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Topics - Blackstone

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1
Closed Requests / Unban Request Blackstone
« on: August 30, 2011, 02:20:16 am »
After 3 months of being banned on cRPG, I am asking to please have my main character Blackstone restored.
 
I used poor judgement in experimenting with autoblock, and for that I am truly sorry. Since September 2010 my play style was always about footwork and distancing, so when I read the multiple threads discussing autoblock on the cRPG forums, I searched for it and made the mistake of trying it out.
 
I am ashamed of my mistake, and why I silently accepted the ban and disengaged from my clan and those I enjoyed playing with. My lesson is learned and I am asking for a second chance. My history is evidence that I will never play unfairly again.
 

I have always been a contributing cRPG member for the community and my clan, with helpful thoughtfully composed threads in both cRPG forums and before that in the Warband cRPG section
My consistent slow progression in gold and xp since I started last September is testament of my fair play, while so many around me exploited game bugs to leapfrog advancement of their main character.

I am unable to post in the essay section of these forums, and so I share mine with you here.

Gather round the fire brothers and sisters in arms,
and join this chant of understanding, as I ring the camp bells and alarms.

End of Summer is upon us, let us pause a moment with sheathed swords, let us roam,
reflect on battles I unfairly faught, as I invoked demons under my breath, shame on my lips began to form. 

Through fire and and a lowered head I struggled alone with innermost fears,
have faith said the voice, for we are invincible in understanding, together, as prophesized by the seers.

Breath deeply, men and women in arms, and drink in the fullness of life,
let me be amongst you once again as a hardenned warrior, free to roam to take, or give life.

Onward we forge into the Fall, learned from the past and who we now are,
"cRPG Forever" we chant as thunder, as we annihilate the enemy wide and far!


Please restore Blackstone, and let me once again be a contributing cRPG member.
 
Blackstone

2
Suggestions Corner / Remove ability of defenders to open gates
« on: February 13, 2011, 10:54:53 pm »
Defenders should only be able to close gates, and attackers open them on siege maps. I cannot count the number of times a defending traitor coordinates with attackers to open a side or back gate early on, resulting in a flood of enemy at the flag while defenders are at the main points of defence, and the flag is lost. This really circumvents the strategic aspect of the match, and is no different in spirit than teamkilling.

I concede that on certain maps, such as Helms Deep, gate opening is adventagious in certain circumstances for defenders. However, in the majority of maps this is not the case, and if this is what it takes to prevent defending traitors to cicumvent honest competition by openning gates for the enemy, then I say so be it.

3
Beginner's Help and Guides / Calculating Run Speed
« on: February 13, 2011, 08:28:58 pm »
Hail,

Does anyone know what the post patch run speed calculation is?

Run speed = Athletics multiplied by ? minus Weight* multiplied by ?

* I understand that hand armor needs to be multiplied by 2, and head armor needs to be multiplied by 3 when calculating total weight, but I am not clear if weapon/shield weight is a factor when running empty handed?

Thanks in advance for the clarification.

4
General Discussion / What Benefits Are There to Heirlooming Body Armor?
« on: January 28, 2011, 06:33:52 am »
From what I see, none.

Would you select Option (A) that is subject to $1,000 higher in repair costs for less protection?

Option (A) The cost of my Thick Heavy Strange Armor is now $17,060 (inventory selling price of $8530 is 50% of item cost) for 48 body armor and 23 leg armor.

Option (B) The cost of normal Heavy Strange Armor with normal Mail Gauntlets is $16,063 ($12,636 + $3,427) for 52 body armor and 21 leg armor, weighing 1.5 more (3 x 0.5 for hands).

Please let me know if I have a misunderstanding of any of the calculations, because I cannot see the benefits of heirlooming body armor.  Weapons yes, but not body armor. Already having a heirloomed weapon, I decided to heirloom armor and was shocked by the 35% increased item pricing for no benefits compared to combining normal items.

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5
My understanding was that after the first patch of outrageously high repair costs, they were reduced to 5% of the item cost. However, in the screenshot below for Heavy Strange Armor the repair costs are clearly 10%? Is this a NA Server side issue, or have costs gone up once again?  :mad:

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Thanks in advance for the clarification.

6
Based on the referenced message we might have a password leak, but I am unable to locate where the password can be changed (not for the forums, but for the stats page referenced below).

Thanks in advance for the clarification.


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7
Beginner's Help and Guides / Post Your Character Builds
« on: January 04, 2011, 02:33:17 am »
This was a useful thread to review in my early planning stage of character development, so I thought others would find it useful to continue it in these forums, especially for listing post patch builds.

Age 48 [33]

Strength 20 
Agility 24 


One Handed 1
Two Handed 1
Polearm 209
Archery 1
Crossbow 1
Throwing 1

Ironflesh 0 
Power Strike 6 
Shield 0 
Athletics 8  
Riding 0 
Horse Archery 0 
Power Draw 0 
Power Throw 0 
Weapon master 8

Tempered German Poleaxe, Sniper Crossbow, Steel Bolts, Thick Heavy Gauntlets, Coat of Plates, Black Helmet, Black Greaves,

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