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do something about ranged while crpg is alive
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ranged is killing crpg again
nerf ranged
buff melee
make smoke bombs work
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Topic: do something about ranged while crpg is alive (Read 11068 times)
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Larvae
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Renown: 233
Infamy: 33
Faction: Barabe
Game nicks: Barabe_Larvae
Re: do something about ranged while crpg is alive
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Reply #60 on:
October 15, 2018, 09:33:17 pm »
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Ah, then it's awesome. They need to fix description then, on website it still tells u 8% or so per skill point in shieldskill
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- Through actions,a man becomes a hero. - Through death,a hero becomes a legend. - Through time,a legend becomes a myth. - And by learning from the myth,a man takes action -
Battlepriest
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hi how are you doing
Faction: hesse
Game nicks: hesse_judie, skot_judas
IRC nick: sweet potato
Re: do something about ranged while crpg is alive
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Reply #61 on:
October 16, 2018, 08:49:29 am »
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i'm pretty sure the only use for smoke bombs right now is to make a half-assed attempt to lag someone with a potato tier computer.
be better if they actually spawned a big temporary cloud that obscures vision and possibly decreases ranged damage taken in a radius instead of shooting steam in 2 directions then dissipating after a couple seconds. y'know like a
real
smoke bomb.
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Last Edit: October 16, 2018, 09:00:16 am by Battlepriest
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do something about ranged while crpg is alive