Author Topic: Street Fighter V  (Read 6640 times)

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Offline IR_Kuoin

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Re: Street Fighter V
« Reply #45 on: March 09, 2016, 05:17:54 pm »
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Yeah add to favorites is the only way to "add" someone. tbh they should have made their own overlay like GFWL. That would have worked perfectly with the crossplay, and given us the chance to get hatemail.
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Offline Daunt_Flockula

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Re: Street Fighter V
« Reply #46 on: March 09, 2016, 07:43:28 pm »
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By the way, both of you bastards seem to have packed up quite high levels of LP. I feel like I might get my ass handed to me if I fight you. But that won't prevent me from trying :mrgreen:

Offline Vibe

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Re: Street Fighter V
« Reply #47 on: March 10, 2016, 08:49:34 am »
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By the way, both of you bastards seem to have packed up quite high levels of LP. I feel like I might get my ass handed to me if I fight you. But that won't prevent me from trying :mrgreen:

What LP are you at? I could give you some newbie tips to help you reach out of that, because you might think it takes much but really it doesn't. I think I could be even higher if there werent so many laggers, or if I could actually stick to a single character :D

Started with Rashid, didn't like him that much, switched to Karin, liked her but she's extremely technical and it's very hard to execute the advanced stuff with her. Then I tried Bison, damn what a strong character (his V trigger is fucking insane) and I did fine with him (my first charge character) in training but holy crap I couldn't do a single combo in online, it takes a bit more awareness and knowledge on how to charge during all that fighting, so I just deduced he's not newbie friendly and I dropped him.
Next target is Laura :D
« Last Edit: March 10, 2016, 08:57:50 am by Vibe »

Offline Daunt_Flockula

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Re: Street Fighter V
« Reply #48 on: March 10, 2016, 11:49:30 am »
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I am currently at 584 or something. I main only Vega. The main reason why I haven't been able to go beyond that is I can't find matches most of the time. Usually I wait and wait and wait until I get another Ryu scrub 20-30 minutes later. Also, I haven't really played much since I got the game. For instance, I was away for the whole last week.

By the way, I hate seeing so goddamn many Ryu scrubs. But it is also immensely fun when I mop the floor with a Super Bronze Ryu, who probably thought he was invincible.
I don't understand why all of these idiots go for the obvious and unoriginal choice. I mean I get thrilled when I see a contender using, let's say, Dhalsim or Bison or any other char than the awful Ryu. Hopefully we will see more variety once the other characters see the daylight.

Offline Vibe

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Re: Street Fighter V
« Reply #49 on: March 10, 2016, 01:00:06 pm »
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I am currently at 584 or something. I main only Vega. The main reason why I haven't been able to go beyond that is I can't find matches most of the time. Usually I wait and wait and wait until I get another Ryu scrub 20-30 minutes later. Also, I haven't really played much since I got the game. For instance, I was away for the whole last week.

By the way, I hate seeing so goddamn many Ryu scrubs. But it is also immensely fun when I mop the floor with a Super Bronze Ryu, who probably thought he was invincible.
I don't understand why all of these idiots go for the obvious and unoriginal choice. I mean I get thrilled when I see a contender using, let's say, Dhalsim or Bison or any other char than the awful Ryu. Hopefully we will see more variety once the other characters see the daylight.

Well Ryu is the easiest and strong and thus advised for newbies, it's obvious why they go for it. Tbh getting out of 500 is mostly just being better at normals, using anti-air and blocking all the overheads/crossups and other shit. You don't even need to know a single combo.
Don't mindlessly mash, it might help you here but it will hurt you in the long run. Take it slow, so many players in this bracket just straight on rush with all their fancy specials and everything not thinking about the consequences. If you ever check a super high LP game it's actually pretty slow compared to our shit bracket.
People <1000 LP also jump a fuckton, so really just look up which are Vegas anti-air options (cr.HP, st. HK, air throw) and then train your reactions to use those moves when the enemy jumps. Don't let niggaz jump thinking it's a safe thing to do, because it isn't, it needs to be fucking punished. Same goes for you though, don't overkill on the jump - people usually advice newbies to not jump attack as it's a bad habit, and it's true. But you should still try it from time to time and identify if the enemy is capable of anti-airing you reliably. If he is, then don't jump at all and use ground attacks to win the fight.

Same goes for people who spam special moves aka Ryu shoryukens etc. - it is a really common occurence below 1k LP and a sign of a bad player. New player might be overwhelmed by this and think 'wow fucking lame ryu just spamming shoryukens wat do', but thats what Crush Counters are for, and they're excellent at what they do - punishing whiffed/blocked special moves. Imagine a case of you knocking down a Ryu, now walk up to him and make it look like you're about to hit him - this will usually trigger their 'oh shit I need to wake up with Shoryuken!' and then when they do it and you're prepared for it and block it, it's a free crush counter.

As for the combos themselves: drill them out in training. Start slow, it won't combo but you'll learn to cleanly execute the moves in order that you need to. Then proceed to fasten it up to the point that it starts comboing. Most combos are just muscle memory, basically.

But honestly the best advice I can give you is: just play online, you'll get better with time. Spending hours upon hours learning shit in training mode is not worth it anymore in SFV (it was in SFIV since combos were much harder to execute), because you won't be able to use that in practice if you have no real combat experience. Don't look at the points, don't look at if you've won or not, look at how you can learn from the fights you're having. Identify why you lost then go into next match with your mind set on preventing the problem you had in the last fight. For example if you're getting hit by crossups (that was/still is my problem), make sure you put extra focus on trying to block in the right direction in the next fight when the enemy crosses you up.

Btw, as for your online matches, do you have the SFV ports open on your router? This might cause you to not get matches. Also, there's very few people playing casual really, so just play ranked and don't care about the points.
« Last Edit: March 10, 2016, 01:06:22 pm by Vibe »

Offline Daunt_Flockula

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Re: Street Fighter V
« Reply #50 on: March 10, 2016, 01:54:13 pm »
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Well I am not really a newbie overall. I have a well-established history with every SF title so far. It is just that I have yet to get used to the this new combo+punishment system that was presented in SF4 and got improved in SF5. My heart still beats with 3rd Strike and all the versatility it offered. Advice appreciated nevertheless :D

Offline Vibe

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Re: Street Fighter V
« Reply #51 on: March 10, 2016, 02:01:39 pm »
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Well I am not really a newbie overall. I have a well-established history with every SF title so far. It is just that I have yet to get used to the this new combo+punishment system that was presented in SF4 and got improved in SF5. My heart still beats with 3rd Strike and all the versatility it offered. Advice appreciated nevertheless :D

Ah ok, didn't know you had background. The advice helped me since SFV is pretty much my first FG :p

Offline Daunt_Flockula

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Re: Street Fighter V
« Reply #52 on: March 10, 2016, 02:06:45 pm »
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Ah ok, didn't know you had background. The advice helped me since SFV is pretty much my first FG :p

Huge kudoz to you then. This is practically your first fighting game and you have already advanced enough to pile up so much LP. And you did it with such a difficult to master char as Bison (I suppose, as it was the char displayed on your profile) instead of picking the scrub char like everyone else.

Offline IR_Kuoin

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Re: Street Fighter V
« Reply #53 on: March 10, 2016, 02:24:40 pm »
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Funny thing, Bisons best bnb doesn't even involve charge moves :P

Keeping charge in a match is a habit thing though, so for me it's very easy since I almost only played charge in 4.
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Offline Vibe

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Re: Street Fighter V
« Reply #54 on: March 10, 2016, 02:43:05 pm »
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Huge kudoz to you then. This is practically your first fighting game and you have already advanced enough to pile up so much LP. And you did it with such a difficult to master char as Bison (I suppose, as it was the char displayed on your profile) instead of picking the scrub char like everyone else.

It was with Karin actually, I just have Bison atm because I thought I was going to main it :)

Funny thing, Bisons best bnb doesn't even involve charge moves :P

Keeping charge in a match is a habit thing though, so for me it's very easy since I almost only played charge in 4.

Yeah it takes time getting used to, for sure. It's kind of like playing a different game doing charge moves in actual combat. And I'm only used to playing 'standard' move chars. Currently I have no will to train myself to play a charge char AND learn the basics of FGs/SFV at the same time, so I decided to drop him.
« Last Edit: March 10, 2016, 02:47:35 pm by Vibe »

Offline IR_Kuoin

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Re: Street Fighter V
« Reply #56 on: March 10, 2016, 06:17:08 pm »
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Still no word about changing regions. I accidentally selected some weird flag that I don't even recognize. I even suspect that it is causing me to receive so little matches. Bit by bit I am beginning to hate Capcom. So many people are suffering from this issue and Capcom doesn't even seem to have the slightest idea about how they could possibly fix it.

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Re: Street Fighter V
« Reply #57 on: March 18, 2016, 12:20:43 pm »
+1
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Offline Daunt_Flockula

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Re: Street Fighter V
« Reply #58 on: March 18, 2016, 01:51:55 pm »
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Fukkit. I thought that was a character announcement. Q was one of my favorites in 3rd Strike. Thinking about it though, it was so very satisfying to learn and play with any character in 3rd Strike. Try as I might, my mind and heart are stuck with that game. No other sequel ever felt the same. I wish they just polished the damn thing with updated graphics and gave us that experience. Obviously they won't ever make such a flexible and enjoyable game again.

Offline Vibe

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Re: Street Fighter V
« Reply #59 on: March 18, 2016, 02:27:31 pm »
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I think SFV can be good if they fix up the matchmaking, one-sided rollbacks and seriously cut on the loading/intermediary screens.