Author Topic: Add class limiters to NA1  (Read 2954 times)

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Offline Asheram

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Re: Add class limiters to NA1
« Reply #15 on: May 09, 2018, 12:15:11 am »
0
nice

Now do me
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You didn't happen to play a character in that AMC show The Terror by any chance?
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« Last Edit: May 09, 2018, 02:20:19 am by Asheram »
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Offline Kadeth

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Re: Add class limiters to NA1
« Reply #16 on: May 09, 2018, 01:11:10 am »
+1
Nice stache bro.

Jeeze you and Sandy with your long hair. Someone might almost think you guys are
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looks like a buzzcut compared to sandy's
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Offline Leshma

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Re: Add class limiters to NA1
« Reply #17 on: May 09, 2018, 01:54:16 am »
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nice

Now do me
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Do people ever say that you remind them of Nicolas Cage or that's just me?

Offline Phoenix

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Re: Add class limiters to NA1
« Reply #18 on: May 09, 2018, 03:34:48 am »
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LOL
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Offline Larvae

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Re: Add class limiters to NA1
« Reply #19 on: May 09, 2018, 06:05:47 am »
-2
So it starts,ranged cancer arrived in Na,soon u will have even more ranged to counter the ranged and so on^^

Dead Na1 incoming soon.
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Offline bensai

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Re: Add class limiters to NA1
« Reply #20 on: May 09, 2018, 08:08:31 am »
+1
So it starts,ranged cancer arrived in Na,soon u will have even more ranged to counter the ranged and so on^^

Dead Na1 incoming soon.

weve had ranged cancer for a long time long long time a suggestion about adding class limiters is a very ancient suggestion
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Offline Casul

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Re: Add class limiters to NA1
« Reply #21 on: May 09, 2018, 10:06:38 am »
+1
ok so if your main is cav and you want to join NA1 and it doesnt let you you will most likely alt f4 because the game already makes you rage before it even started.

Even worse than as it is
Maybe if Coronoa virus gets rid of 50 percent or more of the world population we can do without a pope and religion.

Offline Larvae

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Re: Add class limiters to NA1
« Reply #22 on: May 09, 2018, 01:36:39 pm »
0
But still better to have some players,then none^^
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Offline Nightingale

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Re: Add class limiters to NA1
« Reply #23 on: May 09, 2018, 03:24:40 pm »
+1
The amount of archers, xbows and throwers plaguing the server right now is fucking despicable, it's as bad as EU1 was in the weeks before it died. Why can't we introduce something like a class limiter to prevent this? I know NW runs them for things like cav and artillery, would it be so hard to add something like a team cap of 10% on people with proficiencies in either of the 3 categories? It would go a long way in saving the mod as the population peaked last weak and is steadily going down as far as I can see.

no
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Offline Deus Immortalis

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Re: Add class limiters to NA1
« Reply #24 on: May 09, 2018, 03:43:19 pm »
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No

If EU didn't get one, NA doesn't deserve it either.
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Offline CrazyCracka420

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Re: Add class limiters to NA1
« Reply #25 on: May 09, 2018, 07:46:57 pm »
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nice

Now do me
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\
gonna have to buy me a drink at least, or pay me some money...not gay for free.

Problem isn't the amount of ranged, it's shitty team balance.  Honestly no team balance would be better than what we have now (just make it like native where you can switch to the other team if there's odd # of people, but you can't have more on one team than the other). 

If you have relatively equal number of classes on each side it would be better than having all ranged on one side. Having "fair" teams is way better than banner balance.  The imbalance of the "auto balance" system has been a major issue in this game for a long time.
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Offline Tristan_of_Erzoth

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Re: Add class limiters to NA1
« Reply #26 on: May 09, 2018, 08:01:04 pm »
+4
Class limiter doesnt work with cRPG. Would rather find good ways to make archery and throwing less gay. Nerf 1h block nudge so it cant launch people 50 miles away so they can take free shots at you for example. Throwing idk yet lol. What y'all think
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Offline Asheram

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Re: Add class limiters to NA1
« Reply #27 on: May 09, 2018, 08:15:20 pm »
+2
The way to deal with all ranged is to add a mage class that can open a portal that the projectiles enter and open another one behind the one who shot/threw them so it hits them in the back of their heads.
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Offline Grytviken

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Re: Add class limiters to NA1
« Reply #28 on: May 09, 2018, 08:18:55 pm »
+2
Just force 50/50 range team balance. Also NA has alot of honorable range players who put their range weapons away and melee when they see the pop gets too low. Thank you honorable range players.

Offline Leesin

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Re: Add class limiters to NA1
« Reply #29 on: May 09, 2018, 10:09:18 pm »
+1
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aayyyyy lamayonaisse

Hahahaha, is it that the "Gang raped by 3 black men in a bush" hairstyle, gay as fuck, never seen someone tryhard so much with a hairstyle, bet his Dad cries inside when he sees that shit