Author Topic: Nerf Elite Scimmitar  (Read 6439 times)

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Offline Gorath

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Re: Nerf Elite Scimmitar
« Reply #15 on: June 29, 2011, 05:58:33 pm »
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Why you don't cry about niuewidao? Curved blade with 33 dmg, 101 speed and 88 reach.

You answered your own question here.  See the bolded part.   :wink:
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Offline El_Infante

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Re: Nerf Elite Scimmitar
« Reply #16 on: June 29, 2011, 06:05:27 pm »
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Is 88 reach a problem with a curved blade? Not. A lot of skilled shielders uses niuweidao instead of elite scimi. Why?

Offline Gorath

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Re: Nerf Elite Scimmitar
« Reply #17 on: June 29, 2011, 06:10:54 pm »
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Is 88 reach a problem with a curved blade? Not. A lot of skilled shielders uses niuweidao instead of elite scimi. Why?

You asked "Why don't you cry about Niewidao".

The reason noone cries about the 'widao is because it's 88 reach.  It's balanced statwise.  Good speed, ok damage, terrible range.

The reason those shielders use that sword instead of the elite scimi is because of personal preference, be it stylistically or otherwise.  It's certainly not because of the stats.  I myself use swords other than the scimi because I refuse to use that my old friendglestick and stick with style over stats.

Mil. cleaver / Langes messer / Fighting axe ftw.
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Offline Diomedes

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Re: Nerf Elite Scimmitar
« Reply #18 on: June 29, 2011, 06:15:09 pm »
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Is 88 reach a problem with a curved blade? Not. A lot of skilled shielders uses niuweidao instead of elite scimi. Why?

Cost
Length
Difficulty
Weight

And yes, 88 reach is still rather short with a curved blade.  It's difficult to use from horseback and still places you a full length tier below many other 1h swords.

Offline Gheritarish le Loki

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Re: Nerf Elite Scimmitar
« Reply #19 on: June 29, 2011, 06:18:35 pm »
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I really like to heard a dev about ghost reach, i remember a post (but not sure) where Cmpx said that there is no ghost reach, because collision to hit box are made by the model 3d object.

Still curve weapon are harder to block, i guess ghost reach is a myth.

Offline [ptx]

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Re: Nerf Elite Scimmitar
« Reply #20 on: June 29, 2011, 06:27:36 pm »
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The curve makes it way harder to fight against than any other 1her. On top of that it has got great stats to spam with...

Offline ManOfWar

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Re: Nerf Elite Scimmitar
« Reply #21 on: June 29, 2011, 06:40:13 pm »
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Most 1h swords are balanced but the elite scimitar is hard hitting, fast, long, and has ghost reach.  The ghost reach is really the tipping point into OP, though, since it's so much like having an invisible weapon.  I'd prefer to see such curved swords removed from the game entirely until the models can be fixed. 

Also, a note for balance, MW weapons should always be considered in discussions of weapon balance.  If just a few people have them then they're still possibly OP, but only accessible to the few.  Disregarding them from balance discussions is like saying medieval times were times of financial equality in Europe because there was no real disparity in wealth except for the aristocracy.  That's not to say there should be no leeway afforded to MW weapons, certainly not, just that they're essential to a discussion of weapon balance.

No! Forget masterworks in the discussion of balance! Because in strategus there are no masterworks!
Just a soldier

Offline hippy_with_a_scimi

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Re: Nerf Elite Scimmitar
« Reply #22 on: June 29, 2011, 06:46:12 pm »
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i just cant beleive after all theses years that the scimi is in game , people cant get used to his range , i dont have any trouble fighting people with normal or elite scimitar , ghost reach or not , its irrevelant you get used to a weapon distance after a while , get on with the program :p

Offline Diomedes

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Re: Nerf Elite Scimmitar
« Reply #23 on: June 29, 2011, 09:23:24 pm »
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No! Forget masterworks in the discussion of balance! Because in strategus there are no masterworks!

I didn't say it should occupy the entire discussion but that it should be a part of the discussion.  MW weapons won't be in strat, yes, but they will definitely be in regular cRPG battles and thus should be considered.

EDIT: It seems I was wrong about strat.  Oops!
« Last Edit: June 30, 2011, 02:30:32 am by Diomedes »

Offline Dezilagel

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Re: Nerf Elite Scimmitar
« Reply #24 on: June 29, 2011, 09:34:31 pm »
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I didn't say it should occupy the entire discussion but that it should be a part of the discussion.  MW weapons won't be in strat, yes, but they will definitely be in regular cRPG battles and thus should be considered.

Heirlooms will be part of strat:

This might change a bit, but:
there will be about a dozen raw materials.
Every village has 3 materials it can produce.
the owner can shift the production balance.
the amount of resources produced is defined by the workers in the village.
the workers are other players who get a gold wage, defined and given out by the village owner.

the real item production will then happen in towns.
a town can produce up to 5 goods at the same time.
the village owner can set a smith.
the smith's skill defines of what quality (=heirloom) the produced item is.
the amount of workers in the town (=players) define how many items will be produced.

there will be other (individual) ways of creating weapons, but that will be very slow and not feasable to equip an army with it.
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Offline Fasader

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Re: Nerf Elite Scimmitar
« Reply #25 on: June 29, 2011, 10:54:00 pm »
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as you can see, the nsuniausniaunsianwedao has no ghost reach
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Offline [ptx]

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Re: Nerf Elite Scimmitar
« Reply #26 on: June 29, 2011, 10:56:00 pm »
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Elite scimmy is the rightmost sword, right?

Offline Dezilagel

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Re: Nerf Elite Scimmitar
« Reply #27 on: June 29, 2011, 10:58:06 pm »
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Elite scimmy is the rightmost sword, right?
trololo
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Offline [ptx]

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Re: Nerf Elite Scimmitar
« Reply #28 on: June 29, 2011, 10:59:21 pm »
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Oh, i see, actually it is not...

Offline Paul

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Re: Nerf Elite Scimmitar
« Reply #29 on: June 29, 2011, 11:52:12 pm »
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the niuoaaswsgre has post reach.