Yeah, very much the same here. The only cool thing is the "realistic" knockdown animation if you get hit by a horse. Speaking of which, everything they've shown for horses just makes them seem even more OP than they were in native warband. Crazy lancing angles return, but this time with overhead as well as regular stabs on horseback. And horses appear to all have the maneuverability of an arabian warhorse with 10 riding from what I've seen so far. One video also showed a cheesy scenario where a guy swung a massive 2h weapon and hit multiple enemies at once, imagine if that applies to horses as well? Honestly, native seems like it's gonna be one hell of a shitshow and leave it up to the mods to rebalance everything. Problem with that is it'll just fracture the community if there are several multiplayer balance mods that come out. In mod A you've got better polearms, but ranged is too strong, mod B has OP 2h, but 1h and throwing is too weak, etc...