Author Topic: Moonshines Road to War  (Read 2432 times)

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Offline Tristan_of_Erzoth

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Re: Moonshines Road to War
« Reply #15 on: June 10, 2015, 08:49:54 pm »
+1
Doom I consider you a pal and ill merc for you when needed but unfortunately I can't decide pacts and alliances by myself. However I would/will ask for anyone to help defend the village tonight
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Offline Doom_Carrot

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Re: Moonshines Road to War
« Reply #16 on: June 10, 2015, 08:58:46 pm »
0
Doom I consider you a pal and ill merc for you when needed but unfortunately I can't decide pacts and alliances by myself. However I would/will ask for anyone to help defend the village tonight
Yeah, I get that. And thanks, I'm surprised people are joing the battle considering the time lol.
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Offline Bryggan

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Re: Moonshines Road to War
« Reply #17 on: June 10, 2015, 09:26:10 pm »
0
While nothing has been passed through the senate, I am sure the HCE will take steps to ensure Palagor's independence. And this will be done without conditions, just our empire doing our bit to prevent smaller factions from being crushed by their more powerful neighbours.

Offline Jona

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Re: Moonshines Road to War
« Reply #18 on: June 10, 2015, 11:07:10 pm »
+3
Oh ehm gee!!! HCE vassal!!!11!!!1!!!! Burn he at the stake!!!!1!!


just our empire doing our bit to prevent smaller factions from being crushed by their more powerful neighbours.

So HCE is committed to always defending the little guy, huh? RIP Berserks.
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Offline mcdeath

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Re: Moonshines Road to War
« Reply #19 on: June 10, 2015, 11:11:41 pm »
+2
So HCE is committed to always defending the little guy, huh? RIP Berserks.

To be fair, the Berserks declared war on HCE (right?) They also ended up defeating themselves when they were gear bugged and had to tk each other wasting about 500 tickets and losing the army they had. I think had they not been gear bugged the would have taken that castle and things would be different right now. Not by much but they would have had a solid castle to hold onto at the very least.
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Offline Jona

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Re: Moonshines Road to War
« Reply #20 on: June 10, 2015, 11:18:28 pm »
+2
Oh yeah, mistakes were definitely made. But after that failed battle HCE did proceed to wipe them off the map by attacking them five times, ensuring any member that crossed their path went to EU. That's some total war-level massacring.
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Offline Doom_Carrot

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Re: Moonshines Road to War
« Reply #21 on: June 10, 2015, 11:19:57 pm »
+1
To be fair, the Berserks declared war on HCE (right?) They also ended up defeating themselves when they were gear bugged and had to tk each other wasting about 500 tickets and losing the army they had. I think had they not been gear bugged the would have taken that castle and things would be different right now. Not by much but they would have had a solid castle to hold onto at the very least.

Yeah I remember that battle it was terrible.

Not a good way to start crpg. Now that I think of it I'm surprised I didn't just leave this mod on day 1  because of that :lol:
It was fun while it lasted.

Offline Dutchydave

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Re: Moonshines Road to War
« Reply #22 on: June 11, 2015, 12:03:50 am »
+1
While nothing has been passed through the senate, I am sure the HCE will take steps to ensure Palagor's independence. And this will be done without conditions, just our empire doing our bit to prevent smaller factions from being crushed by their more powerful neighbours.

Well Bryggan if that is what you really want to achieve then I would suggest giving him a fief in the desert, not a fief that your clan temp owns in the middle of enemy territory. A fief owned  from a failed  war where all HCE managed to do was take LL's weakest 3 villages, in which this one was unarmed.  :rolleyes:

Offline Balikar

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Re: Moonshines Road to War
« Reply #23 on: June 11, 2015, 12:18:09 am »
-1
Yeah I remember that battle it was terrible.

Not a good way to start crpg. Now that I think of it I'm surprised I didn't just leave this mod on day 1  because of that :lol:

Twas the day you decided... 'Can't beat em, might as well join em.' 

Offline Bryggan

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Re: Moonshines Road to War
« Reply #24 on: June 11, 2015, 01:07:08 am »
+1
Which is why it was fair to take their only fief and attack all the wounded parties mid-transit to deliberately send them to EU.

On an unrelated note WHY DOES NOONE PLAY STRATEGUS ERMAGAHD

First, to send a message.  Second, I dunno!!!!

Offline Tristan_of_Erzoth

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Re: Moonshines Road to War
« Reply #25 on: June 11, 2015, 02:48:01 am »
+1
Actually HCE gave Lumetta/gggdog1 gear+silver when they came back. They decided to turn on us and declare total war on us, where Lumetta stated he woulds top at literally nothing to take us out. I feel like in the light of that our moves were totally justifiable.
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Offline mcdeath

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Re: Moonshines Road to War
« Reply #26 on: June 11, 2015, 02:50:31 am »
+2
Which is why it was fair to take their only fief and attack all the wounded parties mid-transit to deliberately send them to EU.

On an unrelated note WHY DOES NOONE PLAY STRATEGUS ERMAGAHD


For the record the Berserkers had two fiefs at that time.

I also want to make it clear that I'm not defending HCE or condoning their actions. I don't have much of a say in what they do or how they do it. I do voice my opinion quite often and usually irreitate james. I occasionally get banned from their ts as well.

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Offline njames89

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Re: Moonshines Road to War
« Reply #27 on: June 11, 2015, 05:35:14 am »
0
Which is why it was fair to take their only fief and attack all the wounded parties mid-transit to deliberately send them to EU.

On an unrelated note WHY DOES NOONE PLAY STRATEGUS ERMAGAHD

They attacked Albus. If the HCE doesn't show up to defend its members what kind of alliance would it be... As Albus would fight for any other member of HCE so we must fight for him to secure his lands.

The Berserks attacked us, we were perfectly content being trade partners.

Offline Bryggan

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Re: Moonshines Road to War
« Reply #28 on: June 11, 2015, 06:27:22 am »
+1
When I started strat 5, it was just me and Dirk, and we were noobs.  We conquered New Shulus, but fearing our powerful neighbours we offered vassalage to Acre.  And they accepted, and gave us protection, but told us to give New Shulus to Fenris.  We complied, knowing they were much more powerful and naively assuming they would crush us.

The point is we attacked an AI fief, and, perhaps foolishly, gave it up.  But we did not attack Acre, or the Squids, or G-Force when we were looking for a start (tho we did later, and it was great fun).  The point is, you do not attack a big faction and expect to get away with it.  The Berserks did.  And they didn't.

So, while I obviously admire the 'small starters', we do ask you to use your brains.  When you don't have force, use diplomacy.  If you attack a larger enemy, they will kill you.  To not do so is a sign of weakness.

So, until I hear the berserks formally surrender, I guess we will attack them and send them to Europe on sight.  Should they surrender, we won't ask conditions.  We will not ask for payments in silver, or insist they give up lands.  Just a simple end to war.

Offline Jona

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Re: Moonshines Road to War
« Reply #29 on: June 11, 2015, 06:40:35 am »
+2
I saw this on the webpage and though NA strat had died the same gruesome death that EU strat did:

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Then I entered NA3 to see if anything would come of it. When joining it said a strat battle was in progress, and upon my entering the purple text that said "Battle is now starting!" appeared. After a minute or so, the battle ended as all no-shows do. Rumor is that EU strat died cuz it was left in this purgatory state for too long as no-show battles don't seem to auto-resolve anymore (unless someone, even a spectator, joins the server). Do your part, strat-fans, if you see a fight that wil likely be a no-show and got nothing better to do, join NA3 before its too late!
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