Poll

Would you like to see (12th-16th century) Turkish items in cRPG ?

Yes, these items will increase the variety in game.
191 (83.8%)
No, they are unnecessary.
37 (16.2%)

Total Members Voted: 228

Author Topic: Add Turkish / Seldjuk Items  (Read 12452 times)

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Offline BattalGazi

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Add Turkish / Seldjuk Items
« on: August 20, 2011, 03:32:43 pm »
+25
Hello dear cRPG community,

This suggestion has been a long lasting one. Our friends have been working on these items for a long time and did their best to make them look good. Since the cRPG covers a large time zone ( 12th to 16th centuries ), we think that its a mistake to ignore that era's one of the richest cultures; the Turks. Below are the screenshots and videos of the items we have developed so far ( Thanks to Dede and Zimke on their great effort and qualified work ). We hope you like these items and show your support to convince the developer team to face the fact that there is a big group of players who ask for these items. Thank you all.

(click to show/hide)

Hi Qilidj!

Before patch I have already sent this helmets to Shik:
http://youtu.be/ZL_ovUBlg4A?hd=1
http://youtu.be/t5yJY8xdKok?hd=1
Unfortunately, these were not added. I hope we can see them next patch. Any support to convince the devs in this regard would be welcome.


We will also send other armor and weapons when they are finished. Some things still need to be improved (models,textures, rigging, etc.)
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I want to model additionally a "Heavy-Krug-armor" and other stuff like:
http://bildupload.sro.at/a/images/Janissary01.jpg
http://bildupload.sro.at/a/images/ottomaninfantrybj4.jpg
http://bildupload.sro.at/a/images/c0063102_4999603b64afc.jpg
http://bildupload.sro.at/a/images/2418543025_8b4f89829f_o.jpg

Dede
« Last Edit: September 19, 2011, 12:46:52 pm by BattalGazi »

Offline Imperious

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Re: Add Turkish / Seldjuk Items
« Reply #1 on: August 20, 2011, 03:37:00 pm »
0
+++++ :mad:

Offline Ottomans_Guard

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Re: Add Turkish / Seldjuk Items
« Reply #2 on: August 20, 2011, 03:38:21 pm »
0
nice items we want it ingame :wink:
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Offline Ujin

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Re: Add Turkish / Seldjuk Items
« Reply #3 on: August 20, 2011, 03:46:53 pm »
0
defo + 1 from me.

Offline Sipahi

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Re: Add Turkish / Seldjuk Items
« Reply #4 on: August 20, 2011, 03:50:27 pm »
0
they seem very nice, we want our armors

Offline MrExxc

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Re: Add Turkish / Seldjuk Items
« Reply #5 on: August 20, 2011, 03:51:05 pm »
0
+1 for ALL the helmets

+1 for plate mail shirt, the other armors might need a tweaky, or maybe the screens just don't represent it good enough.

Offline OttomanSniper

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Re: Add Turkish / Seldjuk Items
« Reply #6 on: August 20, 2011, 03:54:27 pm »
0
+1 all, we wait enoughly.
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Offline BULLDOG

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Re: Add Turkish / Seldjuk Items
« Reply #7 on: August 20, 2011, 03:54:59 pm »
0
Very nice, pls add them !!

+1
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Offline bertas

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Re: Add Turkish / Seldjuk Items
« Reply #8 on: August 20, 2011, 04:00:53 pm »
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+1 we waited a lot !!!!!
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Offline Kalp

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Re: Add Turkish / Seldjuk Items
« Reply #9 on: August 20, 2011, 04:06:32 pm »
0
Looks great.

Why I must use dx7  :mad:
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline mustg

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Re: Add Turkish / Seldjuk Items
« Reply #10 on: August 20, 2011, 04:11:04 pm »
+3
whome ever adds those items , gets free kebab & köfte & ayran & baklava , all on me !
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Offline The_Angle

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Re: Add Turkish / Seldjuk Items
« Reply #11 on: August 20, 2011, 04:13:14 pm »
0
With the implementation of these armours and helms, I would happily convert to the Turkopole class  :lol:

+1 Much love!
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Offline Reyiz

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Re: Add Turkish / Seldjuk Items
« Reply #12 on: August 20, 2011, 04:21:15 pm »
0
enough waiting for us, time to have some badass equipment now!

Offline caki

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Re: Add Turkish / Seldjuk Items
« Reply #13 on: August 20, 2011, 04:23:47 pm »
0
I want ma armors and ma yatagan :cry:

Offline Gawin

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Re: Add Turkish / Seldjuk Items
« Reply #14 on: August 20, 2011, 04:28:50 pm »
0
+1!!!!!!