I guess you are new to cRPG, back in the days there was no lvl cap, and ppl could level to 40+, wpf was gain in a higher rate, meaning you could have 200+wpf or be almost good in every weapons, not slot system meaning you can grab all the stuff you want like a swiss knife.
Well the mod was pretty enjoyable to veteran, pwning the fuckin´peasant all over the time.
In fact it becomes quickly lame, u.realistic and broke game mechanics (lighning fast strike, arrows release before end of animation). It becomes unplayable for new and casual players.
chadz always said that he didn´t want his mod to be a wow warband, grinding and leveling is not the final goal of cRPG.
I see many difference with native, first his customization, you can do almost everything and what you want, but for sure you have to male choice, you can´t be good in everything, you can be hybrid but you will have to be average or with average gears.