Author Topic: Strat improvement idea collection.  (Read 3539 times)

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Offline Torben

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Strat improvement idea collection.
« on: December 11, 2011, 01:07:29 am »
+9
Everkistus AI strat factions idea: http://forum.c-rpg.net/index.php/topic,35846.0/topicseen.html   rating 32 atm!
 
Mercinary mode for factionless strat players: http://forum.c-rpg.net/index.php/topic,21813.msg314032.html#msg314032  rating 58 atm!

Chagans' Bandit lair for strathttp://forum.c-rpg.net/index.php/topic,11407.0.html   rating 29 atm!

becoming king and more titles:  http://forum.c-rpg.net/index.php/topic,34905.0.html   rating 14 atm!

strat battles in rounds instead of deathmatch: http://forum.meleegaming.com/suggestions-corner/strategus-battles-as-rounds-instead-of-respawn/

Zapper's retreat and flee modifications: http://forum.meleegaming.com/suggestions-corner/(strat)-retreating-and-fleeing/



here is more,  not quite in context: http://forum.c-rpg.net/index.php/topic,21948.0.html


check how many plus votes those posts have : )


I´ll gladly add more good strat improvement ideas here.  Keep em coming people!






topic inspired by this thread:  http://forum.c-rpg.net/index.php/topic,22081.new.html#new
« Last Edit: September 22, 2012, 11:56:13 pm by Torben »
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Offline Remy

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Offline Torben

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Updated with everkistuses AI factions for strat idea
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Offline Torben

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Re: Strat improvement idea collection.
« Reply #3 on: July 16, 2012, 12:49:05 pm »
0
bömp
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Offline Elindor

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Re: Strat improvement idea collection.
« Reply #4 on: July 16, 2012, 04:47:32 pm »
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great idea torben...
plenty of good strat ideas out there...


maybe use a little more formatting on first post  :wink:

oh, and here's something Knute posted that I think is good.
http://forum.c-rpg.net/index.php/topic,34905.0.html
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Offline Torben

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Re: Strat improvement idea collection.
« Reply #5 on: July 16, 2012, 04:58:19 pm »
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great idea torben...
plenty of good strat ideas out there...


maybe use a little more formatting on first post  :wink:

oh, and here's something Knute posted that I think is good.
http://forum.c-rpg.net/index.php/topic,34905.0.html

not sure about the formating,  I´m a lazy bitch  :mrgreen:

but thanks dude,  nice idea - added!

keep em coming people,  ja!?
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Offline Everkistus

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Re: Strat improvement idea collection.
« Reply #6 on: July 25, 2012, 06:57:38 am »
0
Bump for this.

Offline Haboe

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Re: Strat improvement idea collection.
« Reply #7 on: July 25, 2012, 08:40:16 am »
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Offline Taser

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Re: Strat improvement idea collection.
« Reply #8 on: July 25, 2012, 09:01:26 am »
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http://forum.c-rpg.net/index.php/topic,35880.0.html
only +4 atm but would help ;)

Make that +5. :D

Like this thread collecting some of the cool strat ideas in one place in case people have missed them. Hope some of them get implemented in the game.
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Offline BeastSVK

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Re: Strat improvement idea collection.
« Reply #9 on: July 25, 2012, 09:55:00 am »
0
Shut up and take my loomz to do this !

Offline Torben

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Re: Strat improvement idea collection.
« Reply #10 on: July 29, 2012, 11:39:03 am »
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bump
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Offline Muki

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Re: Strat improvement idea collection.
« Reply #11 on: July 29, 2012, 11:40:40 am »
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mmm Is there a Thread about adding more NA fiefs in the NE-E Sector?
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Offline Torben

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Re: Strat improvement idea collection.
« Reply #12 on: July 29, 2012, 11:46:09 am »
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mmm Is there a Thread about adding more NA fiefs in the NE-E Sector?
find it, get it up in +1`s and ill add it
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Offline Everkistus

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Re: Strat improvement idea collection.
« Reply #13 on: July 30, 2012, 05:45:27 am »
0
This is good stuff, bump.

Offline Torben

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Re: Strat improvement idea collection.
« Reply #14 on: September 06, 2012, 08:34:12 pm »
0
updated
Yes, I know from whence I came! Discontented as a flame, Upon myself I live and glow. All I grasp like lightning flashes, All I leave behind is ashes
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