Downloadfile:
http://www.mbrepository.com/file.php?id=2734My map is a Winter-Castle with some village at the castle in a nice snowy landscape ;)
Its kinda small but i hope to get some balanced gameplay.
Constructive Critics are welcome.
Changelog Version 1.1
- removed flying char over grave
- added invisible barrier to the unmanned wall preventing attackers to get direct to flag
- cliff got moved nearer to unmanned wall to prevent attacker putting ladders there
- added broader runway to the walls at the point where the siegetower is landing
- fixed stairs on walls where you could get stuck/catapulted
- added more awesome banners ;)
- little texture fixes
Changelog Version 1.2
- siege tower should be fixed
Changelog Version 1.3
- added different wall to the backside of the castle - removed invisible walls there
- moved attacker spawns to the new attacker siege camp
- moved and fixed siege tower (again *g*)
- moved flag on tower in the inner yard (replaced the house at the little wall)
- readjusted defender spawns
- minor wall fixes
- minor texture fixes
Changelog 1.4
- added tower with breakable doors on wallway on the right side (from attacker point of view) => should allow defenders to fight vs skyladders
- added gatehouse with second gate and doors at wallway on the left side
- changed flagarea a lot
- added torches
- changed some frontwalls
- changed position from siege tower
- removed backladder
- added second frontladder
- added some houses inside keep
- minor fixes
Changelog Version 1.5
- moved some attackerspawns
- second maingate destroyable (left side entry)
- added additional way to flag (center of castle)
- removed doors in both towers
- added doors to main gatehouse
- minor fixes
Enjoy!
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loginOld Screens:
A Look from above!
From the side ;)
Inside Flag-Area
New tower + closed walkway around the castle.
Look at Attacker Siege-Camp from castle