Author Topic: [Wolves] Wolf Pack Mercenaries (invite only)  (Read 97432 times)

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Offline Ginosaji

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #210 on: September 01, 2011, 01:23:39 pm »
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Tbh we just left the women who had STDs in the village, the mentally ill children and poor and old men, so they can have it and enjoy breeding themselves with the crap we left behind, all the cool women and booze are gone with us  :mrgreen:

You forgot to mention all our cool equipment :D

Offline Cepeshi

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #211 on: September 01, 2011, 02:07:17 pm »
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well, yeah, but, everyone saw it, so  :twisted:

Offline Leshma

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #212 on: September 01, 2011, 08:29:43 pm »
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So what now? Wolves responding to the death star destroying the wargs home world?

I'm still baffled how they have that many soldiers. Currently, from my point of view, strat is broken because it's all about: who's got the most active members. Basically, if chinese played strat, they would rape us all.

They should limit clans to 20 members who can play strat (clans should chose those twenty if they have more members). Also clanless people shouldn't be able to participate in strategus. Right now, it's a big mess, that's obvious even to me who's not paying attention much to strategus.

Also shame to all Wargs/Bandits who were lazy to spend 5 mins per day to grind money/soldiers.

Offline Tears of Destiny

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #213 on: September 01, 2011, 08:36:33 pm »
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I'm still baffled how they have that many soldiers. Currently, from my point of view, strat is broken because it's all about: who's got the most active members. Basically, if chinese played strat, they would rape us all.
This in my eyes is a massive problem, and it would be nice if they could make it where the number of people have a smaller impact, and it is villages and other settlements who produce a lot to the faction owner, so it is dependent mostly on how many settlements you have not people.
They should limit clans to 20 members who can play strat (clans should chose those twenty if they have more members). Also clanless people shouldn't be able to participate in strategus. Right now, it's a big mess, that's obvious even to me who's not paying attention much to strategus.
The problem with this is that you would see a stupid amount of "micro" alliances, where a clan "splits up" into a half dozen clans just for strat. "Oh we are not the Fallen Alliance! The Fallane are just 20 members, those fellas over there are the Falling, and those guys are the Tripped. We just happen to be allied! Pure cooincidence."
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
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Offline VVarlord

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #214 on: September 01, 2011, 10:44:03 pm »
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I think many people are blind to the warmachines that are drz and the grey.

Im sure you will see over the next week or so what they are capable of.

Offline Tetris

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #215 on: September 02, 2011, 12:22:40 am »
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visitors can't see pics , please register or login

Offline kinngrimm

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #216 on: September 04, 2011, 05:16:53 pm »
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The problem with this is that you would see a stupid amount of "micro" alliances, where a clan "splits up" into a half dozen clans just for strat. "Oh we are not the Fallen Alliance! The Fallane are just 20 members, those fellas over there are the Falling, and those guys are the Tripped. We just happen to be allied! Pure cooincidence."

atm you need to confirm if you want to trade between 2 factions, that has been implemented by pure willpower ;)
what i try to say, if you whant you can also implement that
1. factions cant have more then 50 members
2. Alliances and other diplomatic basic forms of relations
3. Costs of Trade
- trade between Factions without diplomatic relations have huge losses in that trade, like 70% loss of troops or gold
- NAP -50%
- alliances -40%
=> more clans have to engage on tehir own = more colors on the map = love it
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Offline kinngrimm

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #217 on: September 19, 2011, 09:34:30 pm »
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we now have 60 Members.

also i want to thank gazda for providing us with a custom design for M&B crpg.
custom M&B crpg menu and laoding screens (author:gazda)
It might be updated again and i will notify you about it.
learn from the past, live the moment, dream of the future

Offline VVarlord

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #218 on: September 19, 2011, 10:16:04 pm »
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we now have 60 Members.

also i want to thank gazda for providing us with a custom design for M&B crpg.
custom M&B crpg menu and laoding screens (author:gazda)
It might be updated again and i will notify you about it.

Pics?

Offline Tuetensuppe

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #219 on: September 19, 2011, 10:33:30 pm »
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we now have 60 Members.

also i want to thank gazda for providing us with a custom design for M&B crpg.
custom M&B crpg menu and laoding screens (author:gazda)
It might be updated again and i will notify you about it.

got it ... very nice work gazda ... +1


gretting

Tuete
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yes thats the problem, no more nice clans, everyone acts like theyre the real thing but all are just greedy backstabbing arrogant sons of bitches

Offline kinngrimm

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #220 on: September 20, 2011, 04:33:27 am »
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Pics?

here is how it looks
(click to show/hide)
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Offline Cepeshi

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #221 on: September 20, 2011, 07:13:31 am »
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That is so cool! Eager to try that one out actually :D btw, intell have some problems with Character already belongs to someone else, anyone have idea what to do?

Offline kinngrimm

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #222 on: September 20, 2011, 03:42:48 pm »
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intell have some problems with Character already belongs to someone else, anyone have idea what to do?
Does another character with his name already exist or
has someone taken control over his character/account?

In the first case, change your own name to something slightly different, should work.
In the second case contact admins/devs.
learn from the past, live the moment, dream of the future

Offline VVarlord

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #223 on: September 20, 2011, 04:25:52 pm »
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Very nice, i still use the mercs one tbh but id recommend anyone to change to anything other than the vanilla look.

Offline Cepeshi

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Re: [Wolves] Wolf Pack Mercenaries (recruiting EU)
« Reply #224 on: September 21, 2011, 07:13:49 am »
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Does another character with his name already exist or
has someone taken control over his character/account?

In the first case, change your own name to something slightly different, should work.
In the second case contact admins/devs.

There should not be, he renamed to Wolves_Intell_the_Nobody, played with that without problems, but since he dled new patch, he gets kicked immed after joining server/before he gets to join server with Character belongs to someone else. He doesnt have any other chars as far as i know. And noone should have taken control of his account, his brother has his own (both steam and warband).