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You could update the jargon list..
I noticed that Panos is now Panos I'll add that to the list, as well as any others that i can think of. Anyone else thinking of terms, feel free to post them if they are commonly used.
Do anyone remember who calculated the 'amount of reach added to weapon length due to animation' data?
sweet of you guys to celebrate my birthdaywait you're talking about that devils lettuce arent you, god damnit
yo you want to burn some sweet romaine tonight?
yeah i smoke that dirty green shit fuck iceberg
Data on 1h and 2h should be somewhat accurate, when I got to polearms I just wanted to get done faster so they may be off a cm or two.
Standard = Onehand overhead (+0)1hOverhead = +0Left-to-right = +0Right-to-left = +19Thrust = +612hOverhead = +15Left-to-right = +17Right-to-left = +13Thrust = +802h PolearmsOverhead = -15Left-to-right = -7Right-to-left = -2Thrust = +191h PolearmsThrust = +50*DISCLAIMER*This test was done against a dummy, with modified weapon lenghts. Margin of error is probably around +/-3. For your information, testing this with no information about the reaches took a lot of time. If you want more accurate results you'll have to do it by yourself.
An acronym being spouted in Battle(not directly at me): "dsl".I decided to look it up on Urban Dictionary and all that taught me was that it stood for "d**k sucking lips". May I assume dsl is somewhat more game related?