cRPG
cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: mOus333 on July 09, 2011, 07:10:32 pm
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heyya c-rpg nation :wink:
My first idea .. gtfo whit 1 -slot xbow... :evil:
When some1 wanst to play on x-bow character i think that is a good idea.Its ok for me that this person wants 1shoot2kill ninjas, ha,and when he miss then fcuk it (i got my chance and i miss). Im a dedicated xbow men(eee.. wuman in game :P ), and im really pissed when some1 a layman treats me as the next shooter with 2h sword and a crossbow skil less than zero. I know that for a short distance crossbow is deadly but few can hit another player from the middle of the map. (Daveuk able to) me too ..: D
Therefore postulate the withdrawal of the separation slots for 1 / 2 slots xbow.
Or someone wants to play scorer, or not easy to pain ...
think on it .. Yours faithfully .. Black_Widow.
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After doing a gen as a Xbow I can understand the appeal of it. It's nice being able to one shot horses, and light armored players, but is is so boring for me. I tried to do a second generation of Xbow using a Masterwork Arbalest, but I found myself playing on my alts way more just because I was just not having fun anymore.
TL;DR
If you have the patience for it, good for you!
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i have it. thats why i luv x-bow :P
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So you want to make all xbows 2 slots, is that it ?
Anyway, saw you ingame (a wolves member), and you're indeed one of thoses few dedicated xbows, on eu.
Though... i did have some trouble reading you, i don't really care about weaker xbows being 2 slots. Only the normal crossbow needs 2 slots maybe.
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I played a crossbowman before they got buffed to the OP proportions they are at now.
I must say, I don't like how powerful the class is at all. Neither do I like how their heirlooms are so insane that they can oneshot armoured people while having a closed crosshair all the time.
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Being a crossbow is rather simple and highly effective if you can land your shots. But the nature of crossbows lend themselves to hybrid builds. Even if your primary is crossbow, I would definitely suggest investing in some other weapon as well.
Also, please tell me English isn't your first language. I have sympathy for such grammar/spelling when you're still learning the language (my Japanese is around as bad), but too often native English speakers pop up without a proper grasp of the language they've been speaking since they learned how to speak
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The only thing that irritates me is that now the mass of people use a crossbow as an option for ranged weapons .. My proposal is this. Crossbow occupies three slots.
think. crossbowman class only then becomes an option. we have a hammer that does not occupy slot. enough to defend against the enemy and pulls him into the main force. shooters have never been in the first line and never in this game will not. This will force upon us a greater co-operation with the infantry. And here is primarily about.
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Also, please tell me English isn't your first language. I have sympathy for such grammar/spelling when you're still learning the language (my Japanese is around as bad), but too often native English speakers pop up without a proper grasp of the language they've been speaking since they learned how to speak
Indded . I dont know English language. but i assume that u got my point .
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I just don't get it. It's amazing how quickly people bitch about the xbow. Meanwhile the maul is totally skilless, the poleaxe has no down side, you can't walk 5 feet without tripping over a masterwork bec, and 2h tin cans win every single game. Yet you can't even bring up "xbow" without the same faces jumping in to whine about them. No one wins games with the xbow. It's not even the best ranged class. The archer is a significantly better dedicated ranged class and outperforms xbowers every game.
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A Dedicated Crossbowman is a massively situational class. You qualify if you have over 150 in crossbow.
It's performance is based on:
1: The Weather. Due to rain, the class is crippled one out of every two games.
2: The Map and Gametype. A Crossbowman's ideal situation is a map and gametype that allows him to avoid melee, cavalry and have cover from archery the majority of the round. This avoidance allows him to actually be a crossbowman, getting off a reasonable number of shots before getting ganked.
I must say, I don't like how powerful the class is at all. Neither do I like how their heirlooms are so insane that they can oneshot armoured people while having a closed crosshair all the time.
The damage is justified by the immense loading time and crippling equipment limitations. You also exaggerate, the Arbalest does not one shot everyone and everything everytime. It's damage is variable to a great degree, as per example, I was unable to one hit kill a naked archer in the chest at 20m on three separate attempts. Yet a headshot under 10m on an Armet will kill two out of three times.
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I just don't get it. It's amazing how quickly people bitch about the xbow. Meanwhile the maul is totally skilless, the poleaxe has no down side, you can't walk 5 feet without tripping over a masterwork bec, and 2h tin cans win every single game. Yet you can't even bring up "xbow" without the same faces jumping in to whine about them. No one wins games with the xbow. It's not even the best ranged class. The archer is a significantly better dedicated ranged class and outperforms xbowers every game.
I wanted to upvote due to comments like the Bec, but downvote because you are comparing apples with oranges like the bow with the crossbow, or the "plate" winning every game...
:/
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You also exaggerate, the Arbalest does not one shot everyone and everything everytime.
You never oneshot anyone, never.
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You never oneshot anyone, never.
Not true. In fact, the last time I was playing I got one shot by an arbalest on my 7 IF character, when I was wearing 40 body armor.
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I wanted to upvote due to comments like the Bec, but downvote because you are comparing apples with oranges like the bow with the crossbow, or the "plate" winning every game...
:/
My point is, it's clear what classes dominate every game consistently with little variation. No one complains about them but ranged classes that end games with 8 kills and 12 deaths need further nerfing so that the 36 kill 4 death spammer can get that to 40/2? I've never seen a community totally ignore the classes that dominate every game so they can completely obliterate a class that's already on the edge of viability. They already got throwing.
And I think it's only reasonable to compare bows with xbows. People seem to want to turn xbows into bows all the time. They want an additional skill like power draw, they want to make xbows 5 slots so that it's impossible to hybrid while gimping the stats so that it's impossible to main.
You've got to be unreasonably good to do well with the arbalest. If you miss a shot you basically don't get a kill for a minute while you reload the thing. If you can hit those shots so consistently then you're doing yourself a disservice by not just picking up a longbow. I guarantee you'll get twice the kills in the same amount of time and you'll help your team more by having a much higher dps and a much more reasonable margin of error in terms of fire rate.
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A Dedicated Crossbowman is a massively situational class. You qualify if you have over 150 in crossbow.
It's performance is based on:
1: The Weather. Due to rain, the class is crippled one out of every two games.
2: The Map and Gametype. A Crossbowman's ideal situation is a map and gametype that allows him to avoid melee, cavalry and have cover from archery the majority of the round. This avoidance allows him to actually be a crossbowman, getting off a reasonable number of shots before getting ganked.
The damage is justified by the immense loading time and crippling equipment limitations. You also exaggerate, the Arbalest does not one shot everyone and everything everytime. It's damage is variable to a great degree, as per example, I was unable to one hit kill a naked archer in the chest at 20m on three separate attempts. Yet a headshot under 10m on an Armet will kill two out of three times.
This guy has it right. How well I do I greatly affected by the map (and my knowledge of the sniping spots) and rain. Dedicated xbow can be a real powerclass build if played correctly, it just has to be played with a bit more finesse. Where you place yourself on the battlefield is key, if you are crafty its easy to survive til the end of the round, popping off shots the whole time. High athletics and the inclination to avoid melee helps as well.
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Not true. In fact, the last time I was playing I got one shot by an arbalest on my 7 IF character, when I was wearing 40 body armor.
Well,I dont know but the last time I was playing on my 160wpf dedicated crossbowmen (yeye I know that wpf has no impact on the dmg) I couldnt oneshot a naked guy who was standing like 5 meters away from me. Maybe youve been headshotted or something?
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xbow onshots are only able with mw xbow and mw steelbolts.....same with mw bows.......and swords...and...and
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A Dedicated Crossbowman is a massively situational class. You qualify if you have over 150 in crossbow.
It's performance is based on:
1: The Weather. Due to rain, the class is crippled one out of every two games.
2: The Map and Gametype. A Crossbowman's ideal situation is a map and gametype that allows him to avoid melee, cavalry and have cover from archery the majority of the round. This avoidance allows him to actually be a crossbowman, getting off a reasonable number of shots before getting ganked.
The damage is justified by the immense loading time and crippling equipment limitations. You also exaggerate, the Arbalest does not one shot everyone and everything everytime. It's damage is variable to a great degree, as per example, I was unable to one hit kill a naked archer in the chest at 20m on three separate attempts. Yet a headshot under 10m on an Armet will kill two out of three times.
Rain is a retarded mechanic, in fact, it's the only thing balancing out xbows atm.
The map, well, every class suffers from that. You are clearly overexagerating the fact that rain would make you situational.
The damage is not justified by the loading time, and it isn't even to be called immense anymore. When talking about balance you have to take into account a character with at least a MW weapon if necessary, and I can tell you, Dave has oneshot me with his MW Arbalest a lot.
Don't get me wrong, I play an xbowman myself on my Magikarp alt, but I am appalled how effetive he is without even needing a high lvl and without any heirlooming.
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Crossbows are situational, like MadJack already stated. Nobody cares about xbows when it's open maps, when they're being stalked by cavalry, targeted by archers and run over by infantry, but when a crossbowman can show his best use in an urban map, people start to whine about them.
They're sometimes effective, sometimes not even close to effective. Why whine?
Shielders have autoblock and can be effective in every map. Nerf shields and one-handers then?
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Crossbows are situational, like MadJack already stated. Nobody cares about xbows when it's open maps, when they're being stalked by cavalry, targeted by archers and run over by infantry, but when a crossbowman can show his best use in an urban map, people start to whine about them.
They're sometimes effective, sometimes not even close to effective. Why whine?
Shielders have autoblock and can be effective in every map. Nerf shields and one-handers then?
100 pierce damage per shot is just OP, it's insane, I don't even know why xbowmen get so much better heirlooms than other classes.
Xbows in open maps still rock, in fact, I think it's where they thrive if played correctly. If a cav guy charges you, you shoot him, hes dead.
You just need to stick to your team if you want to survive, but thats the same with every other class.
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I'm impressed how many people think the weapon that kills me least is overpowered. Throwers still kill me more than crossbows and they're far rarer. They're really nothing more than back up weapons in my opinion. Sure you can be a "dedicated xbow", but that's almost a waste. Hell, is there even anybody known for being a deadly crossbowman?
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100 pierce damage per shot is just OP, it's insane, I don't even know why xbowmen get so much better heirlooms than other classes.
EXAMPLE TIEM
Level 30 crossbowman with arbalest+steel bolts.
price: 18796+2263=21059
Mundane:
base damage: 79p + 8p = 87p
final damage: 87p (get no bonus from wpf or skill)
Triple heirloomed:
base damage: 87p + 13p = 100p
final damage: 87p (get no bonus from wpf or skill)
damage difference: 100p-87p=13p
percentage increase: 100p/87p * 100% - 100% = 15%
Level 30 archer with 18 str, 6 PS and 150 wpf using a longbow + bodkin arrows
price: 9974+5058=15032
Mundane:
base damage: 26p + 6p = 32p
final damage: 67p (bonus from wpf, PD and str)
Triple heirloomed:
base damage: 29p + 8p = 37p
final damage: 77p (bonus from wpf, PD and str)
damage difference: 77p-67p=10p
percentage increase: 77p/67p * 100% - 100% = 15%
Xbows in open maps still rock, in fact, I think it's where they thrive if played correctly. If a cav guy charges you, you shoot him, hes dead.
You just need to stick to your team if you want to survive, but thats the same with every other class.
So you essentially agree with my statement that they are situational. Being that you gave a situation. Also, you cite survivability, which is not what we are discussing. The lowliest peasant can flock around with the herd and survive until the end of the round. We are discussing lethality, and being a ranged class, they should be reasonably lethal at range like a melee character is in melee, yes?
Open maps are the worst because the lack of obstacles and cover give archers and cavalry ample opportunity to perforate us while we stand still reloading. Actually getting kills is a nightmare also. A ranged character knows a target that is unaware of him is the easiest to hit. A character aware will watch you, anticipate your shots, dodge, or simply direct his shield at you. It is difficult to maintain stealth on a open grassy plain. Further more, crossbowmen excel in urban areas due to being able to camp and cover lines of 'predictable movement'. Such as a ladder or street. On a plain, there is no predictable movement, a target can zig zag any which way, and they do, often. The clear line of sight floods the target with stimulus causing them to switch viewpoints and react to events around them. Events which would be otherwise invisible in an urban area.
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I'm impressed how many people think the weapon that kills me least is overpowered. Throwers still kill me more than crossbows and they're far rarer. They're really nothing more than back up weapons in my opinion. Sure you can be a "dedicated xbow", but that's almost a waste. Hell, is there even anybody known for being a deadly crossbowman?
On the NA servers good god yes. If it is not Raining Fallen_With_Stupid can be a devilish little man with that thing, and any of the old-school Battlefield Operators from RS (Now Chaos) will put the fear of god in you with the Arb' such as Dark Karma or Weebo (again, if it is not raining). Nothing says results like that 38-0 score of Dark Karma's when all he was doing was shooting in Battle... Thankfully he likes to melee a bit too.
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100 pierce damage per shot is just OP, it's insane, I don't even know why xbowmen get so much better heirlooms than other classes.
Small change upcoming. Btw, reading 100 pierce and saying op doesn't really give you much to say. I've played with MW Arbalest and MW Steel Bolts a long time. Damage varies a lot. Sometimes you'll one-shot people in pretty good armor, sometimes you won't one-shot people in leather or worse.
Xbows in open maps still rock, in fact, I think it's where they thrive if played correctly. If a cav guy charges you, you shoot him, hes dead.
You just need to stick to your team if you want to survive, but thats the same with every other class.
I've been crossbowman for a long time, as already mentioned. Random plains is not where crossbowmen thrive. Reloading still for four seconds in the open with all archers watching you and cav circling around waiting for targets. No, just no.
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Anyone tried xbow sniping with this new patch yet? The bolt animations are so small that I can't see where they land. It's really messing me up, I feel like I need to be a god damn jedi master to hit distant targets...
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Well,I dont know but the last time I was playing on my 160wpf dedicated crossbowmen (yeye I know that wpf has no impact on the dmg) I couldnt oneshot a naked guy who was standing like 5 meters away from me. Maybe youve been headshotted or something?
No, just a regular body shot.
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regular bodyshot, onehit, with 49 body armor, 24 str and 2 IF. Moving away from the xbow user. Got unlucky i guess. :mrgreen:
Will wait to see more, but... i still hate xbows. But i'll maybe hate throwing more in a few days.
Still a pity the regular xbow is only 1slot. And that bolts don't need as much repairing as arrows. (this is plain stupid)