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Author Topic: Strategus Progress / WSE Implementation  (Read 56228 times)

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Offline Cosmos_Shielder

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Re: Strategus Progress / WSE Implementation
« Reply #240 on: May 31, 2011, 10:28:30 pm »
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Don't have a cure for cancer , but i also heard about a date :)

Offline Nindur

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Re: Strategus Progress / WSE Implementation
« Reply #241 on: May 31, 2011, 10:50:12 pm »
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Progress is a realative term!

Offline sinister_quinto

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Re: Strategus Progress / WSE Implementation
« Reply #242 on: June 01, 2011, 03:02:38 am »
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If this is chadz making it into singleplayer Great Work and Good Luck !

Offline Cupidon

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Re: Strategus Progress / WSE Implementation
« Reply #243 on: June 01, 2011, 07:36:18 pm »
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Quote
If this is chadz making it into singleplayer Great Work and Good Luck !

Yes, It could be awesome !  :D
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Offline marco1391

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Re: Strategus Progress / WSE Implementation
« Reply #244 on: June 03, 2011, 12:09:46 am »
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meh I don't understand why we can't have any news about it

Offline Sultan Eren

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Re: Strategus Progress / WSE Implementation
« Reply #245 on: June 03, 2011, 12:26:20 am »
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meh I don't understand why we can't have any news about it

Because the donkey is a massive troll.  :D
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Offline Astinus

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Re: Strategus Progress / WSE Implementation
« Reply #246 on: June 03, 2011, 10:47:44 am »
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meh I don't understand why we can't have any news about it
Because news means expectations and the donkey crew hates them. Also chadz loves trolling but that was known
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Offline Richter

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Re: Strategus Progress / WSE Implementation
« Reply #247 on: June 16, 2011, 12:13:16 am »
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I await with much anticipation the ability to conquer mine enemies in multiplayer campaign.
Power on chadz!
Indeed.

Offline Felix

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Re: Strategus Progress / WSE Implementation
« Reply #248 on: June 16, 2011, 12:07:56 pm »
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don't EVER bother quoting me on those dates, but here goes:

the old version of strategus will be back in about 2 to 3 weeks. could be less, could be more. I have exams at the end of the month, and I'm not sure if I have the time to patch it in before. Could be, though.

This is mostly to test the ingame / website link of strategus which has undergone a lot of maintenance and bugfixing. The ingame part changed a lot. So i first want to make sure that the battles are really working - bugfree and fun.

Then, new strategus will appear - a few weeks later. I'm not yet sure if it will be introduced gradually (like a new feature every day) or in one big patch.

After that is tested, it may or may not be wiped.

If you try to pin me down on one of those things I said here "but but but you said: BY NOW IT SHOULD BE HERE" i'll delete this post & any references to it. this is a general guideline.

Offline Bombi93

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Re: Strategus Progress / WSE Implementation
« Reply #249 on: June 16, 2011, 02:12:39 pm »
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:D

Offline Digglez

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Re: Strategus Progress / WSE Implementation
« Reply #250 on: June 16, 2011, 07:37:12 pm »
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I'm still scratching my head why Taleworlds hasnt released more mod friendly code like Valve's SDK.  Clearly multiplayer is keeping their game & community afloat.

Offline JihadistMexican

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Re: Strategus Progress / WSE Implementation
« Reply #251 on: June 16, 2011, 08:09:34 pm »
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Maybe they don't want to hand out the keys to MB  :D They still want SOME power over their game that they barely work on now :p
"I know were gona lose strat, but lets leech all the xp we can."

Offline Peasant_Woman

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Re: Strategus Progress / WSE Implementation
« Reply #252 on: June 16, 2011, 11:36:34 pm »
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Maybe Taleworlds are putting all their resources into M&B 2. One can dream.
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Offline JihadistMexican

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Re: Strategus Progress / WSE Implementation
« Reply #253 on: June 17, 2011, 06:06:07 am »
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One can dream of being burned to death for heresy!
"I know were gona lose strat, but lets leech all the xp we can."

Offline Ming

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Re: Strategus Progress / WSE Implementation
« Reply #254 on: June 17, 2011, 02:38:59 pm »
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Maybe Taleworlds are putting all their resources into M&B 2. One can dream.

I really do dream they can do that for real. :)