Ok, so I understand why they implemented the current modifier system for Siege, and it is good to encourage teamplay above all else.
However, the annoying factor in siege is that even if you do well (and I mean a good KD and helping the objective) in a number of rounds of siege, you can still end up with x1 for the entirety because of two sometimes overriding factors:
- team mates who refuse to play objective based
- map imbalances that basically guarantee one side winning (for instance the new spiral staircase map
)
Would it be game breaking to have a
SLIGHT modifier reward for good performance?
Maybe just a nominal amount of gold/exp?
Thoughts?