It would be nice if any suggestions posted are relatively specific, i.e. involve a few sentences or a short paragraph at least. The post "more cav maps" isn't particularly helpful, since any map should ideally provide opportunities for any class.
What are more helpful are general ideas for maps, either in conceptual design or realistic context. Example:
- "I'd like to see a map that simulates a medieval town square. There could be a few streets leading to a relatively open square with a large fountain in the center, blah, blah, blah, blah, blah, etc, etc."
A descriptive paragraph along these lines let's us create what you actually want to see. On the other hand, it could also look like:
- "I'd like to play a map that essentially functions like a large circle. The teams can go in two directions at the start and will encounter the other team in either direction. The fighting happens on two fronts, and if one front is over-whelmed, the retreating team can be attacked from both sides. "
Here the design concept is the focus as opposed to the realistic context. I'm not saying either of these are necessarily good map ideas, just examples of how to describe the kind of maps you'd like to play on the servers.