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What do you think?

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1 (10%)
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Total Members Voted: 10

Author Topic: (DTV) Arabian Castle  (Read 1352 times)

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Offline Damsel

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(DTV) Arabian Castle
« on: May 25, 2011, 01:34:44 am »
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Map Maker: Elder_Damian_of_Abaddon
Reason: Wanted to make a nice small castle map that has some spots to camp and custom made AI mesh so they respond pretty well to your movement.  Map may seem to be small but it is intended for 10-15 people not 20-30.

Screenshots: Full view of map:
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View from house:
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Offline Damsel

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Re: (DTV) Arabian Castle
« Reply #1 on: May 26, 2011, 02:53:40 am »
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Please comment and vote!
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Offline Dragonette

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Re: (DTV) Arabian Castle
« Reply #2 on: May 26, 2011, 03:04:26 am »
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Well...awesome that you made a map man.  Based on the feedback I got on my own map-in-progress, it looks like yours could be the start of something nice, but perhaps it needs a little more work/polish? 8)

Also, props to you, Damian, for getting on Steam voice chat yesterday and walking me through spawning my map as an actual server... I can now test npc pathing/ai mesh and spawns etc.!

Thanks a ton




Offline Rannepear

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Re: (DTV) Arabian Castle
« Reply #3 on: May 26, 2011, 06:24:19 am »
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It seems a bit plain, and aesthetics, in my opinion, is as equally important as playability when it comes to making maps/scenese..I'd also like to know where the bots spawn from.
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Offline nuffen

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Re: (DTV) Arabian Castle
« Reply #4 on: May 30, 2011, 08:46:02 pm »
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can you pm me a dl link please?
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Offline nuffen

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Re: (DTV) Arabian Castle
« Reply #5 on: May 30, 2011, 11:04:01 pm »
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We tested this map.
Sure, with some work it could work, but atm it got some problems.

The "houses" with two entrances: too easy to defend, and the mobs only choose one of the stairs. The stairs is too narrow, ONE guy with a shield and one guy with an axe stopped a whole wave of weeabos. The walls, same problem here, too easy to defend, the npcs only chooses one entrance, and those entrances are too easy to get to.
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