Author Topic: Mauls are rather ridiculous  (Read 2027 times)

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Offline Nickleback

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Re: Mauls are rather ridiculous
« Reply #15 on: June 21, 2018, 12:51:32 am »
+7
This was sugarhoe's last post before being muted ,as a fellow troll i will be arguing with you from now on behalf of him.

OPEN YOUR EYES MOTHERFUCKER THE GAME IS OVER ALREADY YOU DIG HOMMIE?THE GAME IS DED WHY BOTHER ARGUING MECHANICS??? I FEEL LIKE EINSTEIN WHEN I SEE PPL LIKE U IN FORUM brchh ass dgger

Offline WITCHCRAFT

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Re: Mauls are rather ridiculous
« Reply #16 on: June 21, 2018, 01:41:30 am »
0
I would like to see them further changed to a specialist weapon that is poor at 1v1 combat. They are amazing "support' weapons and already require teamwork to reach full potential.

Make them stronger, heavier and more awkward.  There are plenty of blunt 2H and poles that are viable duel/solo weapons.
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Offline Tristan_of_Erzoth

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Re: Mauls are rather ridiculous
« Reply #17 on: June 21, 2018, 02:52:54 am »
+5
If you lose to a maul 1v1 you deserve to lose
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Offline Rando

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Re: Mauls are rather ridiculous
« Reply #18 on: June 21, 2018, 06:39:20 am »
+3
This was sugarhoe's last post before being muted ,as a fellow troll i will be arguing with you from now on behalf of him.

OPEN YOUR EYES MOTHERFUCKER THE GAME IS OVER ALREADY YOU DIG HOMMIE?THE GAME IS DED WHY BOTHER ARGUING MECHANICS??? I FEEL LIKE EINSTEIN WHEN I SEE PPL LIKE U IN FORUM brchh ass dgger

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Offline Rando

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Re: Mauls are rather ridiculous
« Reply #19 on: June 26, 2018, 05:06:32 am »
+2
i agree nerf those STUPID mauls
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Offline Peasant_Woman

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Re: Mauls are rather ridiculous
« Reply #20 on: June 29, 2018, 01:19:10 am »
+3
Chamber them, you were going to die anyway when they activate crush-through.
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