More importantly, armor isn't really that great, so the high costs are not warranted.
lol.... I can't even type a reply sarcastic enough for this post...
My Heavy equipment: (Total: 138856 Repair: 0~9717)You really think the upkeep doesn't hurt?(click to show/hide)
My Lite-Heavy equipment: (Total: 91434 Repair: 0 ~ 6395)(click to show/hide)
Honestly, the problem of tin can or armoured cav proliferation was never going to be solved by raising upkeep costs anyway, because it's caused by high gen characters having piles of gold which they can add to by occasionally selling heirloom points of 250-500 thousand. Upkeep increases will just force the newbies permanently into peasant rags.
Either up the cost of heavy armour and horses or base it on some kind of more complex index formula, like (price * price) * 0.0001 or something, not on a straight percentage...
there are not that many perma tincans anyway.I strive to be one, but not rich enough yet..
only george
It isn't that great; the usefulness of armor is build-dependent and ping dependent (sad, but true).
The more skilled you are at directional mouse combat and dodging projectiles, the less armor you have to wear. Same philosophy applies to ironflesh.
I'd like to hear your sarcasm though.
ummm
0 armor= 1shotted.
Full black armor= 10+ throwing axes to kill.
Longer you live, the more damage you can do. Armor can turn a terrible player into a human wrecking ball. If you don't think armor is valuable, then you've never seen the top of the scoreboard.
Top NA players ROHYPNOL (excellent cav player, does best in heavy armor,) Snipsalot (don't remember his build off the top of my head,) Tydeus (guaranteed to cause hell in full plate... he also happens to disagree with you,) Goretooth (who has become such an icon in his black armor, that his setup is dubbed "Goretooth Armor,") need I go on? See a common theme here? They all take advantage of the benefits of heavy armor.
I just dont understand why people whine so much about tincans,its nice battling with/against tincans,it boost the medieval atmosphere..
I don't agree. Sometimes I am really annoyed after I get killed with 3-4 hits by 1h despite my 68 body armour. On the other hand in gambeson I survive 2-3 hits from 1h. I don't understand it. Also the weight of the armour is very important and it influences on your combat possibilities. Sometimes I kill more guys in light clothes than in my Lordly Transitional Armour and I survive similar number of hits.
Only NA players do think armor is that important. In EU, armor will gimp you so much for evading projectiles and footwork that in the end you loose survivability.And that's why you get a plated charger.
I don't agree. Sometimes I am really annoyed after I get killed with 3-4 hits by 1h despite my 68 body armour. On the other hand in gambeson I survive 2-3 hits from 1h. I don't understand it. Also the weight of the armour is very important and it influences on your combat possibilities. Sometimes I kill more guys in light clothes than in my Lordly Transitional Armour and I survive similar number of hits.
It's not the reasoning since you guys mean well and put thought into it I think, it's the results that's the problem.(click to show/hide)
I currently am doing 158 throwing, 6 powerthrow. There are 8 axes in that person. A ninth one followed, before I was chopped down in two hits.
Armor gives you a lot more consistency. You can survive a few more hits and take more risky offensive actions. 1-2 extra hits goes a long way.but then it you would get infinite money for the marketplace because you don't have to pay upkeep :wink:
Of course, you can tear it up in light armor, but what I notice is that you can do really well, but you're a lot less consistent with how well you do, since you get killed a lot quicker as a glass cannon. You can still take around 2 decent hits in lighter armor.
The marketplace entirely ruined upkeep as a means to limit these heavily armored players. Get to level 31 and get 300-400k, enough to last a few generations if you're getting that x5 a lot. Sell a masterwork item lying around and that's at least 1million gold.
The only thing I can think of is the existence of another currency only for upkeep, only obtainable while playing the game, but that's really drastic.
If you took the same hit in your gambeson that took 3 hits to kill you, you most likely would have been 1 shotted.armor may give you survivability, but that doesn't mean it's better(ofc it's better then a gambeson), longbow arrows really hurt, nomatter how you put it, and so do xbows, throwing axes are cut damage(big difference), and that's also a reason why i'd like armored horses to be less expensive, because for example if you have a courser and 7 riding, you will almost insta kill with a heavy lance, but with a large warhorse, about half of all people. you can get less kills in the time you would with a courser, and the same counts for heavy armor.
And here is my proof that you can survive 9 axes in plate armor.
Still think armor isn't that good? :wink:
for example if you have a courser and 7 riding, you will almost insta kill with a heavy lance, but with a large warhorse, about half of all people. you can get less kills in the time you would with a courser, and the same counts for heavy armor.
I'd like to pull this quote just to emphasize my point for a secondim not especially talking about cav, because cav has the leaset drawbacks using heavy armor, but i mean, if goretooth would wear light armor, he'd be way faster, but survive less. if you have a courser and plate, you'll be just as fast as a guy with light armor and a courser(right?).
ROHYPNOL, with one of the highest KDRs world-wide is a lancer who frequently uses heavy armor. He does well with light/medium armor, but he really shines when he is in his high-cost gear.
Armor does have its drawbacks, but you really can't theorycraft your way into saying that armor is bad. If this were the case, you would would see the top 10 strewn with exclusively-low-armored melee and cav listed in the top 10 (or even top 100.) Heavy armor is clearly better than light/medium armor, even with its drawbacks.
Especially now, in its current patch, armor is even more effective at keeping you alive longer. I'm starting to gather that the new upkeep increase is partially done in response to the new damage calculations implemented.