5. Allow players to link themselves to clanmates so they can travel in bands like in single player where if they are attacked all the groups troops and equipment is used (there are risks and benefits involved in this). This could MASSIVELY cut down on the micromanagement if 1 person could transfer all the troops, gold, and equipment for the whole group similar to the transfer system if you own a fief and can transfer in your own name as well. Also, if you as leader of the band enter a village to recruit, every other member of the band automatically enters the village to recruit as well.
I really like this idea, even though I would simplify and modify it a bit. The primary complaint from (individual) people in Strategus is that without a clan, their existence is pointless. Therefore I suggest this:
Allow free roaming players - no matter if of the same clan, different clan, no clan - to form (War)bands. These are essentially groups of people, moving and fighting as units for a limited amount of time.Forming: Players join or form a group on the Strat map by being in close proximity to each other. As soon as a player is in a group, his Strat player figure, his troops, gold and equipment are all joined in a pool and attached to the group until the time the player leaves the group (upon which he will receive his stuff back).
Acting: Each group has a leader and moves in unison. The leader of the band is the "captain of the ship" and can move the group, attack, appoint a different leader and disband the group. When the band attacks somebody/something, the cumulative troops, gold and equipment available to the band is being used. If a fief is captured, the group leader can assign the ownership.
Disbanding: Once a group has fulfilled its goals, the group can disband, join another group or individual members can leave. On to new
shores bands!
Other possible additions, like a shared group gold account that every group member can pay into or loot distribution between group members can be discussed at a later point.
Benefits: This system would provide great advantages to clanless players and even clans to share resources, coordinate attacks and generally become meaningful in Strat.
TL;DR: create Warbands in Strat!!