Hey all I finished up my first map I have been making on and off for a while now.
'2Desert' began as an attempt to create a small battle map with an emphasis on making a bit more use of the enormous skyboxes this game has. The two halves of the map are mirrored with some slight variation so that once players have played a round they will know where everything is whatever team they end up being on.
Birdseye view
Both teams spawn underground on their side of the river
The most direct path may not be the best
One of the river crossings up close
Shooting gallery
Treetop walk
There is a ninja hiding in this picture
There are several other mini easter eggs in this tiny map. Good luck finding all of them
Link to the map code + .sco
Feedback and constructive critiscism is most welcome.
P.S I tried to cater to the three playstyles as best I could. Melee players will find decent cover from archers and objects to chop up line of sight as they approach, cavalry players have some large open space in which to perform manoeuvres and the centre river can be jumped at full gallop cleanly on most horses, archers will find some great vantage points with a little cover - but some of the best shooting points are very exposed.