Author Topic: Dev Blog #2 What is Melee?  (Read 32569 times)

0 Members and 1 Guest are viewing this topic.

Offline Beauchamp

  • Earl
  • ******
  • Renown: 427
  • Infamy: 79
  • cRPG Player Sir White Pawn
    • View Profile
    • Personal portfolio
Re: Dev Blog #2 What is Melee?
« Reply #75 on: November 25, 2015, 04:48:27 pm »
0
family members are NPCs? my brother is lets say an NPC miner so i set him to work in one cave and dig ore for me? he will be there in real time? digging in the day, sleeping in the night in my house?

the best game i've ever played was ultima online on a small rp shard with unique rules and you could "buy npc people" to do stuff for you (at that time only to sell in a shop). But I can imagine they could do many more things (sell, mine, do blacksmithing, alchemy, collect plants, beg, steal, farm, breed horses...) It would be cool and feel alive, those all npcs would be "real" people, they'd belong to somebody and would be making things that are making sense.

and rich people could have more npc, while stupid fighters/soldiers would be alone and horseless.
OOODDIIINVALHALLAAAAAAA on the 20th of April 2011: What I know is that... heh, eh ja how can I explain? ...deh feeling to believe in Odin is right, dat is what I say, ja?!

Offline Vovka

  • King
  • **********
  • Renown: 1174
  • Infamy: 240
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Druzhina
  • Game nicks: Druzhina_Vovka
  • IRC nick: Vovka
Re: Dev Blog #2 What is Melee?
« Reply #76 on: November 25, 2015, 05:26:38 pm »
0
family members are NPCs? my brother is lets say an NPC miner so i set him to work in one cave and dig ore for me? he will be there in real time? digging in the day, sleeping in the night in my house?

the best game i've ever played was ultima online on a small rp shard with unique rules and you could "buy npc people" to do stuff for you (at that time only to sell in a shop). But I can imagine they could do many more things (sell, mine, do blacksmithing, alchemy, collect plants, beg, steal, farm, breed horses...) It would be cool and feel alive, those all npcs would be "real" people, they'd belong to somebody and would be making things that are making sense.

and rich people could have more npc, while stupid fighters/soldiers would be alone and horseless.
it was also possible buy npc guards
visitors can't see pics , please register or login

Offline Spartacus

  • Baron
  • ****
  • Renown: 127
  • Infamy: 9
  • cRPG Player Sir Black Knight
    • View Profile
Re: Dev Blog #2 What is Melee?
« Reply #77 on: November 25, 2015, 05:41:17 pm »
0
Is there a schedule for releasing Dev Blogs?
And if yes: How does it look like?
So thats NA, why do you care about EU? Are you trying to export freedom?

Offline chadz

  • The lazy
  • Supreme Overlord
  • *******
  • Renown: 3188
  • Infamy: 724
  • Sir Black King A Gentleman and a Scholar
    • View Profile
  • Faction: irc://
  • IRC nick: chadz
Re: Dev Blog #2 What is Melee?
« Reply #78 on: November 25, 2015, 05:47:41 pm »
+20
kind of like this:

"chadz, sunday tomorrow, devblog?"
"depends on how hungover I am"

Offline Spartacus

  • Baron
  • ****
  • Renown: 127
  • Infamy: 9
  • cRPG Player Sir Black Knight
    • View Profile
Re: Dev Blog #2 What is Melee?
« Reply #79 on: November 25, 2015, 10:07:06 pm »
0
That sounds fair :D
So thats NA, why do you care about EU? Are you trying to export freedom?

Offline Eskil

  • Knight
  • ***
  • Renown: 25
  • Infamy: 3
  • cRPG Player
    • View Profile
  • Faction: Templar Orden
Re: Dev Blog #2 What is Melee?
« Reply #80 on: November 26, 2015, 12:12:14 pm »
+1
It looks great !!! I look forward to the game!

Offline karasu

  • King
  • **********
  • Renown: 1751
  • Infamy: 316
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
  • D̶͎̳͒́͗͋ẹ͕̲̠̳̄̃͂ͤ͑ͮṃ̮͎̗̦̏̿͊ͤi̥̪̼͕ͦ̀̊̐ȗ̘rͩ͋̅̊gͭ̿̋
    • View Profile
Re: Dev Blog #2 What is Melee?
« Reply #81 on: November 26, 2015, 08:06:53 pm »
+6
kind of like this:

"chadz, sunday tomorrow, devblog?"
"depends on how hungover I am"


Depends on how well they're handling this new development technique.

(click to show/hide)

Offline Son Of Odin

  • King
  • **********
  • Renown: 1856
  • Infamy: 338
  • cRPG Player A Gentleman and a Scholar
  • Sky belongs to Asagods as long as the raven flies.
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Son_Of_Odin
Re: Dev Blog #2 What is Melee?
« Reply #82 on: November 26, 2015, 09:28:13 pm »
+3

Depends on how well they're handling this new development technique.

(click to show/hide)

chadz got funding for developing alcoholism?
visitors can't see pics , please register or login

There is no sight in my third eye

Offline Kalam

  • Duke
  • *******
  • Renown: 697
  • Infamy: 163
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • Never do an enemy a small injury.
    • View Profile
  • Faction: Linebreakers
  • Game nicks: Cavalieres_Midnighter, Dunsparrow
  • IRC nick: Kalam
Re: Dev Blog #2 What is Melee?
« Reply #83 on: November 27, 2015, 04:46:20 pm »
0
Who's the artist behind the concept art in the first post?

Offline Pestdoktor

  • Developer
  • ******
  • Renown: 251
  • Infamy: 9
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Sovereignty of Aegis, Wolves of Fenris, Burg Krems
Re: Dev Blog #2 What is Melee?
« Reply #84 on: November 27, 2015, 04:49:49 pm »
+4
Who's the artist behind the concept art in the first post?

http://wraithdt.deviantart.com/

Offline MacX85

  • Baron
  • ****
  • Renown: 141
  • Infamy: 14
    • View Profile
    • 3D Portfolio
  • Game nicks: Siegbert
Re: Dev Blog #2 What is Melee?
« Reply #85 on: November 27, 2015, 08:52:09 pm »
+1
another question:
is the idea of two distinct kingdoms still a thing? Or will every kind of player groups be created by players only?

also:
since NPCs will play a vital role in wars, is there a way to tell human enemies from NPCs? I guess most people would like to know if the one whose ass they're about to kick is a human being or not.
« Last Edit: November 27, 2015, 09:00:25 pm by MacX85 »

Offline Byrdi

  • Earl
  • ******
  • Renown: 489
  • Infamy: 59
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
    • View Profile
  • Game nicks: Byrdi, Swiss Chocolate, and lots of other alts
  • IRC nick: Byrdi
Re: Dev Blog #2 What is Melee?
« Reply #86 on: November 28, 2015, 12:39:48 am »
+1
since NPCs will play a vital role in wars, is there a way to tell human enemies from NPCs? I guess most people would like to know if the one whose ass they're about to kick is a human being or not.

What makes you think that AI will be on the battlefield? From what I understood the NPCs/soldier tickets are probably supposed to be controlled by players just as it is in Strategus.


Offline MacX85

  • Baron
  • ****
  • Renown: 141
  • Infamy: 14
    • View Profile
    • 3D Portfolio
  • Game nicks: Siegbert
Re: Dev Blog #2 What is Melee?
« Reply #87 on: November 28, 2015, 09:13:06 am »
0
What makes you think that AI will be on the battlefield? From what I understood the NPCs/soldier tickets are probably supposed to be controlled by players just as it is in Strategus.

Well, then I would need clarification on that part. The way I understood it was that your alts/family members are the inhabitants of a city which the lord of the city can control however he likes.

(click to show/hide)

Offline Richyy

  • Earl
  • ******
  • Renown: 436
  • Infamy: 32
  • cRPG Player Sir Black Pawn
  • ¤=[]:::::>
    • View Profile
  • Game nicks: Richy_ / xDan / Rychi
  • IRC nick: Richy
Re: Dev Blog #2 What is Melee?
« Reply #88 on: November 28, 2015, 12:20:44 pm »
0
I dont know if someone already asked it, but, If you die, what happan afterwards?

Offline Salvius

  • Knight
  • ***
  • Renown: 34
  • Infamy: 17
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Salvius, VersatileVeteran (STF)
Re: Dev Blog #2 What is Melee?
« Reply #89 on: November 28, 2015, 01:52:10 pm »
+1
Well, then I would need clarification on that part. The way I understood it was that your alts/family members are the inhabitants of a city which the lord of the city can control however he likes.

I doubt that NPCs will be a part of the battles fought. As I understood it, they (might) wander around the city in times of peace to simulate the local population, comparable to the way they did in Warband singleplayer.
They also give an impression of the amount of troops a local lord could potentially field in a war as they are then converted into respawn tickets that can be used by anyone who wants to participate in the battle.
If this is correct, there might however be a problem with huge battles not actually being huge despite enough NPC-tickets being available due to not enough real players participating...