Author Topic: Dark Souls 3  (Read 89371 times)

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Offline Gravoth_iii

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Re: Dark Souls 3
« Reply #90 on: March 02, 2016, 05:57:34 pm »
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IMO they're releasing the games too close together.

Dark Souls 2 then endless DLC, Scholar of the First Sin, Bloodbourne, Bloodbourne DLC, now Dark Souls 3 already. You need time between games to generate hype.

Its the last souls game, so i guess they didnt care too much to do that this late.
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Offline Kafein

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Re: Dark Souls 3
« Reply #91 on: March 02, 2016, 07:07:53 pm »
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Dat fgt VaatiVidya posted walkthrough video. Fuck him and everything he stands for.

This, but his voice his nice. And this time it might actually be content he didn't outright steal from someone else.

Offline Banok

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Re: Dark Souls 3
« Reply #92 on: March 02, 2016, 08:11:26 pm »
+3
Im really hyped, but I havent looked up when its coming out or read up stuff. Its better if I just forget about it until its out. ;0

Offline SixThumbs

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Re: Dark Souls 3
« Reply #93 on: March 03, 2016, 01:05:26 pm »
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I was surprisingly hyped for DkS2 and I enjoyed it for the most part until they started tinkering too much with the PVP after release. I had little issue with most 'cheesey' elements and the combat had a nice cadence because weapons did more damage so you played around with your opponent trying to feel them out before committing because the resolution would come a lot quicker.

Then they released the three DLCs in a staggered fashion, the whole season pass affair which I didn't buy into. I bought the first DLC and then luckily waited long enough that SotFS came out, dropped in price and was on par with the last two DLCs when they were released. The SotFS did seem incredibly money grubbing on their part though.

I'm not sure if I'll pick this up or not when it comes out, I don't even know the release date to be honest. The only reason I could see myself buying in early is for the PVP, I'd hope they'd improve their netcode though.
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Offline Golem

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Re: Dark Souls 3
« Reply #94 on: March 03, 2016, 08:25:28 pm »
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I don´t need hype for dark souls, just want to play it again with new levels/monsters, that´s all. I also really liked DS2 and I´m happy that I seem to have low standards/expectations there. If you start to play a game where you only heard about it that it was good (or in other words, didn´t spoiler yourself too much but you know that it has great ratings/reviews), chances are high that you´ll be positively surprised and that you´ll enjoy it a lot.

Maybe that´s why Thief4 turned out to be so shit for me :B waited for it for 3+ years, was active in the forums, and then that...

Did the same with Psychonauts a month ago, and I had some really good time with that game.
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Offline Overdriven

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Re: Dark Souls 3
« Reply #95 on: March 04, 2016, 05:48:12 pm »
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I am hyped for this one. Was less so with DS2 and played that only after a year of release. I was generally disappointed compared to Dark Souls due to lack of depth and a lot of rinse and repeat bosses but it was solid. Trying to avoid any real previews on this one. I'll probably read a couple of reviews but I know I'm inevitably going to buy it any way.

Offline Kafein

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Re: Dark Souls 3
« Reply #96 on: March 04, 2016, 06:27:28 pm »
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Playing Bloodborne right now.

I so wish this one had been the multi-platform, and Dark Souls 2 the PS4 exclusive. Bloodborne blows DkS2 out of the water in pretty much every way. Story, background, lore, characters, voices, level design, combat design, encounter design, equipment, non-combat mechanics, bosses, everything is better. And I'm not even playing it online because console peasants have to pay corvée to their Sony and Microsoft overlords for the privilege of basic online functionality.

Offline Vibe

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Re: Dark Souls 3
« Reply #97 on: March 04, 2016, 08:49:10 pm »
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Playing Bloodborne right now.

I so wish this one had been the multi-platform, and Dark Souls 2 the PS4 exclusive. Bloodborne blows DkS2 out of the water in pretty much every way. Story, background, lore, characters, voices, level design, combat design, encounter design, equipment, non-combat mechanics, bosses, everything is better. And I'm not even playing it online because console peasants have to pay corvée to their Sony and Microsoft overlords for the privilege of basic online functionality.

Maybe they're smart and took something out of that for DkS3? :/

Offline Golem

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Re: Dark Souls 3
« Reply #98 on: March 04, 2016, 09:41:05 pm »
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Maybe they're smart and took something out of that for DkS3? :/
From what I've seen and heard it's pretty much a Bloodborne reskin + weapon arts + the classic demon/dark souls jelly blobs. I even saw a boss in one video, that looked just like the one from Bloodborne, but I hope we get some unique bosses, because as far as I know, bloodborne's bosses aren't very different from each other. It's always a skinny lady with a scythe and lots of cloth straps flying around or a human hunter.
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Offline Golem

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Re: Dark Souls 3
« Reply #99 on: March 08, 2016, 02:14:01 pm »
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Anybody getting it on launch and like coop?
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Offline Golem

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Re: Dark Souls 3
« Reply #100 on: March 08, 2016, 03:13:02 pm »
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It will be difficult, because sequel, but one thing that's awesome replaying Dark Souls 1 is how everything is deeply tied into the lore.

Eg.
- Pyromancy being something developed by the Witches of Izalith, characters that you 'encounter' and interact with in the game. References to the 'fire sorceries of old' that were something different. Individual innovators of new types of pyromancy, where specialised pyromancies you find can be attributed to these individuals (eg. poison, personal buffs etc).
- Miracles being linked to the Gods. Including Gwyn, Nito, Velka, Gwyneviere, Gwyndolin, etc. Most of these are encountered in the game.
- Sorceries being a type of 'soul-art'. Seath is described as the godfather of sorcery, and all sorcery appears to be tied to souls/crystal structures. Logan innovated some of the more powerful spells, though there is dialogue in the game suggesting that his methods of research are not necessarily moral. You meet these characters in the game.
- Dark Sorceries being tied to 'Humanity', this physical dark substance in the game. Linked to the spread of the abyss and the maddening spread of writhing humanity. You witness this in it's purest form in the DLC, before given access to these new kinds of sorcery.

Whilst in Dark Souls 2 pretty much all of these features of the game, 'classes' or spells are just in the game with no real acknowledgement or explanation. This, quite simply being because the game is a sequel and these features 'should' be in the game, they aren't integrated seamlessly like in the first game.

The setting in Dark Souls 2 is such that most NPCs have no knowledge or recollection of events from the first game, and a significant amount of time has passed. And yet, to my memory I cannot recall a single instance of an NPC musing about the nature of pyromancy, sorcery, miracles or where they came from. They're just... in the game. 'Greetings, I am unmemorable NPC, you want Dark Sorcery? I sell'


I dunno, maybe the lore of Dark Souls 2 is more complete and I just never engaged with it in the same way. I hope Dark Souls 3 will present either a world of self-contained lore, or if it still draws heavily from Dark Souls 1 then that should be in a way that the NPCs and player character can actively engage with (eg. events and characters of that first game should be actively known to characters in the game)

It's because Miyazaki didn't work on it.
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Offline Overdriven

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Re: Dark Souls 3
« Reply #101 on: March 08, 2016, 05:06:42 pm »
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May have booked holiday on release just to play this  :)

Lore in DS2 was pretty non-existent in comparison to 1. It just didn't have any depth about it and only a few NPCs had any real back story. Just youtube lore videos for dark souls and the number for DS1 blows DS2 out of the water. The gameplay made me initially interested in DS but it was the lore that really made me love it. And DS2 just felt lacking.
« Last Edit: March 08, 2016, 05:11:13 pm by Overdriven »

Offline Golem

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Re: Dark Souls 3
« Reply #102 on: March 08, 2016, 05:44:38 pm »
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May have booked holiday on release just to play this  :)

Lore in DS2 was pretty non-existent in comparison to 1. It just didn't have any depth about it and only a few NPCs had any real back story. Just youtube lore videos for dark souls and the number for DS1 blows DS2 out of the water. The gameplay made me initially interested in DS but it was the lore that really made me love it. And DS2 just felt lacking.
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Offline Kafein

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Re: Dark Souls 3
« Reply #103 on: March 08, 2016, 08:35:04 pm »
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DS2 was made piece-wise and then cobbled together. Going through each area almost feels like a check-list.

But let's not kid ourselves, DS2 is an awesome game still. When you look at the mechanics from a close-up perspective, everything works really well and even the level design as a whole is full of these little devious things that make these games stand out.

Offline Golem

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Re: Dark Souls 3
« Reply #104 on: March 08, 2016, 10:11:29 pm »
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DS2 was made piece-wise and then cobbled together. Going through each area almost feels like a check-list.

But let's not kid ourselves, DS2 is an awesome game still. When you look at the mechanics from a close-up perspective, everything works really well and even the level design as a whole is full of these little devious things that make these games stand out.
DS 2 has some pretty uninteresting mechanics, best one being setting light to the windmill. Also, the controls can be pretty unresponsive compared to DS, at times.
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