Author Topic: Why would I buy M:BG if you dont even fix bugs in your mod anymore?  (Read 26649 times)

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Offline Dupre

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #90 on: April 12, 2015, 06:12:55 am »
+6
C-RPG is being worked on. A fix update is on the way(can't give date yet).

http://forum.melee.org/scene-editing/announcement-community-input-take-part-evolving-c-rpg-mapcycle/msg1129523/#new


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Offline Son Of Odin

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #91 on: April 12, 2015, 06:13:15 am »
+4
i feel like they are killing the mod on purpose so people wont be able to play it because of all in-game problems and have no other option but to buy melee battlegrounds. i find it kinda evilish. for me no other game including battlegrounds can take the place of crpg.  i would like to play both crpg and m:bg. fix the f*cking mod please.

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ITT: people don't realize the mountains of work M:BG devs are having to deal with and what it requires to keep cRPG going strong. You can't possibly expect same devs to give the old mod much attention at the time they are developing a whole new game. Either step up and "fix" (whatever that means) the free mod by giving it your effort or shut your entitled, whining fucking mouth.
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Offline Arthur_

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #92 on: April 12, 2015, 08:03:27 am »
0
This man is arguing with devs.. dude got some balls
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Jackie who?

Offline Molly

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #93 on: April 12, 2015, 08:26:45 am »
+4
That's what pirating does to people:
They blur the lines between free stuff and commercial products!  :lol:
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Offline Soulreaver

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #94 on: April 12, 2015, 09:06:17 am »
+1
Quote
cRPG is http://forum.melee.org/general-discussion/credits
Melee != cRPG
404 not found  :shock:

Offline Jona

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #95 on: April 12, 2015, 10:18:12 am »
0
Add a "/" to the end of that link if you really need to see it.
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Offline QuisUtDeus

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #96 on: April 12, 2015, 12:04:57 pm »
+3
I have the strong feeling that that amount of time devs were investing to reply here would have been enough to fix one of the most annoying issues right now.

Restart the goddammn servers already!

Offline Harpag

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #97 on: April 12, 2015, 01:12:52 pm »
+3
I'm quite sure that in new project will be a new december 2010, so I'm trying to get devs to rescue cRPG from total death. You may find that good old mod will still be needed for a long time ...

Everything written here stems from concern for community and devs. No shit.
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Offline Kaido

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #98 on: April 12, 2015, 01:28:51 pm »
0
Give mod to people who care for it and have the time to work on it.You give full focus on the development of M:BG but you shit on the mod that gave you the idea of making your own game in first place.

Offline Son Of Odin

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #99 on: April 12, 2015, 02:42:37 pm »
+3
That's what pirating does to people:
They blur the lines between free stuff and commercial products!  :lol:

People pirate a game and run to the same game's official forums to bitch about stuff? Oh man... Dat entitlement. It never ends :D.


Now that I think about it, yes these people probably exist.
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Offline DaRkSouL12394

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #100 on: April 12, 2015, 05:08:22 pm »
0
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ITT: people don't realize the mountains of work M:BG devs are having to deal with and what it requires to keep cRPG going strong. You can't possibly expect same devs to give the old mod much attention at the time they are developing a whole new game. Either step up and "fix" (whatever that means) the free mod by giving it your effort or shut your entitled, whining fucking mouth.

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if i knew how to fix it, i would have done it already. and i really love that sentence when people use it. '' step up and do it or shut yer mouth''. oh really? you are the only genius out here? if we knew how to fix the game we wouldnt bother asking others to fix it. you probably want a cure to cancer no? but i bet you cant step up and find the cure since we are not some genius scientists. and does it mean that you dont have the right to ask for a cure to cancer from the people who are actually capable of finding it? this is not demanding. this is asking.
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Offline Senni__Ti

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #101 on: April 12, 2015, 05:28:14 pm »
+19
Show a little respect to the people who put hours upon hours into making this mod.
Take Tydeus for example: he's put an insane amount of effort and time into this, yet all he gets is hate? (Quite a lot of that hate is for stuff he didn't even do)
There really isn't much incentive to develop this mod if you don't even get a thank you.

We're a relatively new team, many of us with minimal or no module system experience. Mistakes happen and we try are best to fix them.
We can't always prioritse CRPG, RL will always take precedence (I'm pretty sure none of us are robots).
And the fixes aren't always straight forward, something as simple as floating helmets is actually pretty complicated.

Also we're always looking for more help.
If you really care about improving/fixing the mod, there are plenty of guides on the taleworlds forum for modding warband.
-2D art
-3D models
-Rigging
-Animations
-Module System

If you have any questions about those, I'd be more than happy to help via pm.

Offline Son Of Odin

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #102 on: April 12, 2015, 06:01:43 pm »
+5
It's the bold text that really sells that statement to me

And the "please" in the end of his last post :rolleyes:

fix the f*cking mod please.

That cancer analogy is gonna bite you in the ass and here's why. No one is "capable" of finding the cure by themselves (if not by accident or a genius of a century). It's a group effort. You also can't force some group of clever people to dedicate their lives for cancer research if they want to do something else instead. You don't need to ask them to do it, they do it because they want to. I'm just saying the time you spend whining, you could have spent on learning basic modding stuff ---> help the mod. You don't need to be a genius. Right attitude and determination get you a long way. It's enough if you knew something about something and contributed to a patch. That's how this works.

At least try to understand what you are demanding (or asking for) here. As clever and capable they are, the devs are not machines. Game development is not an easy task and adding mod development to that equation is just not going to work. Especially with no funding. So unless we get some more fresh blood to carry on cRPG, it's going to be what it is now. There are people working on the mod, but patching is slower than it used to be. They still have things to learn to be able to be on the level of the original donkey team. Should we blame the new people for not being as good, eh? I think not but that's exactly what is being done and it's unfair and discouraging towards Tydeus, San, Senni & others.
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Offline Thomek

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #103 on: April 12, 2015, 06:33:51 pm »
+4
Offering enthusiasm, help with what you can, generally being a cool dude, and showing that you care is probably the most effective way of getting a patch.

Motivation is what fuels the work of the new cRPG devs, and some gratitude is the only currency which you can hope to "buy" a patch. There's no way of pestering someone over the internet to do something for free for you. You will just reduce their energy and reduce your chances of someone actually listening to you.

Have you ever had a hard deadline? An exam, a piece of work? Been under a lot of pressure and stress? This is the reality for MBG devs, and there is simply no time to develop cRPG for us. At most chadz may push a patch, but even that's risky, because bugs may happen that only he can fix, and he may be forced to spend his time and energy on it. That's not fun when you have something more important in a critical phase hanging over your head.

So give chadz a break, and support new devs is my advice. Ask what you can do to help, write a kind pm to San?

I understand the situation in cRPG and the frustration, but this is not the way to get a fix. The only way to fix it is for someone to step up and fix it. And the only way to do that is to find and motivate someone to do it.
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Offline Leshma

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Re: Why would I buy M:BG if you dont even fix bugs in your mod anymore?
« Reply #104 on: April 12, 2015, 06:52:21 pm »
+2
Also we're always looking for more help.
-Animations

Native animations are perfect, please don't touch anymore. If you don't believe me, fire up native go to duel server and enjoy fluidity of motion Great Sword has. It is a joy to play with it.

Animation you've cooked up is very effective because it can be spammed but it feels and looks awful.