300k in propeganda i heard!!Of course. Why wouldn't we!
I think the time has come to boycott until this mod is not taken seriously!it's called strategus beta for a reason pelle
Accounts hacked, roster hacked, too many troll news... bad fix, put out without test.
I know this mod is free but this isn't funny.
My opinion.
No one is having fun, its just causing misery all around.I'm pretty sured that someone might be exactly having fun by causing all this. :o
it's called strategus beta for a reason pelle
In my opinion Strategus needs to be frozen until the following problems are fixed:+1 this. I understand that it's a beta and you work for free but this isn't really playable. Not with all those bugs, hacking and horrible balance. Better if you just take the time you need to fix those problems and then unfreeze it
1) Hacking loopholes are fixed
2) Equipment bug is fixed
3) Spawn system re-worked
Beta or no, its pretty much unplayable as it is. No one is having fun, its just causing misery all around.
I know but this is the old strat with some update. In my opinion old strat would be nice and play this in meanwhile devs are working on new strat.
Not with all those bugs, hacking and horrible balance. Better if you just take the time you need to fix those problems and then unfreeze it
And how are we supposed to fix these bugs, hackings and horrible balances without, you know, someone testing it?
That's exactly the reason why we brought strategus back in the old form, and that's exactly the reason why there is no public link to strategus in the c-rpg site.
Everyone is free to join or leave this beta test. Thanks to all the guys who are joining the test.
And how are we supposed to fix these bugs, hackings and horrible balances without, you know, someone testing it?
That's exactly the reason why we brought strategus back in the old form, and that's exactly the reason why there is no public link to strategus in the c-rpg site.
Everyone is free to join or leave this beta test. Thanks to all the guys who are joining the test.
And how are we supposed to fix these bugs, hackings and horrible balances without, you know, someone testing it?Well with this attitude you are not helping your community.
That's exactly the reason why we brought strategus back in the old form, and that's exactly the reason why there is no public link to strategus in the c-rpg site.
Everyone is free to join or leave this beta test. Thanks to all the guys who are joining the test.
And how are we supposed to fix these bugs, hackings and horrible balances without, you know, someone testing it?
That's exactly the reason why we brought strategus back in the old form, and that's exactly the reason why there is no public link to strategus in the c-rpg site.
Everyone is free to join or leave this beta test. Thanks to all the guys who are joining the test.
Yes it sucks if you unfairly lose a fight now, but it's GOOD things like this are happening now instead of when new strat goes 'live' and things aren't wiped.
Frankly I'm happy to get the feel for strat now and try things out. Deal with the inconveniences and more on with this as a learning experience.
Also take into heavy consideration, this mod is only a bit over a year in age. Already, it is the first and foremost mod in Warband. No other mod has the same amount of active players as in c-rpg. People even buy Warband solely so they can play c-rpg. I think this speaks for itself, consider yourselves lucky to be able to take part in such a mod.
+1 8-)(click to show/hide)
To be honest, we should be lucky that Strategus beta came when it did and not several months later. Stop complaining, it's been repeated time after time that we are just stress testing and a part of this testing is having to deal with bugs and other misfortunes. I say it's better that we have to deal with this shit now than later when everything is more important.
^ +1
Yes, people do invest a lot of their time into recruiting, raising gold etc. Again, this is due to probe what works and what doesn't. Granted, maybe because we are testing, things should have been sped up a notch. Like 2 troops an hour and 100% more gold gain from fiefs. This would have lead to a more enjoyable strat, for sure. But ultimately this is chadz & gang's decision, and I advise you all to respect it if you wish to even have a fully functional Strategus in the future. It's a lot of work for one person (assuming chadz is working on his own, with help from cmp), so just be patient. None of the developers are compensated for their work other than our appreciation, whatever our appreciation is meant to be. The other day, chadz left the crpg irc because of the amount of whining about Strategus. I can see how if this trend continues, we can kiss Strategus and any future patches good bye.
Also take into heavy consideration, this mod is only a bit over a year in age. Already, it is the first and foremost mod in Warband. No other mod has the same amount of active players as in c-rpg. People even buy Warband solely so they can play c-rpg. I think this speaks for itself, consider yourselves lucky to be able to take part in such a mod.
If its just a beta then what is the problem with doing rollbacks or compensation for victims of the hackings?This.
Letting hackers mess with the game only encourages them to continue doing it, beta or no.
It would be a lot easier to do our job as beta testers if hackers weren't fucking everything up.
It would be a lot easier to do our job as beta testers if hackers weren't fucking everything up.
To be honest, we should be lucky that Strategus beta came when it did and not several months later. Stop complaining, it's been repeated time after time that we are just stress testing and a part of this testing is having to deal with bugs and other misfortunes. I say it's better that we have to deal with this shit now than later when everything is more important.
^ +1
Yes, people do invest a lot of their time into recruiting, raising gold etc. Again, this is due to probe what works and what doesn't. Granted, maybe because we are testing, things should have been sped up a notch. Like 2 troops an hour and 100% more gold gain from fiefs. This would have lead to a more enjoyable strat, for sure. But ultimately this is chadz & gang's decision, and I advise you all to respect it if you wish to even have a fully functional Strategus in the future. It's a lot of work for one person (assuming chadz is working on his own, with help from cmp), so just be patient. None of the developers are compensated for their work other than our appreciation, whatever our appreciation is meant to be. The other day, chadz left the crpg irc because of the amount of whining about Strategus. I can see how if this trend continues, we can kiss Strategus and any future patches good bye.
Also take into heavy consideration, this mod is only a bit over a year in age. Already, it is the first and foremost mod in Warband. No other mod has the same amount of active players as in c-rpg. People even buy Warband solely so they can play c-rpg. I think this speaks for itself, consider yourselves lucky to be able to take part in such a mod.
Yes, people do invest a lot of their time into recruiting, raising gold etc. Again, this is due to probe what works and what doesn't. Granted, maybe because we are testing, things should have been sped up a notch. Like 2 troops an hour and 100% more gold gain from fiefs. This would have lead to a more enjoyable strat, for sure. But ultimately this is chadz & gang's decision, and I advise you all to respect it if you wish to even have a fully functional Strategus in the future. It's a lot of work for one person (assuming chadz is working on his own, with help from cmp), so just be patient. None of the developers are compensated for their work other than our appreciation, whatever our appreciation is meant to be. The other day, chadz left the crpg irc because of the amount of whining about Strategus. I can see how if this trend continues, we can kiss Strategus and any future patches good bye.
Also take into heavy consideration, this mod is only a bit over a year in age. Already, it is the first and foremost mod in Warband. No other mod has the same amount of active players as in c-rpg. People even buy Warband solely so they can play c-rpg. I think this speaks for itself, consider yourselves lucky to be able to take part in such a mod.
Rollbacks, pausing, reimbursement ... That's not just a click of a button, that's a lot of manual work. Several hours, often.Even when chadz sounds serious it seems he's sort of trolling us..
Right now all spare time goes into bug and security holes fixing, and I know many things I'd prefer to doing this. But it has to be done.
Just giving back stuff that was lost would not help, it would just delay. Everything.
Time (and eventually motivation) is a rare resource for the dev team and we have to ration it carefully. Just doing a rollback or reimbursement - or even just pausing strategus - could actually take an entire day of our spare time. So developing halts, totally.
And how are we supposed to fix these bugs, hackings and horrible balances without, you know, someone testing it?
That's exactly the reason why we brought strategus back in the old form, and that's exactly the reason why there is no public link to strategus in the c-rpg site.
Everyone is free to join or leave this beta test. Thanks to all the guys who are joining the test.
If in testing stage due to bugs\hacking\abusing\rules violation (whatever) - players loose a stuff\tickets\etc,Mate, first they will put hard work into fixing these things, and then, MAYBE, they will reimburse victims.
then why do not just compensate it to those peoples?
Well with this attitude you are not helping your community.If noo one of players will not spent a time to this beta, and if here will not be a huge testing with a hunderts and tousands players - then beta newer ends. You know it?
Everyone knows that this current strategus is BETA . The thing you don't understand is people are spending their time on pc instead of enjoying summer because everyone missed Strategus so damn much..
...
P.s. for some of us it's a just a game between dinner and TV.
But for some part of players - it's more seriously. And we spending many hours\days\weeks\months to this game.
And if we loosing in 1 minute result of months work - please try to imagine our feelings.
Loosing not because of our decisions, we did it well.
chadz said from the start that this version is for testing things for new strat, it was pretty clear that there will be a wipe before release of new version, if you didn't understand that and played this game like if it was a final version then you made the wrong decision.
At the end, when wipe will come, all your hours\days\weeks\months spend to this game will fade away.
This is a game, i don't know if you play for the fun or only for an internet victory, but obiouvlsy you should play for fun, there will be no victory.
...Ok. We will not spend our time to Strategus. We will just apply for the battles.
...+1000
In my opinion Strategus needs to be frozen until the following problems are fixed:
1) Hacking loopholes are fixed
2) Equipment bug is fixed
3) Spawn system re-worked
Beta or no, its pretty much unplayable as it is. No one is having fun, its just causing misery all around.
You forget one important thing: clan reputation. This strategus will be wiped, but your reputation, your perceived ability to defend yourself, your claims and your allies will stay and transfer to the next stage of strategus. If you loose battles now, next time you will be treated as a potential slave (vassal).
SO IT IS IMPORTANT.
Ok. We will not spend our time to Strategus. We will just apply for the battles.
But WHO will create those battles then? If all of us will just relax in this beta testing?
Rollbacks, pausing, reimbursement ... That's not just a click of a button, that's a lot of manual work. Several hours, often.
Right now all spare time goes into bug and security holes fixing, and I know many things I'd prefer to doing this. But it has to be done.
Just giving back stuff that was lost would not help, it would just delay. Everything.
Time (and eventually motivation) is a rare resource for the dev team and we have to ration it carefully. Just doing a rollback or reimbursement - or even just pausing strategus - could actually take an entire day of our spare time. So developing halts, totally.
Without a community to play, test, and give suggestions you'd just be a lonely dude on an empty map, playing by yourself.
maybe a suggestion subcat for strategus could seperate whiny posts and ppl who actually wants to help?
Yes this please!
You can play whack-a-mole with hackers from now till the end of time, they'll always find a new way in if they're determined enough. Especially considering crpg/strategus security is not exactly state-of-the-art. Meanwhile the game will be completely ruined.
But we can help deter future attempts by reversing the damage hackers do. What is the point in hacking, after all, if any damage you do will be reversed? As of now, the hacker(s) are achieving exactly what they set out to do, and so they will probably continue going about it. I honestly wouldn't be surprised if we start seeing counter-hacking attempts as clans begin to feel like playing by the rules is a recipe for failure and that cheating is the only way to win.
Pretty much apparent that this version of strat is mostly a joke. There will be no rollbacks, battles have been won that would have decisively changed the entire playing field by poor mechanics or hacking alone. Basically at this point there's no reason to give any care to actually treating this like it's going to have any effects at all. Hell might as well just throw armies around there is no room for gloating as battles are no battles at all, and playing battle mode is more fun than any strat battle thus far has been.
The order of the day seems to be extreme patience until the next one comes out. This one is a wash. Can't claim your clan is the best, can't claim you "claimed" anything really, can't really get any sort of bragging rights, can't really play a full match. Best to just accept that this is the way it's going to be for a while and have fun on the battle/siege servers until later and occasionally take a few minutes out of your day to check to see if strat battles have been modified for a higher enjoyment factor.
I hate to be the guy to say it but the beta is showing, we're just incredibly used to battle/siege being relatively well polished and many have been looking forward to strat for a very long time. If these issues are fixed newstrat will be amazing, and we're all assuming that they will be fixed (even if seemingly on Valve time). Devs keep pretty much saying "shut the fuck up we'll do it when we do it" so perhaps we should start listening. Ironically the people with the least ability to affect the game (players) are the most vocal in our concern for it's direction and future, but honestly it is nowhere near in our hands.
I suppose you've never played a single strategus battle besides the 1 sec spawn cap or ai village 1 minute cap?
And I suppose you haven't worked 2-3 weeks to get a big army ready and armed and lose it within a second because of a hacker?