Smash Bros Brawl is the only fighting game I've played more than a few hours. Honestly whenever I hear people talking about more classical fighting games with combos that are difficult to pull of because the button presses are tightly timed, I just don't get the appeal. It feels like these games have deliberately shitty controls just to make "difficult" to play without making it more interesting. In Smash it's pretty easy to make your character execute the actions that you want, but it's very difficult to know what is the best thing to do and to react appropriately to your opponent. There's a reason I find Warband's combat to be so good: you're fighting your opponent, not the game.