Here's the build to start the tests. let me say, if you want to rage, level a 30th level peasant as seen here.
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Age 45 [30]
Experience 4464200
Level up at 8735843
Kills 114
Death 217
Attribute Points 0
Skill Points 14
Weapon Proficiency Points 250
Strength 30
Agility 12
One Handed 1 [1 WPF cost]
Two Handed 1 [1 WPF cost]
Polearm 1 [1 WPF cost]
Archery 1 [1 WPF cost]
Crossbow 1 [1 WPF cost]
Throwing 1 [1 WPF cost]
Ironflesh 0
Power Strike 0
Shield 0
Athletics 3
Riding 0
Horse Archery 0
Power Draw 0
Power Throw 0
Weapon master * 0
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I took said gimp with 0 Power Throw and 1 wpf.
The following composite comprises of, from top left:
Where I threw from.
Then there are 2 images of each weapon:
standing still.
runnning in a straight line and throwing.
I use a trackball. Once the aim is set, removing one's thumb means the pointer will not move, not even a little bit. I attempted as best as I could to complete the throw while running from the same launch point as when standing still.
Questions? More to follow as I alt tab while dead trying to grind out of this crap build. Any desired tests of PT10 wpf 138 should be requested before I hit lvl 31. (allready retired out)
same deal, stationary and moving, with PT1 wpf 1 using PT required 1 weapons:
PT2, WPF1
PT3, wpf1
pt4, wpf1
pt5, wpf1
PT6, WPF1
PT7, wpf1, 3rd pic is spread of long range throws.
PT10, where there is 3, the 3rd is long range throw
PT10, WPF138.
Also, heaviest armmor seems to spread the pattern.
lastly, comparing groupings of short and long range.
Conclusions:
The difference between 0PT and 10 PT:
0 requirement weapons enjoy an accuracy increase with greater power throw.
This increase is more noticeable when the weapon is thrown while running forward.
(Compare 4 point shuriken, 0PT and 10PT)
High weapon poficiency will further increase that accuracy.
(compare with PT10, wpf138)
Further examination of the 4 point shuriken, if aiming at the center of mass, the grouping of PT10 high wpf clearly shows a 100% hit grouping on a non moving target. I estimate that darts (PT1) would hit 80-85% of the time.
WPF does indeed increase accuracy. It is inconclusive to me if the tale of 'wpf improving accuracy while moving' is valid, or if having greater inherent accuracy (from PT and wpf) creates a greater number from which to subtract any penalties from moving / weight/ etc.
Conjecture:
To get true pin point accuracy may require a power throw score of 10 over that required for the weapon. In theory, a PT14 100+wpf heavy axe thrower would have this accuracy - it is not a build I care to try myself.
I myself when throwing axes with less PT, 100+ wpf, but more athletics feel more accurate, though I have not tested this or measured it.