cRPG

cRPG => Announcements => Topic started by: chadz on August 20, 2011, 12:59:21 pm

Title: Version 0.234
Post by: chadz on August 20, 2011, 12:59:21 pm
Get it from MBrepository  (http://www.mbrepository.com/file.php?id=2247)or from this alternate link (http://178.63.27.21/cRPG.zip)!
then, apply the hotfix: http://www.c-rpg.net/cRPG_update.zip

(I think you need the full file, the update is probably not enough)

- added battle time limit and dynamic merc limit
- increasing fee kicks people out
- added raid system (can be selected after attacking a village)
- transfer from people outside your faction has to be manually enabled
- added a selectable night time (no attacks during this time)
- buying and selling: only in fiefs
- increased xp from strat
- no more attacking from inside fiefs
- wait 24h until reattack is possible after a failed attack
- fix spawns in strat (in villages, more spawn points for attackers, attackers should spawn at the same time for the first time, in plains, 10 flags per side)
- transfer limited after attacks: 2h for attackers after launch, 19h for defender before battle.
- server selection automated
- fixed namechanges in strat
- fixed ladders ignoring walls - gotta check for performance hit
- added retreat option in strategus (QMR) - disables all your flags and enables the enemies flags.
- buffed cata damage, increased health of cata and ladders
- ladders start now at a steeper angle and take less time to be deployed
- loot is time based: quick for attackers, slow for defenders, please verify
- enabled and increased strat XP
- catas shouldnt shoot temselves
- can only use flag when no enemy around
- minor bugfixes
- you get kicked from strat battles if you are not in a battle roster

most of this stuff is cleverly coded but 100% untested. Please report bugs immediately.
Title: Re: Version 0.234
Post by: Apsod on August 20, 2011, 01:02:20 pm
Very nice! :)
Title: Re: Version 0.234
Post by: Blondin on August 20, 2011, 01:07:37 pm
Bravo!!

Looking forward for the raid option!!

Less talking, more raiding! (At least!!)
Title: Re: Version 0.234
Post by: Kradus on August 20, 2011, 01:09:24 pm
merc limit

+1. Cut some fallens too.
Title: Re: Version 0.234
Post by: chadz on August 20, 2011, 01:09:59 pm
+1. Cut some fallens too.
I LOLd :P
Title: Re: Version 0.234
Post by: BattalGazi on August 20, 2011, 01:13:15 pm
So when we buy equipment in a fief, will the fief get paid for this ? I mean will the fief will get any percentage of the money we spend to buy some stuff?
Title: Re: Version 0.234
Post by: Cosmos_Shielder on August 20, 2011, 01:13:25 pm
Need some explication about :
-wait 24h until reattack is possible
transfer limited after attacks 2h, 19h
- added retreat option in strategus (QMR)

The other option seems very great!
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 01:14:53 pm
Hah I cant get to a battle roster)) so I cant apply))
Title: Re: Version 0.234
Post by: Kingtrisp on August 20, 2011, 01:16:32 pm
Same as pencik cant get into battle roster... :p
Title: Re: Version 0.234
Post by: chadz on August 20, 2011, 01:18:55 pm
So when we buy equipment in a fief, will the fief get paid for this ? I mean will the fief will get any percentage of the money we spend to buy some stuff?

No, but it's an interesting idea.

You can only start picking mercs 19h before the battle time.
Title: Re: Version 0.234
Post by: BattalGazi on August 20, 2011, 01:20:42 pm
No, but it's an interesting idea.

Bummer :)
Title: Re: Version 0.234
Post by: Kradus on August 20, 2011, 01:21:07 pm
How about adding bandits? [Not this bandits by gnjus, normal single player bandits]. They could attack randomly factions, have bandit equipment and have rosters like all factions...

Btw,
Please report bugs immediately.

Only NA servers works on strategus. All battles are on NA servers... Or it's just script name bug..
Title: Re: Version 0.234
Post by: bertas on August 20, 2011, 01:22:18 pm
Where is Our ottoman armors & helmets ????
Title: Re: Version 0.234
Post by: Byrdi on August 20, 2011, 01:24:37 pm
Looks good, thanks for the update

Minor bug though, I cant seem to get to the battle rooster on the website when I press on them, I'll try to clear cookies.

EDIT: no, it didnt help.
Title: Re: Version 0.234
Post by: Cosmos_Shielder on August 20, 2011, 01:26:24 pm
Same as pencik cant get into battle roster... :p
I reported bug in bug section . The bug is running with firefox and chrome
Title: Re: Version 0.234
Post by: Ujin on August 20, 2011, 01:28:07 pm
The night time- is it for the whole faction (faction leader sets it up) ?
Title: Re: Version 0.234
Post by: Belatu on August 20, 2011, 01:28:25 pm
+1. Cut some fallens too.

What means this??  :rolleyes:
Title: Re: Version 0.234
Post by: Snickers on August 20, 2011, 01:29:13 pm
I would be nice if they fixed some Stuff in normal Crpg since the new Armour system is garbage!
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 01:37:55 pm
Who cares about crpg?
Title: Re: Version 0.234
Post by: Spleen on August 20, 2011, 01:39:46 pm
Who cares about crpg?

ppl that can get to the battle roster.
Title: Re: Version 0.234
Post by: Blondin on August 20, 2011, 01:41:14 pm
You mean whiners?

Ps: this will be fix
Title: Re: Version 0.234
Post by: chadz on August 20, 2011, 01:41:51 pm
try hitting ctrl+f5 if your battle roster doesn't work.
alternatively, delete your browser cache.
Title: Re: Version 0.234
Post by: Antip on August 20, 2011, 01:46:08 pm
all battles on NA server... wtf?
Title: Re: Version 0.234
Post by: kinngrimm on August 20, 2011, 01:50:05 pm
is the nighttime for the whole clan or for any indiviual?
Title: Re: Version 0.234
Post by: Kingtrisp on August 20, 2011, 01:52:14 pm
New overhead stab action with polarms?  :shock:
Title: Re: Version 0.234
Post by: Paul on August 20, 2011, 01:53:43 pm
Oh, yeah. Updated item_kinds1. Time to raep with my thrower.
Title: Re: Version 0.234
Post by: kinngrimm on August 20, 2011, 01:57:05 pm
also does the nighttime setting include owned locations?

like
Lord Blah owns Village therefor that village cant be attacked within his nighttime setting
Title: Re: Version 0.234
Post by: Kafein on August 20, 2011, 01:57:30 pm
Is cRPG 0.234 compatible with WB 1.143 ?
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 02:02:13 pm
Sure no))
Title: Re: Version 0.234
Post by: Mala on August 20, 2011, 02:02:35 pm
Crossbow animations are broken, or better they come with a huge slowdown.
It takes a few seconds before the bolt releases and not to mention the reload speed.
It took me about 30 seconds for a new bolt with a light crossbow.
Title: Re: Version 0.234
Post by: kinngrimm on August 20, 2011, 02:05:05 pm
Crossbow animations are broken, or better they come with a huge slowdown.
It takes a few seconds before the bolt releases and not to mention the reload speed.
It took me about 30 seconds for a new bolt with a light crossbow.
this is a good feature i like it :)
Title: Re: Version 0.234
Post by: OttomanSniper on August 20, 2011, 02:05:44 pm
we are give our items 2 month ago but not add it... reason ?
Title: Re: Version 0.234
Post by: Arked on August 20, 2011, 02:06:45 pm
we are give our items 2 month ago but not add it... reason ?

Shik is lazy :)
Title: Re: Version 0.234
Post by: OttomanSniper on August 20, 2011, 02:08:42 pm
Shik is lazy :)

we ready it for only copy paste, what a lazy
Title: Re: Version 0.234
Post by: Belatu on August 20, 2011, 02:11:40 pm
I have deleted old cRPG directory and then copy the new downloade one... it gives me some version error about warband/taleworlds
Title: Re: Version 0.234
Post by: Rhygar666 on August 20, 2011, 02:12:34 pm
so i heard there was an xbow nerf, is it true?
Title: Re: Version 0.234
Post by: VR_WiestGeyer on August 20, 2011, 02:14:05 pm
Correct please crossbow animation  :cry: :cry: :cry:
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 02:14:46 pm
HAHAHAHAHAH Poles are so retarded now. New animation with long spear makes it ridiculous. Pierce ani has blunt damage. LAAAWl
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 02:16:31 pm
moar rage incoming))
(click to show/hide)
Title: Re: Version 0.234
Post by: BattalGazi on August 20, 2011, 02:17:15 pm
C'mon dev team, there's a big amount of Turkish players waiting for our armors and stuff ( Dede's equipment ) for a long time. You know its really discouraging to;
1) wait for a new patch
2) get really excited when its released
3) pray and hope our armors are added
4) and frusturated to see that none has been done about it.

Its also really annoying to see that any other armors are added although they are built within two weeks. ( Yea I'm talking about byzantine stuff, I have no problems with byzantine members and glad that they are creating new stuff ) but I'm pissed with those who are not adding our stuff to this game for such a long time.

Do something about it. The whole Turkish players are starting to feel discouraged about your efforts.
Title: Re: Version 0.234
Post by: bertas on August 20, 2011, 02:19:28 pm
WTF?! My long spear got fucked?!Crossbows?! New turkish armors?! WTF?! WE WANT NEW FIX PATCH !!!!!
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 02:20:32 pm
lol whats the byzantine stuff?
Title: Re: Version 0.234
Post by: Toke on August 20, 2011, 02:20:44 pm
i just spent the last month mw steel bolts and an arbalest.... the australian community is small enough as it is without dumb fucking jokes like this xbow thing happening and forcing me to turn my back and go back to tw... fix within a few hours plz, joke not funny
Title: Re: Version 0.234
Post by: Odion on August 20, 2011, 02:22:19 pm
o shutup and stop whining
Title: Re: Version 0.234
Post by: Snickers on August 20, 2011, 02:24:06 pm
YOU GUYS ARE MAKING CRPG WORST AND WORST, CAN YOU GUYS PLEASE HAVE A PATCH THAT SENDS THE GAME BACK TO JANUARY AND ALL WILL BE HAPPY!
Title: Re: Version 0.234
Post by: chadz on August 20, 2011, 02:25:39 pm
I can start by sending your char to january, mkay?`
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 02:28:33 pm
the ani is retarded CHANGE NAOW!
Title: Re: Version 0.234
Post by: chadz on August 20, 2011, 02:29:56 pm
Hotfix timer increases by 1h for every whine post.

Hotfix in: 12h.
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 02:30:45 pm
hah lets whine moar)) get the timer to 9 hrs IM WHINING
Title: Re: Version 0.234
Post by: Gingerpussy on August 20, 2011, 02:30:56 pm
over 2 min reload time for a arbalest. comeon. Want to break the crossbow men out of game sure il respec. But this is just stupid. PS ! game time for avrage size battle is 4 to 5 min. Whit this reload i now can fire 3 bolts a battle :(
Title: Re: Version 0.234
Post by: BattalGazi on August 20, 2011, 02:31:06 pm
Hotfix timer increases by 1h for every whine post.

Hotfix in: 8h.

Please consider adding those armors too ...
Title: Re: Version 0.234
Post by: OttomanSniper on August 20, 2011, 02:33:39 pm
Hotfix timer increases by 1h for every whine post.

Hotfix in: 10h.

Add items, we are wait this 2 month...
Title: Re: Version 0.234
Post by: Vibe on August 20, 2011, 02:34:01 pm
I seriously doubt 2 minute reload for xbows is intended. Just wait for hotfix.
Title: Re: Version 0.234
Post by: Snickers on August 20, 2011, 02:34:50 pm
Hotfix timer increases by 1h for every whine post.

Hotfix in: 10h.

Ima whine since,ill be sleeping for a while anyways. FIX TEH ARMOUR CHANGES!
Title: Re: Version 0.234
Post by: Malaclypse on August 20, 2011, 02:35:05 pm
All the battles, even between NA clans, are listed as EU servers on the website now where before they were properly attributed to the numbered servers.
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 02:37:14 pm
WHINE MOAR LET THERE NEVER BE A DAM FIX HAH
Title: Re: Version 0.234
Post by: Snickers on August 20, 2011, 02:39:48 pm
Unable to check roster for upcoming battles, I cleared cookies and tried your ctrl-f5
Title: Re: Version 0.234
Post by: Toke on August 20, 2011, 02:43:52 pm
is it my imagination or does 1h seem uber fast now?
Title: Re: Version 0.234
Post by: v/onMega on August 20, 2011, 02:48:23 pm
After all this time...

People still DL a crpg update and instantly whine in forums.

Its a known fact that first update mostly breaks smthing first and gets hotfixed later, so cooooool down lads :-)
Title: Re: Version 0.234
Post by: Fluffy_Muffin on August 20, 2011, 02:51:14 pm
Random plains bug again
Title: Re: Version 0.234
Post by: BattalGazi on August 20, 2011, 03:01:25 pm
What we are doing is nothing close to whining because of buffs or nerfs or changes. We just want our armors to be added, that's all. We are waiting for them to be added for a long time, this is what we are raged about.
Title: Re: Version 0.234
Post by: Paul on August 20, 2011, 03:02:15 pm
No changes to items this patch. At least after hotfix.
Title: Re: Version 0.234
Post by: Mtemtko on August 20, 2011, 03:03:01 pm
I LOVE THIS PATCH < reverse of whine, so -1 hour to hotfix?
Title: Re: Version 0.234
Post by: Xant on August 20, 2011, 03:04:13 pm
OMG BEST PATCH EVER
Title: Re: Version 0.234
Post by: BattalGazi on August 20, 2011, 03:05:55 pm
No changes to items this patch. At least after hotfix.

FFS.
Title: Re: Version 0.234
Post by: Toke on August 20, 2011, 03:06:35 pm
ye my 2mil in mw items just got nerfed to 0 gold  :shock:
Title: Re: Version 0.234
Post by: H4rdn3ssKill3r on August 20, 2011, 03:07:53 pm
BEST PATCH EVER, CANT WAIT FOR TOMMOROW WHEN I GET BACK TO PLAY THIS FULLY RELEASED BEUATIFULL GAME!

Title: Re: Version 0.234
Post by: Ylca on August 20, 2011, 03:08:00 pm
Hotfix timer increases by 1h for every whine post.

Hotfix in: 12h.

If this were actually true couldn't trolls simply come en masse and make sure a hotfix is damn near never released?
Title: Re: Version 0.234
Post by: Opium.dk on August 20, 2011, 03:08:24 pm
No fix to the massive xbow spam ?
Title: Re: Version 0.234
Post by: djavo on August 20, 2011, 03:11:50 pm
If this were actually true couldn't trolls simply come en masse and make sure a hotfix is damn near never released?

Say what?
(click to show/hide)

(click to show/hide)

Title: Re: Version 0.234
Post by: BlameMeForTheNoise on August 20, 2011, 03:14:20 pm
I like that longspear now has new stab-overhead-animation. Overhead was stupid. :)  We see how it turns out in the end.
Title: Re: Version 0.234
Post by: Xant on August 20, 2011, 03:15:32 pm
I like that longspear now has new stab-overhead-animation. Overhead was stupid. :)  We see how it turns out in the end.

Yeah. All the other polearms also having it is a bug, right?
Title: Re: Version 0.234
Post by: chadz on August 20, 2011, 03:16:06 pm
update with http://www.c-rpg.net/cRPG_update.zip
Title: Re: Version 0.234
Post by: Gravoth_iii on August 20, 2011, 03:19:24 pm
Please change the over head of axepolearms back to normal :)
Title: Re: Version 0.234
Post by: Blondin on August 20, 2011, 03:19:44 pm
You're just a bunch of whiners, you don't even thanks the guy for his work, you disgust me.

You don't like the change, you have the right, but not to be ungrateful like spoiled children.
Title: Re: Version 0.234
Post by: [ptx] on August 20, 2011, 03:23:52 pm
Yay, moar patch :D
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 03:31:29 pm
= moar whine)) btw got a warning for trolling here. means gonna leave it for a time




NEVAR!

Title: Re: Version 0.234
Post by: chadz on August 20, 2011, 03:33:06 pm
And I am indeed grateful for this great mod, but sometimes you have to vent your anger, or you get ill, you know?

Yeah, all 4000 players just have to rage every now and then against the few guys who spend all of their freetime creating a free mod because crossbows didn't work for an hour.

Seriously, sometimes I just want to turn around and never look back.
Title: Re: Version 0.234
Post by: Varyag on August 20, 2011, 03:33:12 pm
Nice patch, I like it. Thank you chadz.
P.S. I am sure Bandits will be happy  :lol:
Title: Re: Version 0.234
Post by: Kafein on August 20, 2011, 03:35:08 pm
Is it possible to get a dev confirmation on what version(s) of WB are compatible with this new patch ? I changed pc so I got to reinstall everything.
Title: Re: Version 0.234
Post by: BlameMeForTheNoise on August 20, 2011, 03:35:53 pm
Please keep up the work. :)
Title: Re: Version 0.234
Post by: Varyag on August 20, 2011, 03:37:00 pm
AH, finally I can see what battles I participated. Cool
Title: Re: Version 0.234
Post by: Old Autobus on August 20, 2011, 03:37:46 pm
Thank you devs for making cRPG better :wink:
Title: Re: Version 0.234
Post by: Penchik on August 20, 2011, 03:38:20 pm
Meh. It was nice to troll and whine with you, kind sir. Gonna leave it too, cmon its saturday and nice weather and stuff, be happy!
))

Thanks for the ani fix)
Title: Re: Version 0.234
Post by: Malaclypse on August 20, 2011, 03:39:20 pm
any servers updated yet?
Title: Re: Version 0.234
Post by: Riddaren on August 20, 2011, 03:41:47 pm
any servers updated yet?

EU1 always is.
Title: Re: Version 0.234
Post by: Toke on August 20, 2011, 03:42:42 pm
tenks for the de update chadz  :oops: i do see the funny side of it, sadistic bastard
Title: Re: Version 0.234
Post by: marco1391 on August 20, 2011, 03:42:58 pm
Thanks for the patch, especially for the strategus stuff
Title: Re: Version 0.234
Post by: BlackMilk on August 20, 2011, 03:43:06 pm
Obviosly your masterwork items and whole playstyle did not got fuck*d  by this crap.
Dude the only thing he does is leeching with a practice longsword, how could this be nerfed?
Title: Re: Version 0.234
Post by: Akryn on August 20, 2011, 03:50:11 pm
Yeah, all 4000 players just have to rage every now and then against the few guys who spend all of their freetime creating a free mod because crossbows didn't work for an hour.

Seriously, sometimes I just want to turn around and never look back.

Believe me, most people do realise how much time and effort you put into this and we are very grateful for the amazing mod you have given us. You've just made a mod which is do addicting that some people can't go an hour with it slightly broken.
Title: Re: Version 0.234
Post by: ThePoopy on August 20, 2011, 03:50:39 pm
now overhead anim is rofl, long maul ct stab, long spear backhit stab...
Title: Re: Version 0.234
Post by: Rubicon on August 20, 2011, 03:50:57 pm
The overhead stab on Flamberge was pretty epic, already miss it  :cry:
Title: Re: Version 0.234
Post by: Teeth on August 20, 2011, 03:54:51 pm
Cookies for the dev team!
Title: Re: Version 0.234
Post by: Frankysan on August 20, 2011, 03:55:02 pm
ty for hotfixing aniamtions, i pooed in my pants  :oops:
keep good work up!
Title: Re: Version 0.234
Post by: bertas on August 20, 2011, 03:55:08 pm
Ehm polearms and arbalest fucked down...My MW GLA is now not effective...I can damage enemy by only swing...Please return back to yesterday...
Title: Re: Version 0.234
Post by: Xant on August 20, 2011, 03:58:08 pm
Epic hotfix :D
Title: Re: Version 0.234
Post by: Leshma on August 20, 2011, 04:01:25 pm
What happened to 2H? Did they nerf armor heirlooms?
Title: Re: Version 0.234
Post by: OttomanSniper on August 20, 2011, 04:04:19 pm
http://forum.c-rpg.net/index.php/topic,13868.0.html
Title: Re: Version 0.234
Post by: Lizard_man on August 20, 2011, 04:09:10 pm
sounds like a great patch, good work... :)
Title: Re: Version 0.234
Post by: Kafein on August 20, 2011, 04:11:25 pm
Okay, tested and approved, you can safely play 0.234 with WB 1.143
Title: Re: Version 0.234
Post by: Elio on August 20, 2011, 04:29:07 pm
Alternate chadz's link is already fixed, no hotfix required, only for MBrepository 0.234.
Title: Re: Version 0.234
Post by: Leshma on August 20, 2011, 04:31:37 pm
No new items  :cry:
Title: Re: Version 0.234
Post by: BaleOhay on August 20, 2011, 04:31:49 pm
has anyone been able to see the battle rosters yet? i tried clearing cache and doing the control f5 thing that was suggested. i even turned off the pop up blocker for the site. no luck. all on IE.. Then tried on firefox and still no luck follign the same steps.

Ohay
Title: Re: Version 0.234
Post by: Vibe on August 20, 2011, 04:32:46 pm
has anyone been able to see the battle rosters yet? i tried clearing cache and doing the control f5 thing that was suggested. i even turned off the pop up blocker for the site. no luck. all on IE.. Then tried on firefox and still no luck follign the same steps.

Ohay

I cleared the cache in Chrome and it worked.
Title: Re: Version 0.234
Post by: Elio on August 20, 2011, 04:39:07 pm
No new items  :cry:
Not really :wink:

(click to show/hide)
Title: Re: Version 0.234
Post by: Vibe on August 20, 2011, 04:57:15 pm
Not really :wink:

(click to show/hide)

ultracompare cheat!
Title: Re: Version 0.234
Post by: kinngrimm on August 20, 2011, 04:59:52 pm
good work devs

Also as i am mostly more asking about what is unclear,
i still know what it is like to spend so much energy into programming these things.
Title: Re: Version 0.234
Post by: Elio on August 20, 2011, 05:11:06 pm
 :arrow: /!\ SPOILER /!\ :
(click to show/hide)
Title: Re: Version 0.234
Post by: Varyag on August 20, 2011, 05:16:22 pm
The only thing I don't get is: has arbalest aim got nerfed or it is just my imagination?
Title: Re: Version 0.234
Post by: Beans on August 20, 2011, 05:16:52 pm
Any item stat changes beyond the arb like everyone is complaining about?
Title: Re: Version 0.234
Post by: Xant on August 20, 2011, 05:22:22 pm
The only thing I don't get is: has arbalest aim got nerfed or it is just my imagination?

Good sir, as long as Fasadurrr is an item-balancer, crossbows will never get nerfed!

Truth.
Title: Re: Version 0.234
Post by: Malevolent_Warlord on August 20, 2011, 05:26:55 pm
I installed CRPG and CRPG update, but I get error "can't open file bows_new.brf". I got M&B version 1.143. What ze problem Eh?
Title: Re: Version 0.234
Post by: Gristle on August 20, 2011, 05:29:15 pm
Strat changes look good and interesting! I blame the war against the Mercs for this.
Title: Re: Version 0.234
Post by: Christo on August 20, 2011, 05:32:56 pm
Erm.. any item changes?
Title: Re: Version 0.234
Post by: Karmazyn on August 20, 2011, 05:43:32 pm
Did they add thrust/stab overhead for LEE and SS, when they this for Flameberge :?

 
Title: Re: Version 0.234
Post by: Tomas on August 20, 2011, 05:46:11 pm
I installed CRPG and CRPG update, but I get error "can't open file bows_new.brf". I got M&B version 1.143. What ze problem Eh?

Same problem for me

EDIT: Made it work - if you did what I did then you extracted the cRPG file to the wrong place (creating a new cRPG file within cRPG) and then ran the update file on the old version of cRPG. 

Make sure you place cRPG download in Modules and extract to there and then place cRPG_update inside cRPG file and extract that to there.  Hope that makes sense  :mrgreen:
Title: Re: Version 0.234
Post by: Overdriven on August 20, 2011, 06:03:09 pm
Haven't had chance to play yet. My dad's on the main computer lol. Sucks being home from uni where my computer is  :(
Title: Re: Version 0.234
Post by: serpus on August 20, 2011, 06:29:43 pm
ok

so which admin was mad about xbow??  I ask.

This seems the only reason of the change.

No logic.
Title: Re: Version 0.234
Post by: Karmazyn on August 20, 2011, 06:31:45 pm
I didnt noticed any changes. :cry:
Title: Re: Version 0.234
Post by: Gauldrim on August 20, 2011, 06:44:25 pm

(I think you need the full file, the update is probably not enough)


Quote from: Malevolent_Warlord
I installed CRPG and CRPG update, but I get error "can't open file bows_new.brf". I got M&B version 1.143. What ze problem Eh?

Shadz is right : update seems to not be enough ^^ Same pb than you Malvolent_Warlord => i deleted all my crpg files and DL the full file => it's ok now
Title: Re: Version 0.234
Post by: DrKronic on August 20, 2011, 07:16:52 pm
cool thanks for the update

stop the hate, haters are such losers, its a game you don't get to take your virtual bs with u anyhow,
Title: Re: Version 0.234
Post by: Nehvar on August 20, 2011, 07:35:47 pm
I just logged into the NA Strategus-Duel server to check out the new pole animations (but they had already been reverted--sad times) when I noticed I got a standard 1000xp/50gp tick.  I stuck around for a while and yep, got another tick of xp/gp.  This could have been around for a while since I spend almost no time on duel servers...but I seem to remember not getting xp/gp on the duel server when my friends first showed me the basics of this game/mod a month ago.

But I could just be misdisrememberating things.
Title: Re: Version 0.234
Post by: Bjarky on August 20, 2011, 07:36:41 pm
looking forward to try it out :D
nice with the strat night feature btw.  8-)
Title: Re: Version 0.234
Post by: HarunYahya on August 20, 2011, 07:40:28 pm
This is the most epic update ever.
Thanks for fixing all annoying bugs in strategus.
Lovely work !
Title: Re: Version 0.234
Post by: SPQR on August 20, 2011, 07:47:53 pm
I just logged into the NA Strategus-Duel server to check out the new pole animations (but they had already been reverted--sad times) when I noticed I got a standard 1000xp/50gp tick.  I stuck around for a while and yep, got another tick of xp/gp.  This could have been around for a while since I spend almost no time on duel servers...but I seem to remember not getting xp/gp on the duel server when my friends first showed me the basics of this game/mod a month ago.

But I could just be misdisrememberating things.

I just checked it. Yeah duel servers give 1x ticks every minute, with no upkeep.

Not sure if this was intentional or what.
Title: Re: Version 0.234
Post by: Torp on August 20, 2011, 07:49:51 pm
I just checked it. Yeah duel servers give 1x ticks every minute, with no upkeep.

Not sure if this was intentional or what.

it seems very exploitable imo
Title: Re: Version 0.234
Post by: SPQR on August 20, 2011, 08:01:16 pm
Hang around for a minute or more, you'll get 1000xp/50 gold tick.
Title: Re: Version 0.234
Post by: Beans on August 20, 2011, 08:12:40 pm
You have to be dueling.

Otherwise you will notice your little xp bar will disappear and you won't get xp.
Title: Re: Version 0.234
Post by: KaMiKaZe_JoE on August 20, 2011, 08:17:33 pm
Thanks for the update. Such dedication is unfathomable, given my own inherently selfish nature.

Devs r gods.
Title: Re: Version 0.234
Post by: Karmazyn on August 20, 2011, 08:26:07 pm
You have to be dueling.

Otherwise you will notice your little xp bar will disappear and you won't get xp.

I heard several people were caught using auto block in that mod because they could block many people at same time but on duel server you have only one enemy. So you can use auto block on duel server (without get caught) and gain exp + gold, right or wrong?
Title: Re: Version 0.234
Post by: Blondin on August 20, 2011, 08:31:45 pm
I heard several people were caught using auto block in that mod because they could block many people at same time but on duel server you have only one enemy. So you can use auto block on duel server (without get caught) and gain exp + gold, right or wrong?

Wrong, you can't use autoblock or you're permaban.
Title: Re: Version 0.234
Post by: POOPHAMMER on August 20, 2011, 08:33:46 pm
Hey thanks for listening to my ladder buff topic
Title: Re: Version 0.234
Post by: Karmazyn on August 20, 2011, 08:37:46 pm
Wrong, you can't use autoblock or you're permaban.

The point is there is maybe no possibility to detect that on duel server. The guy is just a good blocker... Imho, exp+gold for duel server is wrong if it’s not save.
Title: Re: Version 0.234
Post by: LLJK_Goatee on August 20, 2011, 08:40:33 pm
Thx for the ladder buff griefers were breaking all of fine.
Title: Re: Version 0.234
Post by: Blondin on August 20, 2011, 08:41:34 pm
The point is there is maybe no possibility to detect that on duel server. The guy is just a good blocker... Imho, exp+gold for duel server is wrong if it’s not save.

Devs don't need to detect, they know when someone use autoblock.
Title: Re: Version 0.234
Post by: The_Bloody_Nine on August 20, 2011, 08:42:57 pm
The point is there is maybe no possibility to detect that on duel server. The guy is just a good blocker... Imho, exp+gold for duel server is wrong if it’s not save.
???
where is the difference between a duel server and any other regarding this matter? and what has autoblocking to do with gaining xp? If autoblocking could not be detected what would the guy benefit from going on a duel server and get x1?
Title: Re: Version 0.234
Post by: Magikarp on August 20, 2011, 08:50:17 pm
Did this patch change ANYTHING in terms of items stats, class performance or anything c-rpg related besides the obvious siege equipment buff?
Title: Re: Version 0.234
Post by: Karmazyn on August 20, 2011, 08:51:20 pm
???
where is the difference between a duel server and any other regarding this matter? and what has autoblocking to do with gaining xp? If autoblocking could not be detected what would the guy benefit from going on a duel server and get x1?

On a duel server you have only one enemy on a battle server many enemies. When many enemies attack you and you hit block button you will block them so fast, that somebody (who spectate you) would say its impossible but on duel with only one enemy you need to block only one attack. Benefit would be, you dont pay upkeep, pawn people (without get detected) and gain exp+gold.
Title: Re: Version 0.234
Post by: Jens_Langkniv on August 20, 2011, 10:43:22 pm
does anyone else having problems with this patch ive downloaded 2 times now from the normal download spot and each time it said file is wrong format or damaged when i try to unzip it??
Title: Re: Version 0.234
Post by: Lorn on August 20, 2011, 11:07:28 pm
On a duel server you have only one enemy on a battle server many enemies. When many enemies attack you and you hit block button you will block them so fast, that somebody (who spectate you) would say its impossible but on duel with only one enemy you need to block only one attack. Benefit would be, you dont pay upkeep, pawn people (without get detected) and gain exp+gold.

And then you get banned.

It's just that simple.
Title: Re: Version 0.234
Post by: Bjarky on August 20, 2011, 11:09:03 pm
does anyone else having problems with this patch ive downloaded 2 times now from the normal download spot and each time it said file is wrong format or damaged when i try to unzip it??
use the alternate link
Title: Re: Version 0.234
Post by: Iymore on August 21, 2011, 12:51:35 am
cmon developers!

Where is our armors?

Dont do this. Russians have almost 10 armors! We give armors and other things. please add! :cry:
Title: Re: Version 0.234
Post by: Overdriven on August 21, 2011, 01:07:19 am
I agree...those armours really do need adding. 75 people voted for it  :lol:
Title: Re: Version 0.234
Post by: Corrado_Decimo on August 21, 2011, 01:19:57 am
thanks for the hard work about strategus.






and many thanks for the xbows reload fix. all that xbow spam was really annoying.


oh yeah and duel server giving ticks is awesome. finally we'll see more people in duel servers.
Title: Re: Version 0.234
Post by: Grey on August 21, 2011, 01:20:30 am
Yeah, all 4000 players just have to rage every now and then against the few guys who spend all of their freetime creating a free mod because crossbows didn't work for an hour.

Seriously, sometimes I just want to turn around and never look back.

I understand.

Thank you for your time always "Burro",

I have a bromance for you always.
Title: Re: Version 0.234
Post by: Akincibegi on August 21, 2011, 01:40:16 am
ok lets accept this crpg devs never ever add turkish armours to game.it seems they hate turks or turkish armours or weapons.i dont care anymore.they r  added weeboo armours,drz armours with 2 patch and now byzation items.so the problem isnt shik s lazy they just dont want any turkish armour in game.this s fucking retarded cus i lost ma crpg spirit in these 2 months they didnt add turksih items.just wanna say this.good luck with your game.
Title: Re: Version 0.234
Post by: kukufarikki on August 21, 2011, 01:56:03 am
ok lets accept this crpg devs never ever add turkish armours to game.it seems they hate turks or turkish armours or weapons.i dont care anymore.they r  added weeboo armours,drz armours with 2 patch and now byzation items.so the problem isnt shik s lazy they just dont want any turkish armour in game.this s fucking retarded cus i lost ma crpg spirit in these 2 months they didnt add turksih items.just wanna say this.good luck with your game.

wear your desert armor and GEET OUT OF HERE muhammad
Title: Re: Version 0.234
Post by: Iymore on August 21, 2011, 02:01:51 am
wear your desert armor and GEET OUT OF HERE muhammad

Hey, Druzhina have even armors but Turkish peoples dont have? is that possible?
Title: Re: Version 0.234
Post by: Akincibegi on August 21, 2011, 02:02:13 am
wear your desert armor and GEET OUT OF HERE muhammad
i m proud with them u *****
Title: Re: Version 0.234
Post by: Polohaha on August 21, 2011, 02:18:29 am
Now we have nerfed horseman, polearm, xbow and many more to come!! :) thanks to you! my new Gen was xbow now Im really lost... Some/many player liked what it is.... and you cant make Huge change in 1 go...people wont adapted so fast...as they spend so many hours playing this game. doing same reload and shoot / polearm attack timing etc...

Really.... please dont Nerf xbow...

Horseman kill all but pikeman(unexpected/skilled Cav)

Archer Own 2nder(Pro Archer) but killed by Shielder

Xbower can kill if shot hit the target (2hder or other archer/horseman) but getting owned by the reload speed itself+ many other Class can dodge a xbow with good athletic.)

HA is annoying and draw enemy attenstion away but only xbow and archer is able to kill them with skills.

Now....is not our fault many player like to become xbow and is not nice to nerf anything becuz there are too many player/skilled player using that class.

Btw that Horseman angle of attack is so narrow.... nerfing that is okie but further nerfing will make this game unplayable!

Some whiner will say ohhh those xbow need nerfing.... and becuz they dont like to play xbow(they got a choice what class they play) or some player not confident on Melee they rather snipe/xbow they choose that class.

Or some player just though...(e.g myself) had enough Cavalry HIGH repair cost. so i play xbow for abit.

Do not listern to few player whine then think ohhh xbow or whatever class is need nerf!!
Title: Re: Version 0.234
Post by: Adam_Bomb on August 21, 2011, 03:38:05 am
Now we have nerfed horseman, polearm, xbow and many more to come!! :) thanks to you! my new Gen was xbow now Im really lost... Some/many player liked what it is.... and you cant make Huge change in 1 go...people wont adapted so fast...as they spend so many hours playing this game. doing same reload and shoot / polearm attack timing etc...

Really.... please dont Nerf xbow...

Horseman kill all but pikeman(unexpected/skilled Cav)

Archer Own 2nder(Pro Archer) but killed by Shielder

Xbower can kill if shot hit the target (2hder or other archer/horseman) but getting owned by the reload speed itself+ many other Class can dodge a xbow with good athletic.)

HA is annoying and draw enemy attenstion away but only xbow and archer is able to kill them with skills.

Now....is not our fault many player like to become xbow and is not nice to nerf anything becuz there are too many player/skilled player using that class.

Btw that Horseman angle of attack is so narrow.... nerfing that is okie but further nerfing will make this game unplayable!

Some whiner will say ohhh those xbow need nerfing.... and becuz they dont like to play xbow(they got a choice what class they play) or some player not confident on Melee they rather snipe/xbow they choose that class.

Or some player just though...(e.g myself) had enough Cavalry HIGH repair cost. so i play xbow for abit.

Do not listern to few player whine then think ohhh xbow or whatever class is need nerf!!

Ummm...erm... ok english is not your first language.  Don't think xbow got a nerf though, as a matter of fact my MW arbalest seems to have its old (faster) reload speed back  :D   I could be wrong, but since the patch, I've been able to consistently go through my whole pack of bolts most rounds, (very rare before)
Title: Re: Version 0.234
Post by: Spleen on August 21, 2011, 03:42:44 am
(click to show/hide)

It's called rock, paper and shotgun.
oh wait...
Title: Re: Version 0.234
Post by: Mtemtko on August 21, 2011, 04:03:57 am
Hey, Druzhina have even armors but Turkish peoples dont have? is that possible?

You can always replace textures by yourself I think if you want to look different, if thats all you want.
Title: Re: Version 0.234
Post by: Akincibegi on August 21, 2011, 04:07:53 am
You can always replace textures by yourself I think if you want to look different, if thats all you want.
blah mtemtko
Title: Re: Version 0.234
Post by: LastKaze on August 21, 2011, 04:10:35 am
i have to say the alternate link maybe 100x faster than the repository one.
Title: Re: Version 0.234
Post by: Blackzilla on August 21, 2011, 05:11:29 am
for everyone complaining that they didnt get the patch pefectly or wat they wanted with the patch STFU.... the dev team can just be total dicks and keep making the game worse and worse... chances are you will still play... maybe they like it when you bitch about the patches...
Title: Re: Version 0.234
Post by: Allers on August 21, 2011, 05:28:15 am
is this new patch or do i already have it
Title: Re: Version 0.234
Post by: Lorn on August 21, 2011, 08:27:03 am
is this new patch or do i already have it

Well if you have to ask...
Title: Re: Version 0.234
Post by: a_bear_irl on August 21, 2011, 08:53:56 am
maybe the turkish armor isn't up to snuff? the rus armor models are really nice

i dont like the no-spectator change, maybe have a password that the battle leaders can give out to a few people instead? i don't know a ton about networking and shit like that but i assume that whatever load 10 or so spectators put on the server is tiny compared to 100 guys running around fighting/shooting arrows/etc
Title: Re: Version 0.234
Post by: Akincibegi on August 21, 2011, 09:04:41 am
maybe the turkish armor isn't up to snuff? the rus armor models are really nice
yea rus armours lookin really good.but turkish items waiting to adding in crpg till 2 months ago.do u think it didnt ready in 2 months :?:
Title: Re: Version 0.234
Post by: IR_Kuoin on August 21, 2011, 10:56:54 am
I've downloaded the newest cRPG file and the update fix and i still get this "RGL ERROR":

Unable to open file: Modules/cRPG/Resource/Bows_New.brf
Title: Re: Version 0.234
Post by: Bjarky on August 21, 2011, 11:03:01 am
delete the old folder and install.
Title: Re: Version 0.234
Post by: Corrado_Decimo on August 21, 2011, 11:59:40 am
from 7zip.

"compression method not supported"

for all the *.txt files in root folder.

EDIT:

redownloading it, fixed it.
Title: Re: Version 0.234
Post by: Magikarp on August 21, 2011, 12:16:01 pm
Did this patch change ANYTHING in terms of items stats, class performance or anything c-rpg related besides the obvious siege equipment buff?
Anyone?
Title: Re: Version 0.234
Post by: Freland on August 21, 2011, 12:21:33 pm
Anyone?

http://forum.c-rpg.net/index.php/topic,13858.msg194957.html#msg194957
Title: Re: Version 0.234
Post by: ONT_Omaha on August 21, 2011, 12:29:09 pm
from 7zip.

"compression method not supported"

for all the *.txt files in root folder.

EDIT:

redownloading it, fixed it.

I have try, same probleme not possible to fix it ...   4 times reloading and apply :s
Title: Re: Version 0.234
Post by: Magikarp on August 21, 2011, 12:51:59 pm
http://forum.c-rpg.net/index.php/topic,13858.msg194957.html#msg194957
Tyvm.
Title: Re: Version 0.234
Post by: Leshma on August 21, 2011, 01:59:36 pm
I don't see any balance changes so why why people selling their Bec's?
Title: Re: Version 0.234
Post by: kinngrimm on August 21, 2011, 02:47:17 pm
for anyone who perhaps read it wrong,
the defenders Resupply Phase is not 19 hours in total, but minimum 5 hours, the 19 hours were mentioned because the battle list can exceed 24 hours therefor it is counted backwards from the time the battle takes place.

F.E.

If the attack is initiated at 9am but the next day there are already battles at 9,10 and 11 am,
that would make the resupply phase 2 hours longer.


If there aren't battles already 24 ours after the resupply, the resupply phase is 5 hours;


Sitenote: Through time differentials we weren't sure that it is sometimes even only like 4 hours, i know of several cases were it wasn't possible anymore to make transfers after 4hours from what we would see as defenders on the battle roster. So to be safe not sorry calculate with <4 hours as defendenders.
Title: Re: Version 0.234
Post by: Hirlok on August 21, 2011, 03:51:03 pm
I've downloaded the newest cRPG file and the update fix and i still get this "RGL ERROR":

Unable to open file: Modules/cRPG/Resource/Bows_New.brf

wrong filename. Should be Bows_Nerf.brb
SCNR ;-)
Title: Re: Version 0.234
Post by: okiN on August 21, 2011, 09:51:40 pm
- increased xp from strat

...

- enabled and increased strat XP

Sounds so nice you've got to say it twice!
Title: Re: Version 0.234
Post by: kinngrimm on August 21, 2011, 10:11:28 pm
agreed Okin that really made my day :)

+1 for NoLife Grind Nub  roooaaaaar
Title: Re: Version 0.234
Post by: Vingnir the Wanderer on August 22, 2011, 03:12:12 am
Sounds awesome, thankyou!!
Title: Re: Version 0.234
Post by: Kafein on August 22, 2011, 11:30:34 am
I don't see any balance changes so why why people selling their Bec's?

http://www.youtube.com/watch?v=Vt-FyuuWlWQ

Politicians want our becs  8-)
Title: Re: Version 0.234
Post by: Gheritarish le Loki on August 22, 2011, 05:47:49 pm
Did anybody already try a raid?
Title: Re: Version 0.234
Post by: Lotrix on August 22, 2011, 06:52:14 pm
hate you chadz  :evil: now i must wait 2 hours to download the hole fu****g cRPG!! :shock:
Title: Re: Version 0.234
Post by: Punisher on August 22, 2011, 06:54:07 pm
hate you chadz  :evil: now i must wait 2 hours to download the hole fu****g cRPG!! :shock:

Try the mirror http://178.63.27.21/cRPG.zip, it's a lot faster then M&B Repository.
Title: Re: Version 0.234
Post by: Lotrix on August 22, 2011, 06:56:27 pm
Try the mirror http://178.63.27.21/cRPG.zip, it's a lot faster then M&B Repository.

Thanks man  :lol:
Title: Re: Version 0.234
Post by: Jarlek on August 22, 2011, 07:19:05 pm
maybe the turkish armor isn't up to snuff? the rus armor models are really nice

i dont like the no-spectator change, maybe have a password that the battle leaders can give out to a few people instead? i don't know a ton about networking and shit like that but i assume that whatever load 10 or so spectators put on the server is tiny compared to 100 guys running around fighting/shooting arrows/etc
Your probably right, but I say it's worth it just to stop all those ENDLESS ragefests when there's a couple of people spectating and people spend more time blaming them for dying than actually fighting the battle.

EDIT: I just noticed there's a shiny new "remove" button :D Nice addition! Also Axxel, try to be more polite :P
Title: Re: Version 0.234
Post by: Phazey on August 22, 2011, 07:49:54 pm
Thanks for the update chadz! Keep em coming and ignore all the rage.

*sends some love and appreciation*
Title: Re: Version 0.234
Post by: Kafein on August 22, 2011, 11:11:00 pm
Thanks for the update chadz! Keep em coming and ignore all the rage.

*sends some love and appreciation*

(with hotfix) No balance changes, 0 rage (well, turkish armors but that's not really rage).
Title: Re: Version 0.234
Post by: MrIlluminati on August 23, 2011, 12:34:36 am
I've downloaded the newest cRPG file and the update fix and i still get this "RGL ERROR":

Unable to open file: Modules/cRPG/Resource/Bows_New.brf
I get the same problem............ I have been playing without this patch lolz.
Title: Re: Version 0.234
Post by: djsnipy on August 23, 2011, 01:16:03 am
I cannot hear anything but voices, such as voice commands and whistling no swings, slashes, nothing. It happened after i downloaded the full version. I also applied the hotfix.
Title: Re: Version 0.234
Post by: HarunYahya on August 23, 2011, 07:45:53 am
Well i hope (And assume) that devs will add Turkish items with Byzantion Items together.I've seen turkish gear they look really nice and im sure byzantion items will look good as turkish ones.Moar nicely textured items = Moar fun so why won't devs add em ? Patience is the key no one would give a fuck about turkish helmets when the game's main aim , strategus bugged like hell ;) Thanks to devs they fixed that and im sure they'll add those items next.
Title: Re: Version 0.234
Post by: Iv_ST on August 23, 2011, 10:06:57 am
Hey, after Strategus battle i get new level, but on character page I have -112000xp left to new level
WTF?
Title: Re: Version 0.234
Post by: Corrado_Decimo on August 23, 2011, 10:59:10 am
I cannot hear anything but voices, such as voice commands and whistling no swings, slashes, nothing. It happened after i downloaded the full version. I also applied the hotfix.

delete the cRPG folder, re-extract the full cRPG file, re-extract the cRPGupdate and overwrite.
Title: Re: Version 0.234
Post by: ShinySpoons on August 23, 2011, 12:07:21 pm
Hey, after Strategus battle i get new level, but on character page I have -112000xp left to new level
WTF?

Get one tick at a battle/seige server and it'll give you the real exp.

Also, thanks to the devs for making strat battles rewarding exp wise.
Title: Re: Version 0.234
Post by: djsnipy on August 23, 2011, 04:58:03 pm
delete the cRPG folder, re-extract the full cRPG file, re-extract the cRPGupdate and overwrite.

That's exactly what i did before T_T. Nothing still.
Title: Re: Version 0.234
Post by: Gisbert_of_Thuringia on August 24, 2011, 10:25:45 pm
I really appreciate all the stuff that came with the patch, although there is still a slight missile speed buff missing for archery :/


But one question:  Is it possible to raise the strat xp a bit?  It's really nice to get xp now, but in a battle of 1h20mins I gained about 59k xp which is actually very little^^
Title: Re: Version 0.234
Post by: Adam_Bomb on September 04, 2011, 07:54:56 pm
Sorry, didn't read through all 14 pages of this but, is it just me, or did weather get set to daytime/no rain for every battle??  I'm loving it :)