not sure if server update fixed this, but as of last night testing around 2-3 hrs..worth mentioning in case it gets missed, but probably known issues...
- many of the 2H weapons were using pole animations only unless the item didn't have pole mode. clicking 2nd mode activated the animation to change, but did nothing.
- couldn't spawn svaerdstav, but most of my other items would spawn.
- plated donkey/donkey hit box off. charging people on plated donkey I would see the knockdown about 3-5 ft in front of donkey before hitting them.
- gloves wouldn't spawn in on my characters or would not show on character. red wisby guantlets.
- slot system wasn't registering on equip page. could equip just about anything without warning. don't know if it would spawn in though.
- think one of the staff/quarter staff/iron? was using cut/pierce instead of normal blunt.
- long hafted mace would do *aim down site* rifle animation when left clicking. no swing.
- archer bows blocking melee. dunno if that is a new feature or I've never seen any archer use that, but is kind of cool even though I don't shoot bows
- long maul missing texture
- many pole items could be swung as 1H weapon. off the top of my head ... glaive, long maul were the flavor of then night
- great lance could be thrusted on/off horseback
I also prepared a list of names of people on NA1 that were abusing the bugs last night so the ban hammer can be dropped...
if you feel your name has been included on this list by mistake the please email/pm with an apology stating your guilty along with a $800k processing charge and your name will be taken off this list.
list of patch abusers