Author Topic: Your wishlist for melee (weapons 'nd armor)  (Read 15367 times)

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Offline Mancom37

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Your wishlist for melee (weapons 'nd armor)
« on: February 10, 2016, 04:15:16 am »
-13
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Offline Gurgumul

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #1 on: February 10, 2016, 04:39:43 am »
+5
cRPG is currently all about ranged combat, so might as well step it up a bit.
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Offline Rico

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #2 on: February 10, 2016, 06:35:38 am »
+2
cRPG is currently all about ranged combat, so might as well step it up a bit.
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^rate of fire bottleneck, i recommend:

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Offline Drunken_sailor

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #3 on: February 10, 2016, 07:02:31 am »
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^rate of fire bottleneck, i recommend:

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Offline Hellsing

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #4 on: February 10, 2016, 10:46:22 am »
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Offline Gravoth_iii

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #5 on: February 10, 2016, 01:10:32 pm »
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^rate of fire bottleneck, i recommend:

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Offline Krave

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #6 on: February 10, 2016, 01:15:22 pm »
+2
I'm waiting till some kuyak 2h hero notice this game will be set in XIII century. That basiacally means no 2h swords, first proper longswords appeared around second half of XIII century. So be prepared for not much more than Oakeshott type XIIa and XIIIa swords.

I would love to have lance with pennon ( I think that's how it is called, heraldic banner )
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Offline Golem

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #7 on: February 10, 2016, 02:25:55 pm »
+2
I'm waiting till some kuyak 2h hero notice this game will be set in XIII century. That basiacally means no 2h swords, first proper longswords appeared around second half of XIII century. So be prepared for not much more than Oakeshott type XIIa and XIIIa swords.
Since there will be crafting in the game, I can imagine we can customize some swords to be basically zweihander in length. I wish.

Otherwise, I hope to see atlatl and some primitive weapons, like warclubs, goblin darts and weapons carved from antlers and such.
« Last Edit: February 10, 2016, 02:31:17 pm by Golem »
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Offline Krave

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #8 on: February 10, 2016, 02:31:49 pm »
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It would somewhat kill realism, but I guess danish/german gs like lenght should be obtainable, as such swords existed back then ( rarity ).
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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #9 on: February 10, 2016, 04:32:09 pm »
+3
My one wish would be to remove all ranged and all cav from the game and make it what the title is! Melee!

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Offline Golem

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #10 on: February 10, 2016, 04:58:33 pm »
0
It's still the best name, imo. Anything else will probably sound pius.
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Offline MacX85

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #11 on: February 10, 2016, 05:44:03 pm »
+1
My one wish would be to remove all ranged and all cav from the game and make it what the title is! Melee!

sure... let's make the game lamer on purpose

Offline autobus

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #12 on: February 10, 2016, 11:06:59 pm »
+10
I'm waiting till some kuyak 2h hero notice this game will be set in XIII century. That basiacally means no 2h swords, first proper longswords appeared around second half of XIII century. So be prepared for not much more than Oakeshott type XIIa and XIIIa swords.
Very true. I sometimes allow myself some wiggle room when it comes to weapon design but generally we're very strict with our setting/timeframe.
No handgonnes, zweihanders and AKs.


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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #13 on: February 11, 2016, 12:16:25 am »
0

Offline Tomas_Miles_again

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Re: Your wishlist for melee (weapons 'nd armor)
« Reply #14 on: February 11, 2016, 12:30:57 am »
0
Assegai, iklwa, hair-crested helmets, helmets with T shaped face slits, quarter-staff, cool cloak outfits, wearable storage.