Author Topic: XCOM 2  (Read 18363 times)

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Offline Mr_Oujamaflip

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Re: XCOM 2
« Reply #135 on: February 16, 2016, 08:53:11 am »
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So there's a building, My guy is one side of the building, no windows, about 3 squares from the corner, the alien guy is on the other side of the building, about 5 squares from the corner. Another of my guys follows him round the corner. Fires, the dude survives (1hp of course). I'm expecting him to return fire at the guy on the corner. Instead he fires at the wall next to him, goes through that wall, through the building, through the other wall. Hits my other guy.

I might have been able to shoot him from my end but I didn't check because I had to kill someone else who was flanking him. Regardless of that, it indicated my guy was in full cover so he can't have been flanked by the guy on the other side of the building. It's most likely a visual bug where the walls had damage that wasn't shown or something.

Offline Molly

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Re: XCOM 2
« Reply #136 on: February 16, 2016, 10:33:14 am »
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In all its greatness - cuz it is by all means a superb game - it has its flaws and bugs.
You might just have encountered one.

My personal experience is free of these kind of things, luckily. Up until now that is. Might change in any given upcoming mission. :lol:
When west germany annexed east germany, nobody moved a finger too.

Offline Butan

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Re: XCOM 2
« Reply #137 on: February 16, 2016, 12:42:50 pm »
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I've had instances like that but benefiting me. Mostly long-overwatch with sharpshooter which triggered through whole towers, buildings, etc...
There must be some glitches in the maps, but its hard to tell if you're not AI.

Offline Jarlek

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Re: XCOM 2
« Reply #138 on: February 16, 2016, 02:11:56 pm »
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So there's a building, My guy is one side of the building, no windows, about 3 squares from the corner, the alien guy is on the other side of the building, about 5 squares from the corner. Another of my guys follows him round the corner. Fires, the dude survives (1hp of course). I'm expecting him to return fire at the guy on the corner. Instead he fires at the wall next to him, goes through that wall, through the building, through the other wall. Hits my other guy.

I might have been able to shoot him from my end but I didn't check because I had to kill someone else who was flanking him. Regardless of that, it indicated my guy was in full cover so he can't have been flanked by the guy on the other side of the building. It's most likely a visual bug where the walls had damage that wasn't shown or something.
Oh wow, wtf. Yeah that's definitely wrong. Never had anything like that myself.
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Offline Araxiel

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Re: XCOM 2
« Reply #139 on: February 21, 2016, 10:43:35 pm »
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Anyone here believe succesful hack increases hacker's stat by 5 permenantly? :lol:
Well I roleplayed gay for long time to get Asca attention as harmless one but it didnt help. I only attracted Tueten, Cicero and Grey Order...

Offline Molly

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Re: XCOM 2
« Reply #140 on: February 22, 2016, 10:16:45 am »
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umm... no idea.
When west germany annexed east germany, nobody moved a finger too.

Offline Kafein

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Re: XCOM 2
« Reply #141 on: February 24, 2016, 12:52:51 am »
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happycloud% knife only van dank white/10


Offline Molly

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Re: XCOM 2
« Reply #142 on: February 24, 2016, 09:08:13 am »
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I so gonna download and create Bob Ross!  :lol:

Edit:
I have a problem.
I'm stuck in a capture/kill mission and my EVAC timer is down to 5 rounds which is unbeatable for me. No matter which moves I make, it seems to be impossible to do it.
What happens when I ignore the VIP and go straight for extraction, so I can at least keep my squad alive?
« Last Edit: February 24, 2016, 10:41:31 am by Molly »
When west germany annexed east germany, nobody moved a finger too.

Offline Araxiel

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Re: XCOM 2
« Reply #143 on: February 24, 2016, 07:40:33 pm »
+1
Yes i believe you keep your soldiers alive but fail the mission.
Well I roleplayed gay for long time to get Asca attention as harmless one but it didnt help. I only attracted Tueten, Cicero and Grey Order...

Offline Molly

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Re: XCOM 2
« Reply #144 on: February 24, 2016, 07:45:48 pm »
+1
Seems like valid tactic to me atm.
Maybe I even get a chance to simply blow him up along the way.
When west germany annexed east germany, nobody moved a finger too.

Offline Butan

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Re: XCOM 2
« Reply #145 on: February 26, 2016, 01:53:09 am »
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So far tried 4-5 times legendary ironman, and wiped each time before one month passed  :cry:

Offline Kafein

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Re: XCOM 2
« Reply #146 on: February 26, 2016, 02:34:24 pm »
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Commander ironman feels great. Making mistakes, but I can recover.

Offline Araxiel

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Re: XCOM 2
« Reply #147 on: February 26, 2016, 04:00:30 pm »
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So far tried 4-5 times legendary ironman, and wiped each time before one month passed  :cry:
Is it really that hard? Watching a youtuber playing on legendary ironman and he is doing alright.
Well I roleplayed gay for long time to get Asca attention as harmless one but it didnt help. I only attracted Tueten, Cicero and Grey Order...

Offline Butan

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Re: XCOM 2
« Reply #148 on: February 26, 2016, 06:15:32 pm »
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I think I dont know how to properly exploit some crucial game mechanics. My experience so far is extremely low panick trigger threshold, as soon as one guy dies there is at least one other who will do some crazy crazy stunt and dies or become useless, and when you have only 4 guys with low HP at the beginning against groups of 3-4 enemies (usually two on you at one time except if really lucky) it usually means death for me, or at least mission aborted.

I believe I need to abort earlier and avoid casualties, building up a good team via kills instead of going for the objective at all cost. A good team which will then let me complete missions after the first few hard ones with rookies/squaddies.

Offline Molly

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Re: XCOM 2
« Reply #149 on: March 03, 2016, 12:52:56 pm »
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When west germany annexed east germany, nobody moved a finger too.