cRPG
cRPG => Suggestions Corner => Topic started by: HentziTheHun on July 11, 2011, 11:53:56 am
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Outlook:
- Before Patch:
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- After Patch:
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- Aiming:
- Strength: 15
- Agility: 26
- Horse Archery: 4
- Power Draw: 5
- Weapon Master: 8
- The bow is in standard situation, has been pulled out just in that moment while going slower on Champion Arabian.
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- The bow is in standard situation, has been pulled out just in that moment while going fastest temp on Champion Arabian.
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- One more picture:
http://cloud.steampowered.com/ugc/560913328444807774/95F3969AD14EF6E5C97D586DA0EA8A6037B4A60B/ (http://cloud.steampowered.com/ugc/560913328444807774/95F3969AD14EF6E5C97D586DA0EA8A6037B4A60B/)
The Strong Bow ( Horn Bow ) has suffered heavy nerfes, and our Arabian Horse has been nerfed too.
Please do restore the old settings for horse archery, cause this class became really unplayable. This nerf can cause two things: 1, Lots of horse archers go into Throwing, and throwing will be nerfed again cause people will whine about it, because it is more overpowered currently than HA ever was. ( The same happens when Throwing had been heavily nerfed and all of ppl from it went HA). 2, Horse archers will shoot ONLY the horses, not the people on it, cause their haircross is really weak. ( This can be the source of whining as well. )
The solution is not the big amount nerf of horse archery, it was normal before too, the only reason why servers were filled with them because lot of Throwers became HAs. Now Throwing is overpowered, they are going to return, but let that little amount of HAs play in normal circumstances who stayed. ( Please ! )
Thank you for reading me.
GK_HentziTheHun
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I understand a nerf but not this much of a nerf... That is horrifically wide compared to the throwing crosshairs :/
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agree, this new aim for HA makes HA really unplayable. Its not a nerf to HA, its a KIll to HA.
Hentzi, the cross hair is even large once u go average speed.
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The class of horse archery has become really unplayable. No meaning to play it.
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The class of horse archery has become really unplayable. No meaning to play it.
no more sniping with full speed ... strange i see ha with positive kill death ratio , time to change your tactics.. :rolleyes:
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The reticule is huge even at slower speeds. Useless unless you completely stop.
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The reticule is huge even at slower speeds. Useless unless you completely stop.
exactly
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cannot believe ppl belive the dying stuff :D
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Making HA require 8 Agility instead of 6 would be enough of a nerf imo.
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Aiming is harder, but arrows HURT now.
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Aiming is harder, but arrows HURT now.
Arrow damage is getting a fix.
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I can just confirm it Vibe...
"[12:36] <@Espu> Zotte: ranged is not working as intended atm
[12:36] <@Espu> will get a fix"
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I dont understand why AH needed a nerf in the first place, atleast i dint think it was a OP easy way to play.
But now that i can not hit the side of a barn ill wait till things settle down.
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Are there any non-HA players complaining about this ? Or are we just all happy of a nerf to a class that can hardly be killed by half the playerbase ?
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Are there any non-HA players complaining about this ? Or are we just all happy of a nerf to a class that can hardly be killed by half the playerbase ?
what r u talking about, archer, xbow, throwing, lance,hidden pike can all kill HA.
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http://forum.c-rpg.net/index.php/topic,10167.0.html
We want them back ! ! !
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http://forum.c-rpg.net/index.php/topic,10167.0.html
We want them back ! ! !
No we don't. :wink:
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what r u talking about, archer, xbow, throwing, lance,hidden pike can all kill HA.
now perhaps...anyways, the HA was not imbalanced in my POV, just the problem is, once the people saw someone on horse with bow performing well, they want to try it too, its good, better than foot archer as you dont have to walk around slow, and as the guys were getting better and better and more importantly: more coordinated, the HA became pain in the ass....when u tried to get to some town to get a cover just to be raped few second and meters before by 5-6 HAs circling you, that was not fun...
In the huge battles on some maps, one or two good HA can make a difference. Iirc chadz said that EU were flooded by HA, so there was needed to make something to prevent it from spreading even more. I believe good players will get used to this again, so maybe the numbers of HA will decrease over time.
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I'm 2h, but have a HA alt. HA is useless now. You have to stop to have accuracy, and HA was meant to shoot while moving, attempting that now is like trying to shoot a musquito while running.
Also, HA doesn't need to OP explosion arrow bows. HA and archery was fine pre-patch.
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Cepeshi lot of people went HA cause throwing as nerfed. If nothing would be happened to Horse Archer, only the Throwers would have been overpowered, lot of HAs would disappear and only little amount of them would stay. Before the old patch there were about 6-7 horse archers on EU servers maximum. After that a dozen of throwers came and play horseshooter HAs. If only the throwing would have been restored lot of HAs had gone back thrower. But now we are useless so I think I stop till some dev realise the situation.
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now perhaps...anyways, the HA was not imbalanced in my POV, just the problem is, once the people saw someone on horse with bow performing well, they want to try it too, its good, better than foot archer as you dont have to walk around slow, and as the guys were getting better and better and more importantly: more coordinated, the HA became pain in the ass....when u tried to get to some town to get a cover just to be raped few second and meters before by 5-6 HAs circling you, that was not fun...
In the huge battles on some maps, one or two good HA can make a difference. Iirc chadz said that EU were flooded by HA, so there was needed to make something to prevent it from spreading even more. I believe good players will get used to this again, so maybe the numbers of HA will decrease over time.
DO u have any idea how fucked it is now for HA? We cant aim at all when moving...even when we move slightly we cant aim at all.
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Cepeshi lot of people went HA cause throwing as nerfed. If nothing would be happened to Horse Archer, only the Throwers would have been overpowered, lot of HAs would disappear and only little amount of them would stay. Before the old patch there were about 6-7 horse archers on EU servers maximum. After that a dozen of throwers came and play horseshooter HAs. If only the throwing would have been restored lot of HAs had gone back thrower. But now we are useless so I think I stop till some dev realise the situation.
i was playing thrower before the patch and actually was not that bad, so dunno why all throwers went to HA, but there you go, you said it: HA is FOTM, well, was...not now :)
i do not have a HA char myself, so i could not care less actually, but getting sniped by a galopping guy from half the map was quite bullshit
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HA is the reason i play this game too, time for some Third age total war.
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I dont want to sound harsh, but as most of my chars (2 out of 3) are melee, finally i can get to some action without getting raped by whorsearchers :))
i feel ur sadness tho, i was thrower before the nerf and came back to it just with my fun char, but still, perfectly viable
give it some time, play some games and you will either adapt, or reroll or go, that happens all the time
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Don't mess with HAs, Cepeshi x)
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Don't mess with HAs, Cepeshi x)
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i dont, but they do mess with me! :D i am just a poor infantry footmen who wants to slash some other footmen and i cannot reach the battle cause of u guys! :D
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i dont, but they do mess with me! :D i am just a poor infantry footmen who wants to slash some other footmen and i cannot reach the battle cause of u guys! :D
then go ahead and slash footman, no1 is stopping u. we got plenty of other archers, xbow, throwers, HA to takecare of.
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then go ahead and slash footman, no1 is stopping u. we got plenty of other archers, xbow, throwers, HA to takecare of.
interestlingly enough it barely happens that ranged would go for horses or other ranged, they just love shotgunning into melee, so this argument is waaaaaaaaay off :) and yes, i do know i cannot expect others to play smart, but, i do :P
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what r u talking about, archer, xbow, throwing, lance,hidden pike can all kill HA.
Rofl.
If an HA is idiotic enough to run into a pike or a lancer, then he also can suicide himself without help.
You also forgot to mention 1h, 2h and polearms which should comprise more than half of the playerbase and can't do shit againt even one HA.
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Rofl.
If an HA is idiotic enough to run into a pike or a lancer, then he also can suicide himself without help.
You also forgot to mention 1h, 2h and polearms which should comprise more than half of the playerbase and can't do shit againt even one HA.
you wouldnt last 2 days on a HA build, seriously Kafein your logic is flawed which has been proven couple of times and when someone proves your wrong you just start talking shit in another thread
and to answer your question "Are there any non-HA players complaining about this ?" yeah i think their accuracy got screwed way too much
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you wouldnt last 2 days on a HA build, seriously Kafein your logic is flawed which has been proven couple of times and when someone proves your wrong you just start talking shit in another thread
and to answer your question "Are there any non-HA players complaining about this ?" yeah i think their accuracy got screwed way too much
for me its hard to say if their accu was nerfed, as i get hit by loads of arrows and its hard to pinpoint the origin :D
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- Death of an old character: "You char suddenly collapses on the battlefield, and you get a big red colored text on your screen which says: Game Over, you died of natural causes. Please go to the cRPG site and re-roll a new char and next time retire before you pass away. Good luck."
"Vibe: Confirmed, just happened to me.
fuck u devz"
http://forum.c-rpg.net/index.php?topic=10096.165
This can be a really big fun for those who spent weeks / months with their character to improve it in all ways. ( heirloom etc. )
This is the craziest shit I have ever heard!
Remove it plz immediately
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This is the craziest shit I have ever heard!
Remove it plz immediately
the lols just keep stackin'
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the lols just keep stackin'
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its all fun and games till someones char gets heart attack..
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its all fun and games till someones char gets heart attack..
:lol:
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Honestly? As a HA your only fear is other rangers, against melee'ers you have as much chances to kill them without fear as you have arrows. So even if they are inaccurate you are SAFE. You are trading accuracy and damage for speed and safety.
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Honestly? As a HA your only fear is other rangers, against melee'ers you have as much chances to kill them without fear as you have arrows. So even if they are inaccurate you are SAFE. You are trading accuracy and damage for speed and safety.
you sure ? i duelled a lot of ha and managed to kill them ? whats your HA char ingame name ? would like to see how you fare or are you another clueless inf thinking HA is walk in the park ?
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A slight accuracy nerf makes sense. But 4 HA now is the equivelant of 0 HA and around 50 archery wpf before. That makes no sense. If the damage on arrows gets a fix then HA definitely need to be rebuffed on the accuracy side. As the only reason it makes any sense now is because the 1 arrow out of 20 that hits whilst moving is likely to kill someone instantly.
But I'd much rather have high accuracy and weaker arrows than be able to 2 shot everyone and have to stop to shoot to do it.
And of course HA are the ones to whine. Because we can see the effects of the nerf. Other players can't. Go start and HA alt and see how you do.
The only reason any are getting high scores is because dedicated HA have incredibly accurate bows when they are stationary and can insta kill anyone. If you sit on EU and watch the HA they ride, stop, shoot, ride, stop, shoot. Which makes no sense.
But devs have confirmed a fix for HA:
Already changed for hotfix, be patient.
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Nature of hotfix: due to the fact that a veteran horse archer spends most of his time shooting from (moving) horseback, he is alot better at shooting while riding compared to a footarcher. However he is not as good as a dedicated footarcher at shooting while standing still - even with with similar wpf.
Another advise from experienced horse archers to beginners is that the first level of horse archery is just a stepping stone and higher levels are needed to see results.
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Dont forget to add a move wench command to DTV cause thats my favorite game mode and Im not going near it until its fixed =D
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anyway you can still use a shield, HA need to sacrifice 7-8 points minimum, that give to inf player a +3 in attributes,
I'm tired of the cry babies in here
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Nature of hotfix: due to the fact that a veteran horse archer spends most of his time shooting from (moving) horseback, he is alot better at shooting while riding compared to a footarcher. However he is not as good as a dedicated footarcher at shooting while standing still - even with with similar wpf.
Another advise from experienced horse archers to beginners is that the first level of horse archery is just a stepping stone and higher levels are needed to see results.
Makes sense. Personally that seems like a good compromise. HA aren't as good as foot archers. Beginner HA aren't great, but dedicated HA will be ok. Problem was with this patch that 4 HA was as bad as 0 HA last patch. Glad to hear 4 HA will be worth something again.
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Seems logical. Its not a easy thing to do.
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Ha now makes sense. Thanks for the fix...still nerfed but a lot more reasonable.
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i still lose lots of money now even if i go with the cheapest horse possible. HA is killed.
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Yeah that is now my only gripe with this patch. I'm bleeding money. Lost 10000 in the past 4 maps :(