cRPG
cRPG => Beginner's Help and Guides => Topic started by: deathbringer521 on August 16, 2011, 09:05:25 pm
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whenever i try to block a hit, say a left slash i go to block it and NOPE it blocks for a stab, when i go to block a stab NOPE it decides in going to block a right slash, this is VERY frustrating so i would like to ask, is there some special way to block? or a mod or summin to make it easier to block?
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Hello there fellow player,
i would suggest lowering the sensitivity on your mouse, so it detects the correct way of movement. This helped me personally a lot :)
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that and practice. Lot of practice for mouse control.
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You're probably already aware, but online multiplayer, there's no autoblock, so you have to manually determine the direction of block with your mouse (preferable) or keyboard. As suggested above, adjust your mouse sensitivity, it might make it easier for you to block.
Otherwise, it's all practice. Try practicing in the duel server.
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Hello there fellow player,
i would suggest lowering the sensitivity on your mouse, so it detects the correct way of movement. This helped me personally a lot :)
Complete opposite for me...
When I first started playing, I found that cranking up sensitivity was the only way to be somewhat decent at manual blocking.
*shrug*
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k thnx for the tips guys, i turned my sensitivity way down, it helped alot
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There is also a setting you can change that helps some people block in the right direction. Go into control panel>mouse>Pointer options tab and select Enhance pointer precision.
Like they said, the best thing you can do is duel, duel, duel... and duel some more. Dueling is the best way to get better. Ive seen clan members get 5 times better within a week of dueling every now and then.
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turning up sensitivity will give you easier direction changes (180°) while lowering it, will aid the game to better register blocks.. it's a key parameter to fine tune for your needs.
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Yeah, i know some guys who play on like 4000 dpi and they block pretty much everything, and i am sitting on much much lower and still sometimes i get the wrong block...with the lower sensitivity its harder to roflcopter around, yet well playable :)
(i also blame my pad and mouse, gonna get some new one as soon as i decide which one :D)
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I have my sensitivty so i can turn 360 degrees without getting my hand into an awkward position but not any higher so i don't get any wrong blocks.
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Yep, its definitely a learned skill. Keep at it
There is also a setting you can change that helps some people block in the right direction. Go into control panel>mouse>Pointer options tab and select Enhance pointer precision.
You think mouse acceleration helps in warband? I guess it can't hurt but for most other games acceleration is the devil.
The only mouse feature i've been curious about is straight line assist (angle snapping.) For FPS i prefer it off (its configurable on my Xai) but one of these days I'm going to turn it on and see if it helps in warband.
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I'm really really good at trying to block one direction but having it go another. I've found my ping would affect it. I'd block but then move and lag or something would make the 2nd action register. Mostly, though, it's because I'm bad.
Sometimes I go into Native and practice in the tutorial. Set damage/speed to low so you can survive more hits and do nothing but block. Then speed things up to make things harder. It's a bit different than c-rpg, but helps with the mechanics of things. Do that for 10 minutes or so and then play. Helps me be a little less bad.
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It has a little to do with mouse sensitivity, it's your mistake. I for example, regularly block left swing instead of trust. It's my own mistake has little to do with my mouse. Also most noobs (like me) have no clue what to do when they facehug an enemy with 2H sword, we completely lost it and forget what we should do. You need good concentration and idea what to do in certain situation. In most cases offense is best defense but you need to work on attack pattern, some tactics fe. how long to hold a weapon to confuse an enemy, when to realease it and such. Blocking isn't hard thing to do if you're not going against very good feinter.
Mistakes bad players make are:
1) holding attack for too long and not realeasing it on time
2) bad concentration and no attack tactics
3) lack of finer techniques like feinting, chambering
5) bad movement and positioning
Also all above is a lot easier for people up to ping 30 than it's for us with 50+ ping ;)
You just have to practice, don't change classes often, stick to one and you'll get better after some time.
Edit: Try to remember better players. It's easy to recognize them on battlefield, they wear the same armor most of the time. They have one or rarely two attack patterns, it's easy to block if you know what they'll do next ;)
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You think mouse acceleration helps in warband? I guess it can't hurt but for most other games acceleration is the devil.
The only mouse feature i've been curious about is straight line assist (angle snapping.) For FPS i prefer it off (its configurable on my Xai) but one of these days I'm going to turn it on and see if it helps in warband.
Personally changing enhance pointer precision never worked for me, but some of my clan members said it helps them block in the right direction.
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It has a little to do with mouse sensitivity, it's your mistake. I for example, regularly block left swing instead of trust. It's my own mistake has little to do with my mouse. Also most noobs (like me) have no clue what to do when they facehug an enemy with 2H sword, we completely lost it and forget what we should do. You need good concentration and idea what to do in certain situation. In most cases offense is best defense but you need to work on attack pattern, some tactics fe. how long to hold a weapon to confuse an enemy, when to realease it and such. Blocking isn't hard thing to do if you're not going against very good feinter.
Mistakes bad players make are:
1) holding attack for too long and not realeasing it on time
2) bad concentration and no attack tactics
3) lack of finer techniques like feinting, chambering
5) bad movement and positioning
Also all above is a lot easier for people up to ping 30 than it's for us with 50+ ping ;)
You just have to practice, don't change classes often, stick to one and you'll get better after some time.
Edit: Try to remember better players. It's easy to recognize them on battlefield, they wear the same armor most of the time. They have one or rarely two attack patterns, it's easy to block if you know what they'll do next ;)
you are so right, i love you
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Edit: Try to remember better players. It's easy to recognize them on battlefield, they wear the same armor most of the time. They have one or rarely two attack patterns, it's easy to block if you know what they'll do next ;)
that's not truly right. best players use various attack patterns. if a good player use the same attack pattern for more than 5 attacks, he's just trying to make you think so to drag you in a trap.
there are a lot of patterns anyway. double feints and 1 hold attack, double feints then fast left swing, double overheads, roflstabs, disengage and re-engage, jump and slash, jump and thrust...
to start chambering, first try to chamber thrusts and overheads (the easier attacks) then side swings.
in the end, every fighter have his fight pace. you must force your foe to follow your pace. sitting too much in defensive will not put you in advantage.
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2h thrust are impossible to chamber btw
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2h thrust are impossible to chamber btw
I find them the easiest to chamber of anything in the game! You don't chamber them based on when they start the attack, but release the thrust!
Same with 2h and polearm overheads. I chamber those based on when they release their attack since they are slow.
The only thing difficult is when they begin a spin behind their back and you can't see the release point, in which case I just block...
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My suggestion:
Get level 30. Join a duel server. Play only duel server for a week. Duel with the best. You will improve more than 30 weeks of playing.
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Just play duel a lot. It also helps to play duel for a short time before going to battle server, just to warm up (even when you know how to block).
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My suggestion:
Get level 30. Join a duel server. Play only duel server for a week. Duel with the best. You will improve more than 30 weeks of playing.
Just play duel a lot. It also helps to play duel for a short time before going to battle server, just to warm up (even when you know how to block).
this also right. but telling him some basis wont hurt ^^.
duel phyrex, bjord, logen, jormglorn whenever you can. you'll die again again and again but is the best way to get better.
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If he's pretty much new to manual blocking he shouldn't duel those... start with players who have human feints :D
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If he's pretty much new to manual blocking he shouldn't duel those... start with players who have human feints :D
ok but looking how they attack is the best way to learn aggressive patterns. as i said, relying to block skills is good. but efficient attack patterns force your opponent to sit more on defensive.
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He shouldn't duel those people. They'll chamber his every attack and kill him in 2 sec. Bjord might try to teach him chambering tho, he can be nice at times :)
Also Corrado I said better players not the best players in c-rpg. Best players have attack patterns but they also improvise when needed, change attack directions very fast and are experienced enough to hold attack just enough for you to lower your block so they can kill you. Even if you manage to block all that they'll chamber you and kill you anyway. I was talking about normal good players not monsters...
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He shouldn't duel those people. They'll chamber his every attack and kill him in 2 sec. Bjord might try to teach him chambering tho, he can be nice at times :)
Also Corrado I said better players not the best players in c-rpg. Best players have attack patterns but they also improvise when needed, change attack directions very fast and are experienced enough to hold attack just enough for you to lower your block so they can kill you. Even if you manage to block all that they'll chamber you and kill you anyway. I was talking about normal good players not monsters...
well i dueled really a lot of people. i can't remember the names but... still there are 20 maybe 30 good players that cannot be forget. and you'll subconsciously fight by instinct and using the techniques learnt from those players. So dueling with an average dueler (not so impenetrable manual block, no chambers, few feints, no hilt slashes, no lolstabs, maybe some hold attacks...) will make your skill grow slower and you will anyway stop using hit block hit block sequence as your skill grows.
so the quicker way is bother those monster to duel, learn stabs, chambers, 360 overheads, feints instead redoing all from scratch while your skill grows. the slower way is to duel averagish players... the quicker (and harder) way is that.
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so the quicker way is bother those monster to duel, learn stabs, chambers, 360 overheads, feints instead redoing all from scratch while your skill grows. the slower way is to duel averagish players... the quicker (and harder) way is that.
I personally disagree - you have to learn to walk before can run, and getting killed instantly against people like that won't be fun or productive for either side.
I remember that there was a point in time where I simply didn't recognize what was happening in fights, ie I didn't recognize when I was chambered, out of position, waiting too long to return a swing, etc. Trying to learn how to block/duel by starting against a pro is like learning how to drive by being dropped into a semi truck on the interstate going 75 mph.
I do agree that the duel server is the place to learn, and you do want to fight people better than you, but you need to take it step by step.
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I never have really gotten the whole chamber block thing. All the videos leave me saying "huh"?
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Been playing with my 2h, only on level 20 but not doing to badly some of the time. Don't stand a chance against a lot of the players though. I'd much rather shoot them from my horse :P Good practice to get into the melee every now and then though.
I find I can never block up for some reason. I have no problem with the other directions, I can block them over and over, but as soon as an overhead attack comes I'm screwed and all it takes is someone to keep over heading and I have problems. No idea why! Certainly need to load up some duel servers and practice that one out of my system.
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The up block is the most harder for me too, it's mainly because in third person your camera view is always trying to look down to see what is going on.
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The secret of blocking is to know (by experience) what attack or attack sequence is most likely incoming. After one is able to step up from reaction blocking to anticipational blocking one is able to fight a lot more at ease (and thus becomes one with the force). With that I can even block rather well on US servers with >120 ping.
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I never have really gotten the whole chamber block thing. All the videos leave me saying "huh"?
http://www.youtube.com/user/reapy#p/u/5/L9jHcZjWw9U
This video is old and some aspects are a bit dated and inaccurate in c-rpg given that we can build faster/slower characters which is different from native, but the video is excellent and worth watching for some basic pointers.
If you are still having trouble with it I recommend getting a buddy and practicing in the duel server. I'm not comfortable using chambers often in battle because of the risk involved, but throwing them in every now and then can catch people off guard.
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i found that the easiest chamber to try in battle is the overhead (as people rarely hold it) and the most effective as you likely will hit the head.
best way to practice overhead chamberblock is to "ping pong" it with a friend using wooden sword.
i had funny chamber pong* times with several guys. i suggest to try it.
* basically overhead sequential chambers... i call it ping pong because is an infinite chamber and counter chamber until who that miss the timing gets a smack in the face. If Player A hits Player B, the chamber pong stops and Player A will start the chamber pong again. If Player B hits Player A, the chamber pong stops and Player B will start the chamber pong again. Like the "ball change" rule in tennis or pingpong. obviously who stay alive wins.
2 hours of that and you'll chamber in battle, most non-hold overheads until you need to practice it again.
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The idea behind chamber blocking is that you block their attack while preparing yours, thus allowing you to attack them much faster than if you followed the normal block-attack-block-attack rhythm. It's a matter of timing. It's much harder to chamberblock a held attack, or an attack that's particularly fast or slow, or with weapons with a large length disparity.
Corrado's chamber pong is a good way to practice if you have a willing partner.
For me personally, I find that I have the correct chamber timing if I just left click where I might have right clicked for a block. As long as they don't hold the attack, it typically works out as a chamber. It's much easier to chamber overheads and thrusts, in my experience, than side attacks.
Also, when I play single player, I make it a specific goal in various AI fights to only chamber. Eg. In the Train the Peasants quest, I defeat the peasants by only using chambers. If you're just going for practice, it helps to set the damage you take as low as you can, so that you can afford to make more mistakes.
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So, you raise your weapon overhead just in time to block their overhead swing and then you're able to hit them back?
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So, you raise your weapon overhead just in time to block their overhead swing and then you're able to hit them back?
Essentially, yes.
Timing is key; it will probably be next to impossible to chamber effectively if you have poor ping. Because you can hold blocks regardless of timing (as long as it's not late!) regular block is always the safest bet. I'm generally more willing to risk chambering if I have heavy armor or am playing a strength heavy build. If you are low strength a missed chamber might mean your death.
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http://www.youtube.com/user/reapy#p/u/5/L9jHcZjWw9U
This video is old and some aspects are a bit dated and inaccurate in c-rpg given that we can build faster/slower characters which is different from native, but the video is excellent and worth watching for some basic pointers.
If you are still having trouble with it I recommend getting a buddy and practicing in the duel server. I'm not comfortable using chambers often in battle because of the risk involved, but throwing them in every now and then can catch people off guard.
That was a good video. I'd seen it before but good basics. I guess I'd have to do it in to understand it.