Author Topic: Shielder (offensive)  (Read 37737 times)

0 Members and 2 Guests are viewing this topic.

Offline rustyspoon

  • Marshall
  • ********
  • Renown: 794
  • Infamy: 164
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Rustyspoon, Sir_Rusty_Of_Spoon, Rusty_the_Spoonarian
Re: Shielder (offensive)
« Reply #135 on: July 15, 2012, 06:18:14 pm »
0
The problem with Str on a shielder is sometimes they are too slow,  and it is easy to see which direction they will swing in making it easier to parry than a 2h swing.   I used more agi for mine so it could out swing most attacks as long as the footing is correct.

I agree here. I've always thought balanced builds were best with shielders. Though 24/15 and 12/24 can be incredibly viable depending on the gear you use. Still, anything less than 6 athletics makes me weep.
visitors can't see pics , please register or login

Offline Ronin

  • Marshall
  • ********
  • Renown: 859
  • Infamy: 198
  • cRPG Player
    • View Profile
Re: Shielder (offensive)
« Reply #136 on: July 17, 2012, 12:41:55 pm »
0
Well I never think that a balanced build is something like 18/18 because the amount of Agility and Strength are equal, similiar to the thinking 18=18. I think every class has it's own balance place. For example: you can not say that a 18/18 is the most balanced build for a horse archer. A horse archer definitely needs more riding than that. For me, the most balanced HA build is 15/24 which gives you enough shooting power, manueverability, speed and accuracy.

For me, I think 21/15 is the most balanced shielder build. Anything that has more AGI or STR are specialists in my opinion. I think the word fitting best here would be the "equilibrium" to define what a balanced build is. Just my opinion on the matter.

Not replying to you rusty, you didn't say something different than what I say. Just generally speaking :)
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline Mlekce

  • Earl
  • ******
  • Renown: 454
  • Infamy: 367
  • cRPG Player
  • Remove kebab
    • View Profile
  • Faction: Vanguard, ex Byzantium
  • Game nicks: Mlekce, Sergius
  • IRC nick: Mlekce
Re: Shielder (offensive)
« Reply #137 on: August 02, 2012, 12:51:39 am »
0
well ur advice to have gear under 10 weight is total crap. I am getting killed with on hit and i have 7 if. -.-

Offline zagibu

  • cRPG President
  • King
  • **********
  • Renown: 1436
  • Infamy: 228
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Shielder (offensive)
« Reply #138 on: August 02, 2012, 12:52:39 am »
0
Why do you get hit when you have a shield? Do you know about rightclick?
visitors can't see pics , please register or login
 Why am I beswung by sharpe and pointed utensyls?

Offline Toodles

  • Knight
  • ***
  • Renown: 76
  • Infamy: 4
  • cRPG Player
  • DON'T CHASE CAV
    • View Profile
  • Game nicks: Merc_Bjorn
Re: Shielder (offensive)
« Reply #139 on: August 02, 2012, 01:08:23 am »
0
I'm currently a 24/15 shielder with 8 power strike, 5 iron flesh, 5 shield, 5 athletics, 0 weapon master totalling about 30 weight - it's a perfectly viable build providing one's footwork is good and one knows when & whom to engage, will one shot most light to medium armour users with speed bonus, drop heavier foes in three to four hits with a 34 cut weapon.

Not great for chasing archers but excellent for soloing mobs.

Offline Mlekce

  • Earl
  • ******
  • Renown: 454
  • Infamy: 367
  • cRPG Player
  • Remove kebab
    • View Profile
  • Faction: Vanguard, ex Byzantium
  • Game nicks: Mlekce, Sergius
  • IRC nick: Mlekce
Re: Shielder (offensive)
« Reply #140 on: August 02, 2012, 01:22:21 am »
0
Why do you get hit when you have a shield? Do you know about rightclick?

well i never get in situations like 1vs1 i always get to situations like 2vs 20 or 1 vs 3 archers,so i will always get hit once or get one arrow in body.
This doesnt work,but with my lordly medium set,i am slow,but i am patient.
Yeah,hit me in shield 10 times,wound me 3 times,but i only need one hit to bring you down. That is my rocky playstyle.

Offline MrNevino1

  • Noble
  • **
  • Renown: 21
  • Infamy: 10
  • cRPG Player
    • View Profile
  • Game nicks: Nevino
Re: Shielder (offensive)
« Reply #141 on: August 09, 2012, 06:04:54 pm »
0
well i never get in situations like 1vs1 i always get to situations like 2vs 20 or 1 vs 3 archers,so i will always get hit once or get one arrow in body.
This doesnt work,but with my lordly medium set,i am slow,but i am patient.
Yeah,hit me in shield 10 times,wound me 3 times,but i only need one hit to bring you down. That is my rocky playstyle.

so you go the more tank kind of style?


I myself am doing 21-15 I find that with 6-7ps you still kill enemies fairly quickly, and honestly to me the scimmys are overrated because my Italian sword is just as fast as the elite scimmy but still gives the range and dmg I want plus it has a stab which to me is a good way to finish off enemies

Offline Toodles

  • Knight
  • ***
  • Renown: 76
  • Infamy: 4
  • cRPG Player
  • DON'T CHASE CAV
    • View Profile
  • Game nicks: Merc_Bjorn
Re: Shielder (offensive)
« Reply #142 on: August 09, 2012, 07:25:21 pm »
0
so you go the more tank kind of style?


I myself am doing 21-15 I find that with 6-7ps you still kill enemies fairly quickly, and honestly to me the scimmys are overrated because my Italian sword is just as fast as the elite scimmy but still gives the range and dmg I want plus it has a stab which to me is a good way to finish off enemies

It's not the stats that make the scimitar good, it's the model. It really wouldn't be worth much if its visible model had ANYTHING to do with its hitboxes. I honestly don't understand what it's still doing in this game.

Offline MrNevino1

  • Noble
  • **
  • Renown: 21
  • Infamy: 10
  • cRPG Player
    • View Profile
  • Game nicks: Nevino
Re: Shielder (offensive)
« Reply #143 on: August 10, 2012, 02:01:20 am »
0
It's not the stats that make the scimitar good, it's the model. It really wouldn't be worth much if its visible model had ANYTHING to do with its hitboxes. I honestly don't understand what it's still doing in this game.

Yeah when I do use a scimmy it confuses ppl because they think they are out range but then that curved tip hits them


also I find when I have 5 athletics and where tunic over mail and using huscarl shield I still move ridiculously fast

Offline EyeBeat

  • Earl
  • ******
  • Renown: 432
  • Infamy: 175
  • cRPG Player A Gentleman and a Scholar
  • 20th BEST PLAYER IN HOSPITALLER
    • View Profile
  • Faction: Hospitaller
  • Game nicks: EyeBeat_The_Wanderer
  • IRC nick: EyeBeat
Re: Shielder (offensive)
« Reply #144 on: August 15, 2012, 02:54:04 pm »
0
visitors can't see pics , please register or login


It is working out pretty good so far.  Though I have no idea what to do next.
visitors can't see pics , please register or login

Being a smallish community doesn't entitle you to act more like a dick than other communities.

Offline zagibu

  • cRPG President
  • King
  • **********
  • Renown: 1436
  • Infamy: 228
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Shielder (offensive)
« Reply #145 on: August 15, 2012, 08:06:55 pm »
0
Well, I don't think you can do anything else than either wait for level 34 and put 3 SP into riding, or put one into PT now.
visitors can't see pics , please register or login
 Why am I beswung by sharpe and pointed utensyls?

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: Shielder (offensive)
« Reply #146 on: August 15, 2012, 08:11:50 pm »
0
Only thing left is to put points into riding. If you put points into PT, you still won't be able to get much wpf just from increasing your level.

Offline EyeBeat

  • Earl
  • ******
  • Renown: 432
  • Infamy: 175
  • cRPG Player A Gentleman and a Scholar
  • 20th BEST PLAYER IN HOSPITALLER
    • View Profile
  • Faction: Hospitaller
  • Game nicks: EyeBeat_The_Wanderer
  • IRC nick: EyeBeat
Re: Shielder (offensive)
« Reply #147 on: August 15, 2012, 10:58:13 pm »
0
Only thing left is to put points into riding. If you put points into PT, you still won't be able to get much wpf just from increasing your level.

Yeah but do I really want to stoop down to easy mode?
visitors can't see pics , please register or login

Being a smallish community doesn't entitle you to act more like a dick than other communities.

Offline TurmoilTom

  • King
  • **********
  • Renown: 1089
  • Infamy: 166
  • cRPG Player
  • Doesn't really play that much anymore
    • View Profile
  • Faction: KUTT
Re: Shielder (offensive)
« Reply #148 on: August 15, 2012, 11:06:58 pm »
+1
Yeah but do I really want to stoop down to easy mode?

Having points in riding doesn't mean you have to ride a horse all the time. Stray horse roaming the map? Hop on it and give it to a more experienced cavalry player. Being able to scavange stray horses is pretty useful for Strategus battles, too.

Offline rustyspoon

  • Marshall
  • ********
  • Renown: 794
  • Infamy: 164
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Rustyspoon, Sir_Rusty_Of_Spoon, Rusty_the_Spoonarian
Re: Shielder (offensive)
« Reply #149 on: August 15, 2012, 11:47:32 pm »
+2
Yeah but do I really want to stoop down to easy mode?

Also, calling a stray horse so that it will run over the person you are fighting is always hilarious.
visitors can't see pics , please register or login