Alright guys, our new project is about to be announced in public.
We've been busting our balls to get this ready, two years of hard work, still going strong. I _think_ we have something really cool here, a new setting, new gameplay mechanics, and a lot of trollishness as usual. It is in many ways a survival game, so not everyone may be into that, but a strong focus is obviously melee combat, clan warfare, economy and other things we learned from cRPG/strategus.
We're now publishing ourselves, which is so much better than the situation was with OKAM. We get to make all decisions with trailers, release dates, direction, and things are going quite differently.
We hope that some of you will like it, we've been trying to avoid mistakes of our past, get better, and do something cool. If you want to hate that's cool as well, but know that it will make me cry myself to sleep at night.