Poll

Cavalry (Long) Mace?

Yes
114 (87.7%)
No
16 (12.3%)

Total Members Voted: 130

Author Topic: Horseman's Mace  (Read 9556 times)

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Offline SkyrayFox

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Re: Horseman's Mace
« Reply #90 on: July 09, 2011, 06:42:18 pm »
0
The model looks great, textures are a little bit blurry.

 I would love to see cavalry mace added added next patch, might want to use something else instead of Arabian Cavalry Sword all the time.

Offline gazda

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Re: Horseman's Mace
« Reply #91 on: July 09, 2011, 06:54:46 pm »
0
nice model and textures, cav really needs this
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Offline Huey Newton

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Re: Horseman's Mace
« Reply #92 on: July 15, 2011, 08:42:07 am »
+1
hey so I know the devs are busy working on strat  :lol:

I would just like to know if this is being considered to be tested for balance etc.
Possibly for a release next patch?

from what I can tell model and texture are done and the only thing left to do is to argue over stats I supposed.
Anyways any update from devs would be wonderful.

Offline Glyph

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Re: Horseman's Mace
« Reply #93 on: July 15, 2011, 09:11:30 am »
0
if it can't be longer then 80, it should be like 95 speed and 29b
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Offline Skurcey

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Re: Horseman's Mace
« Reply #94 on: July 15, 2011, 11:37:18 am »
0
here your are, friends
http://www.2shared.com/file/0ewWY2xS/cavMace.html

you ll need to add it manualy though (morgh s tool)
copy native mod, put the .dds in texture and the .brf in ressource
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Offline Kophka

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Re: Horseman's Mace
« Reply #95 on: September 06, 2011, 02:05:31 am »
+3
We still need one of these. Remember that the head doesn't have to be huge, it's not a fantasy morning star.  A small ,rounded, hollow head would be fine.
Notice how these heads are small, but they got the job done back in the day.

(click to show/hide)

(click to show/hide)

90cm in length, but it doesn't mention weight. I can't imagine it would be heavier than the one handed warhammer though. It reduces the mass of metal on top, but lengthens the shaft.

People have been asking for this since the inception of cRPG, can I add a "pretty please"?  :mrgreen:
« Last Edit: September 06, 2011, 02:21:59 am by Kophka »

Offline Digglez

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Re: Horseman's Mace
« Reply #96 on: September 06, 2011, 07:02:44 am »
0
very cool pics

Offline Jarlek

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Re: Horseman's Mace
« Reply #97 on: September 12, 2011, 02:54:53 pm »
0
I wouldn't mind a long mace for horsemen :D Although to balance it, it would probably be a very slow one (and expensive). Currently the slowest 1h is 95 speed, so maybe 92/90?
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Offline gazda

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Re: Horseman's Mace
« Reply #98 on: September 12, 2011, 07:43:47 pm »
+1
lenght 100 - lenght of a scimitar, little lower then cavalry swords (arab cav, knightly arming etc)
speed: 93 - very slow, but it wouldn't need to be fast, since it deals a blunt damage which is way better then cut
damage - 29 blunt - lower then warhammer higher then winged mace
cost - around 9k make it one of the expansive weps

with this stats i think it wouldnt be op
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Offline DanZu

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Re: Horseman's Mace
« Reply #99 on: September 19, 2011, 02:34:35 am »
+2


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« Last Edit: September 19, 2011, 11:40:09 pm by DanZu »

Offline Kophka

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Re: Horseman's Mace
« Reply #100 on: September 20, 2011, 05:51:44 pm »
0
lenght 100 - lenght of a scimitar, little lower then cavalry swords (arab cav, knightly arming etc)
speed: 93 - very slow, but it wouldn't need to be fast, since it deals a blunt damage which is way better then cut
damage - 29 blunt - lower then warhammer higher then winged mace
cost - around 9k make it one of the expansive weps

with this stats i think it wouldnt be op

I think this would be good :

90 length
95 speed
29 blunt
~9k gold.