cRPG

cRPG => General Discussion => Topic started by: Arkonor on July 19, 2011, 05:31:16 am

Title: Team attack Rampage (POLL)
Post by: Arkonor on July 19, 2011, 05:31:16 am
Been seeing quite a lot of team attacks lately. Specially when I was playing as a front line shielder. All the 2h guys behind me chopped me down like there were no tomorrow.

Just wondering what the communities take is on how team damage should be dealt with.
Title: Re: Teamattack Rampage (poll)
Post by: Tears of Destiny on July 19, 2011, 05:33:18 am
None of the above.

50% to target and 1% to self (so that you stagger yourself) is what I prefer on servers.
Title: Re: Team attack Rampage (POLL)
Post by: CoWorm on July 19, 2011, 05:35:05 am
Current is fine.

As for reflected damage I feel the need to quote Espu again.

Discussed over 9000 times. Not gonna happen on official servers.
Title: Re: Team attack Rampage (POLL)
Post by: Arkonor on July 19, 2011, 05:37:05 am
Well if the goal is to keep it realistic then it should really be 100%. Could as well have it 50%/50% as is. At least that would make the full force of the missed blow damage his team which is more realistic to me.
Title: Re: Team attack Rampage (POLL)
Post by: Earthdforce on July 19, 2011, 05:48:43 am
None of the above.

50% to target and 1% to self (so that you stagger yourself) is what I prefer on servers.
That's how it is now, and that's what I recommend as well. It discourages people kicking their teammates consistently.
Title: Re: Team attack Rampage (POLL)
Post by: Ragemelon on July 19, 2011, 07:18:09 am
I don't know if realism was ever the goal of c-rpg, but the teamkilling here is beyond anything I've ever seen. Often I don't even have to be near the fight for some derp to accidently let loose a blow. (And due to me having the constitution of a gopher, I die.)
I always preferred 100% self damage. It wards effectively against all kinds of teamkilling and makes people more careful.
Title: Re: Team attack Rampage (POLL)
Post by: Hisagi on July 19, 2011, 10:11:32 am
Disagree. With 100% reflective people will be even more retarded with their play style. They'll see that they cant be hit by teammates and just completely go crazy with their movements...


wait I take that back, they already do.
Title: Re: Team attack Rampage (POLL)
Post by: Deliverance on July 19, 2011, 10:29:32 am
the trolling potential of 100% reflective is just as strong. You just walk infront of your teams attacks.
Title: Re: Team attack Rampage (POLL)
Post by: Wookimonsta on July 19, 2011, 04:35:21 pm
it happens, to everybody, deal with it
Title: Re: Team attack Rampage (POLL)
Post by: Fartface on July 19, 2011, 05:47:14 pm
what people forget is that once its 50% 50% self it basically wounds the team even more that means if you happen to teamslash it would be very bad for your team so just for me the most logic option just is 50% live with it happens sometimes
Title: Re: Team attack Rampage (POLL)
Post by: dodnet on July 19, 2011, 06:44:52 pm
what people forget is that once its 50% 50% self it basically wounds the team even more that means if you happen to teamslash it would be very bad for your team so just for me the most logic option just is 50% live with it happens sometimes

What he said!
Title: Re: Team attack Rampage (POLL)
Post by: Lizard_man on July 19, 2011, 06:50:13 pm
as much as it sucks to get attacked or killed by a team mate, i vote 100% damage...
Title: Re: Team attack Rampage (POLL)
Post by: Lichen on July 19, 2011, 07:20:18 pm
If it were up to me I'd make it 100% damage and with a penalty in gold to the TKr. Also any whiners about it would be ignored. Those who TK often would have to learn to play better. Yes I know griefers could exploit this but so what. Any GOOD player will be able to know how to avoid being a victim of them anyway and any griefer who builds up a rep for doing stupid stuff will be banned by any decent admin sooner or later anyway so I don't see the problem. Except for players who are not very skilled still wanting to be able to swing like mindless idiots. I suggested a while back to give a bonus to those who did NOT TK but that was poo pooed on because apparently the TKers would feel 'left out' or something.
Title: Re: Team attack Rampage (POLL)
Post by: B3RS3RK on July 19, 2011, 07:49:37 pm
50% damage and 50% self.That prevents you from killing full hp teammates without dying yourself and it teaches you a lesson if you hit someone but doesnt affect you TOO much.
Title: Re: Team attack Rampage (POLL)
Post by: IceManX on July 19, 2011, 08:19:44 pm
I posted this not long time ago in another Thread, so I feel free to use it again because it shows my oppinion:

I dont think we need a punish of loosing XP or Gold.

Just remove the Team Damage! and add mirror dmg instead!
That means if u hit a friendly player u get the dmg instead, and the friendly player doesnt get harmed!
Same for horses, if someone hits a friendly horse he gets the dmg instead. Same for teambumps with horses, the horse rider gets the dmg for the bumping.
With that system only the one who does teamdmg gets punished a little bit, but the one who received the teamdmg does not get punished.

Loosing Gold or XP would count as a double punish. For the one who hits his teammate, and for the teammate who gets hit and then probably looses a fight because of low HP.
Title: Re: Team attack Rampage (POLL)
Post by: MRUD on July 19, 2011, 08:32:44 pm
voted for 100% self, nough said! point
Title: Re: Team attack Rampage (POLL)
Post by: Tzar on July 19, 2011, 09:34:43 pm
i voted 100% self would be epic fun watching str stackers 1hit themself  :mrgreen:
Title: Re: Team attack Rampage (POLL)
Post by: Momo on July 19, 2011, 09:44:57 pm
I posted this not long time ago in another Thread, so I feel free to use it again because it shows my oppinion:

I dont think we need a punish of loosing XP or Gold.

Just remove the Team Damage! and add mirror dmg instead!
That means if u hit a friendly player u get the dmg instead, and the friendly player doesnt get harmed!
Same for horses, if someone hits a friendly horse he gets the dmg instead. Same for teambumps with horses, the horse rider gets the dmg for the bumping.
With that system only the one who does teamdmg gets punished a little bit, but the one who received the teamdmg does not get punished.

Loosing Gold or XP would count as a double punish. For the one who hits his teammate, and for the teammate who gets hit and then probably looses a fight because of low HP.

Imo this is a good idea, but now people are going to flame that a lot of people intentionally jumps into another swing, but that's BS. Only retards doing that. Also this would solve those F******* teambumpers with horse problem.
Title: Re: Team attack Rampage (POLL)
Post by: Kafein on July 19, 2011, 11:59:17 pm
Keep it realistic when we can.

100% normal FF

and XP/gold penalties for TK (depending on victim's level and equipment to discourage trolling ?)
Title: Re: Team attack Rampage (POLL)
Post by: Teeth on July 20, 2011, 12:07:19 am
Does reflective damage take armor differences in account? So if I teamhit my tincan mates with a hit that wouldve hurt them to a quarter of their health, will I be hit with the same hitpoint reduction? Or might I kill myself cause my light armor doesnt protect as well as my mates armor woud've.

By the way I'm completely for a gold and xp fine when you teamhit or only when you teamkill, make it nasty so it really discourages people to be morons.
Title: Re: Team attack Rampage (POLL)
Post by: Trikipum on July 20, 2011, 03:41:42 pm
Best is what we got right now. With reflective damage it sucks coz each team hit means 2 stunts and that is just silly. 50% reduced damage is the best option. And you cant say its not realistic. If you need to apply logic to everything in your lives...its 50% coz if you are going to hit a friend, and you notice it, you wont hit with full power, you will try to minimize the hit. And it happens in real life in many everyday's thing. Never been playing football and realizing that guy is from your team so the kick is much softer?... never been playing squash or similar and the other guy just walked in front of your swing?.... i didnt play squash in 15 years but it happened, and be sure you arent going to hit that guy at full power if you notice he is actually in middle of your swing....