG
Post by: Leiknir on January 26, 2011, 07:27:30 pm
I dont know why, but all this "realistic" mods got way too depressing colours. My world has some more colour on a sunny day
Title: Re: Implementation of Polished Landscapes into cRPG
Post by: Welcome_To_Hell on January 26, 2011, 11:04:10 pm
I have mentioned this many times CRPG needs:

 - Polished Landscapes
 - Polished Buildings
 - More Metal Sounds
 - Sound Ring
Title: Re: Implementation of Polished Landscapes into cRPG
Post by: Belmont on January 26, 2011, 11:17:40 pm
I have mentioned this many times CRPG needs:

 - Polished Landscapes
 - Polished Buildings
 - More Metal Sounds
 - Sound Ring

Added to OP, however, I cannot find the "Sound Ring" mod anywhere.
Title: Re: Implementation of Polished Landscapes(+others) into cRPG
Post by: Grexxus on January 26, 2011, 11:57:26 pm
this mod collection is compatible with crpg (but you need to modify module.ini) and has all the graphics mods you wanted:
http://forums.taleworlds.com/index.php/topic,150311.0.html (http://forums.taleworlds.com/index.php/topic,150311.0.html)

for more metal sounds see this:
http://forum.c-rpg.net/index.php/topic,306.15.html (http://forum.c-rpg.net/index.php/topic,306.15.html)

the last one is one is SoundRound-ing:
http://forums.taleworlds.com/index.php?topic=109401.0 (http://forums.taleworlds.com/index.php?topic=109401.0)

Title: Re: Implementation of Polished Landscapes into cRPG
Post by: Ninja_Khorin on January 27, 2011, 12:59:51 am
I dont know why, but all this "realistic" mods got way too depressing colours. My world has some more colour on a sunny day
Then you are no viking.
Title: Re: Implementation of Polished Landscapes(+others) into cRPG
Post by: Visus on January 27, 2011, 01:31:19 am
this mod collection is compatible with crpg (but you need to modify module.ini) and has all the graphics mods you wanted:
http://forums.taleworlds.com/index.php/topic,150311.0.html (http://forums.taleworlds.com/index.php/topic,150311.0.html)

I just tried it, things look better.
+1
Title: Re: Implementation of Polished Landscapes(+others) into cRPG
Post by: Camaris on January 27, 2011, 09:49:31 am
How about the realistic Hair-Colour-Mod? ;)
Title: Re: Implementation of Polished Landscapes(+others) into cRPG
Post by: Anton on December 03, 2011, 07:37:25 pm
+1 for the polished graphic
Title: Re: Implementation of Polished Landscapes(+others) into cRPG
Post by: Segd on December 03, 2011, 07:52:40 pm
-1 for all. If you like it, use it only in your warband copy.
Title: Re: Implementation of Polished Landscapes(+others) into cRPG
Post by: Belmont on December 03, 2011, 07:59:09 pm
January 26, 2011

Closing the topic