Author Topic: Diggles Rules of 1H Cavalry  (Read 18123 times)

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Offline martyrAD

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Re: Diggles Rules of 1H Cavalry
« Reply #45 on: May 02, 2012, 02:20:05 am »
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with a morning star without a shield on horseback is it considered 1 or two handed for wpf?
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Offline CrazyCracka420

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Re: Diggles Rules of 1H Cavalry
« Reply #46 on: May 02, 2012, 08:08:41 pm »
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Without shield it's 2h (even though you swing with 1h from horse).  if you have a shield it's using 1h skill (meaning you get hit with a speed penalty from being on horseback, and another speed penalty for using a 2h weapon as a 1h).
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Offline martyrAD

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Re: Diggles Rules of 1H Cavalry
« Reply #47 on: May 02, 2012, 09:03:10 pm »
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Sounds good. thanks.
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Offline Ronin

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Re: Diggles Rules of 1H Cavalry
« Reply #48 on: May 03, 2012, 12:00:25 am »
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Is it viable to use a morningstar on horseback? It is the longest one handed piercing weapon, as it seems. How much length is enough?
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Offline Digglez

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Re: Diggles Rules of 1H Cavalry
« Reply #49 on: May 03, 2012, 03:04:18 am »
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Is it viable to use a morningstar on horseback? It is the longest one handed piercing weapon, as it seems. How much length is enough?

Not worthwhile.  Slow, less range, damage is equal or less than a good sword...plus you lack thrust attack.

Speed bonus + sword dmg + bump = dead players.  Especially if you get head hits

Offline oohillac

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Re: Diggles Rules of 1H Cavalry
« Reply #50 on: August 06, 2012, 04:14:55 am »
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Free bump for the excellent guide!  I always recommend this one when asked about 1h cavalry.

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Offline To Kill A Dead Horse

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Re: Diggles Rules of 1H Cavalry
« Reply #51 on: August 06, 2012, 06:03:07 am »
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How much length is enough?

47 reach/length is enough with a thrust attack.
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Re: Diggles Rules of 1H Cavalry
« Reply #52 on: August 06, 2012, 06:07:04 am »
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8° aware 2h/polearms/archers/xbow/throwers. Just don't do that.

Double post

I've ignored this tip a few times as dagger cav, still made it out okay and got a few stabs in.
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Offline bukva2

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Re: Diggles Rules of 1H Cavalry
« Reply #53 on: August 06, 2012, 09:38:48 am »
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Right now im at the end of my 2nd gen.(archer)main. I was thinking about doing a cav for my next. Can anyone give me a few good reasons why i should choose this build instead of the lancer one? Also, what does the 1h cav build look like exactly?
Thanks in advance :wink:

Offline Mlekce

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Re: Diggles Rules of 1H Cavalry
« Reply #54 on: August 06, 2012, 11:29:24 am »
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1h cav is hard and pain in the ass. Lancer cav is much easier then this,you also need heavy armored horse for 1h cav and lots of gold to frie on this class.

Offline bukva2

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Re: Diggles Rules of 1H Cavalry
« Reply #55 on: August 06, 2012, 12:00:31 pm »
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1h cav is hard and pain in the ass. Lancer cav is much easier then this,you also need heavy armored horse for 1h cav and lots of gold to frie on this class.
Does this mean, you have a hard time earning any gold at all compared to the lancer?

Offline Digglez

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Re: Diggles Rules of 1H Cavalry
« Reply #56 on: August 06, 2012, 11:09:10 pm »
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1h cav is hard and pain in the ass. Lancer cav is much easier then this,you also need heavy armored horse for 1h cav and lots of gold to frie on this class.

wrong. Destrier and even Rouncey are perfectly legitimate picks for 1h cav.  Destrier is one of THE best for 1h cav.  The price difference between courser & destrier is HALF the cost of a heavy lance.

Offline bukva2

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Re: Diggles Rules of 1H Cavalry
« Reply #57 on: August 07, 2012, 01:43:59 pm »
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Can anyone post their build?  :shock:

Offline Kirbies

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Re: Diggles Rules of 1H Cavalry
« Reply #58 on: August 07, 2012, 06:32:22 pm »
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Try this:

Level 30 (4 420 577 xp)
Strength: 21
Agility: 15
Hit points: 70
Skills to attributes: 2
Ironflesh: 7
Power Strike: 7
Shield: 5
Athletics: 5
Riding: 5
Horse Archery: 0
Power Draw: 0
Power Throw: 0
Weapon Master: 0
One Handed: 114
Two Handed: 1
Polearm: 1
Archery: 1
Crossbow: 1
Throwing: 1

Use Rouncey/Destrier/Mamluk or other fat horsie
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Offline bukva2

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Re: Diggles Rules of 1H Cavalry
« Reply #59 on: August 08, 2012, 02:54:48 pm »
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This is odd...it seems like im more usefull to the team on the foot, only sometime i manage to bump an enemy but once that is done, im pretty much done as a cav, need to get down and engage in close combat...
HOWEVER, when i do this there seem to always be a degenerate that instantly kills my horse...
This is way frustrating than a regular lancer cav, there i could at least attack almost any build. With this its seems quite limited :/

Using a rouncey (soon destirer) with a cav shield and arabian cav sword. Is that good or should i use a different 1h. Also, suppose i use a heavy bastard sword. Will it consider 1 or 2h WPF, will it be good on a horse?