cRPG

cRPG => Beginner's Help and Guides => Topic started by: PieParadox on July 13, 2011, 09:09:59 am

Title: Repairs? (How do they work?)
Post by: PieParadox on July 13, 2011, 09:09:59 am
So... how do repairs work if you turn off auto-repair... Will the gear keep getting crappier and crappier and become useless? Or could you ewar black armour that has at least decent usage completely broken?
Title: Re: Repairs? (How do they work?)
Post by: Kenji on July 13, 2011, 09:37:38 am
Post Removed.
Title: Re: Repairs? (How do they work?)
Post by: MrShine on July 13, 2011, 03:18:02 pm
If I remembered correctly:
The worst state an Item can get is Unusable (Applies to everything, armors, weapons, even horses), by then, the item will be 'literally' unusable.

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For 2H: Normal, Chipped (-1), Cracked (-2), Unusable
For Medium+ Armors: Normal, Rusty (-1), Battered (-2), Ruined (-3), Unusable
For Shields: Normal, Dented (-1), Battered (-2), Unusable
For Horses: Normal, Stubborn (+1 Riding Requirement), Swaybacked (-2), Lame (-3), Half-Dead(-4), Unusable

As for the stats, -1 almost made no difference for weapons or armors, since it's only a few points lowered damage and armor. But for a -2 weapon, it starts lowering speed rating and damage even more.

Red Coat of Plates was 50 armor originally, now at ruined state (-3), it's only 30. What's 30? A studded leather coat, but with the weight of 19.5 instead of 5.

If an item is at unusable state, it won't disappear, you just won't be able to use it until it's repaired.

And it only charges you the same amount of repair from unusable back to normal (from -3/-4 to 0), if you can put up with the disadvantage, that means you saved three to four times the repair fee.

This is very helpful, and really makes me reconsider auto-repair.
Title: Re: Repairs? (How do they work?)
Post by: Bulzur on July 13, 2011, 04:34:22 pm
I would love to enable an auto-repair as soon as an item reaches -2.  :|
Title: Re: Repairs? (How do they work?)
Post by: Kenji on July 13, 2011, 07:05:10 pm
Please take note, that auto-repair repairs an item to its 'original' state.

So, let's say you have a already Battered Shield, and then you turned on Auto-Repair, saved it, in-game if your Battered Shield turned into Unusable Shield, it will only repair it to Battered Shield instead of Normal Shield. Make sure you repair everything manually unless they're all in normal state, then you can turn on auto-repair again.
Title: Re: Repairs? (How do they work?)
Post by: PieParadox on July 13, 2011, 07:22:14 pm
Thanks for the good info man. 1+!!!  :D
Title: Re: Repairs? (How do they work?)
Post by: DanZu on August 29, 2011, 12:51:24 am
How do repairs work for heirlooms?

I only have a single +1 heirloom now and with autorepair off it is damaged like this:
(+1) Heavy Steel Pick > (+0) Steel Pick > (-1) Chipped Steel Pick > etc..

So with a +3 heirloom, does it go
(+3) Deadly Steel Pick > (+2) Balanced Steel Pick > (+1) Heavy Steel Pick > (-0) Steel Pick > (-1) Chipped Steel Pick > etc..
or
(+3) Deadly Steel Pick > (+0) Steel Pick > (-1) Chipped Steel Pick > etc..

The answer to this will effect my upcoming first MW heirloom purchase, thx in advance.
Title: Re: Repairs? (How do they work?)
Post by: Tears of Destiny on August 29, 2011, 12:53:00 am
The repair cost is always calculated off of the base item cost, so a Longsword will have the exact same repair cost as a Masterwork Longsword.
Title: Re: Repairs? (How do they work?)
Post by: DanZu on August 29, 2011, 01:01:16 am
Thanks for the response Tears :)

I wasn't really asking about repair costs though..  What I am wondering is if I get a +3 masterwork item, if it will degrade to first to +2, then +1 OR if it goes +3 straight to +0.  I would hate to have to spend 1,000,000 gold to find the answer.
Title: Re: Repairs? (How do they work?)
Post by: Tears of Destiny on August 29, 2011, 01:02:03 am
...What I am wondering is if I get a +3 masterwork item, if it will degrade to first to +2, then +1...

Yes. Everytime a weapon breaks it will degrade a step, and Heirloomed items add steps.
Title: Re: Repairs? (How do they work?)
Post by: Kenji on August 29, 2011, 01:02:26 am
(+3) Deadly Steel Pick > (+2) Balanced Steel Pick > (+1) Heavy Steel Pick > (-0) Steel Pick > (-1) Chipped Steel Pick > etc..
It goes like that, saved me tons of gold to use my plated charger until its stubborn :mrgreen:
Title: Re: Repairs? (How do they work?)
Post by: DanZu on August 29, 2011, 01:08:37 am
thanks to both of you for your quick responses :)

I was planning to buy a champion mount if it worked the way it apparently works.

autorepair off ftw!
Title: Re: Repairs? (How do they work?)
Post by: TurmoilTom on August 29, 2011, 01:22:37 am
I don't have any Black Armor, so I don't know what the exact penalties are for each break level on it, but if each heirloom level adds another "break level", then +3 Black Armor can break 6 times before being reduced to unusable condition. I did a quick number crunch a few weeks ago and...

Black Armor repairs for about 2400 gold normally. However, if you let it break 6 times before you have to repair it then it costs about 400 gold per break. For comparison, a Heavy Bastard Sword repairs for 386 (?) gold.

I wouldn't try to get my hands on +3 Black Armor, though. It's an easy way to LOSE gold if a patch suddenly eliminates manual repair.
Title: Re: Repairs? (How do they work?)
Post by: Mushy on August 29, 2011, 01:25:27 am
Quick question, if I had say, a MW longsword and I disabled auto repair, and it got damaged. It went to balanced and I had no money to repair it. Would I be able to repair it back to the state of heirloom it was at before?
Title: Re: Repairs? (How do they work?)
Post by: TurmoilTom on August 29, 2011, 01:31:02 am
Quick question, if I had say, a MW longsword and I disabled auto repair, and it got damaged. It went to balanced and I had no money to repair it. Would I be able to repair it back to the state of heirloom it was at before?

If you eventually came up with the money, yes.
Title: Re: Repairs? (How do they work?)
Post by: Tears of Destiny on August 29, 2011, 01:32:37 am
There have been reports of items vanishing though if left broken for too long...
Title: Re: Repairs? (How do they work?)
Post by: Letten on August 29, 2011, 03:48:54 am
Gear maintenance costs so much that I have to play naked and salvage the battlefield for weapons just to repair may gear after few rounds. I can forget for any upgrades. Before lvl 25 I looked at leeches with disgust but now I'm like: I feel you man, it's tough.