Balancers & Senni_Ti:
San: Wpf weight threshold changed to benefit low IF: max(6, Str/3 + IF)
Senni_Ti: Texture fixes, guisarme new mesh name : credits Matt/Raylin
Senni_Ti: Sheath for french and merc sword.
Fips: added map: counter_strike
San: Damage feature enabled with 'b' key.
San: Horse ranged speed penalty removed for the Donkey.
San: Horse ranged speed = 80% with ranged weapon equipped, 90% if sheathed or melee weapon equipped, 100% when dropping ranged weapons/using all ammo (may need to switch weapons to trigger). 0 ammo properly drops when using it all or switching/sheathing.
San: Horse ranged damage cap removed. The 20% damage penalty is still there.
San: Better limb damage for ranged, cav, and melee. Removed minimum threshold of 6 on wpf penalty, now just STR/3 + Ironflesh
San: Minimum population for a multiplier reduced from 8 to 4
San: Rolls: Easier input, tighter window, distance and invincibility toned down
San: Increased dtv rewards.
San: Balanced speed bonus values for melee and ranged.
San: Siege: Winning gives a +2 multiplier. Battle: Extra rewards based on score and level. Minor gameplay adjustments.
San: Greater focus on performance for autobalance. Extra rewards for winning and getting valour on a x5.
San: Removed dtv battlemasters and helms deep rohan
San: Raylin Helmets and Armor added
Senni_Ti: Lightened scabbard
Senni_Ti: New 2h stab
San: Count armor added (2k textures)
Senni_Ti: Fixed warhammer name
Senni_Ti: 140 length for HGS
San: Viriathus models and a few others added.
San: A few items from the Lithuanian + Teutonic Pack and Rath0s OSP added.
Senni_Ti: Fixed scabbards for all but Merc sword.
San: High performers are worth more points when hit.
Senni_Ti: Added raylins heraldic replacers
Senni_Ti: Fixed heraldic tableau meshes
Senni_Ti: feldgrau_swords (rename)
San: Less team shuffling in siege. 1 extra team shuffle after round 3 in battle.
San: Better armor soak and reduce values for cut, pierce, and blunt. Made blunt more unique compared to pierce.
San, Huscarton Banks, Tydeus, Senni__Ti, Macropus, Gurnisson: voting council for item proposals
Item team & external contributors credits:
Archdemon: Feminized Light Leather, Nomad Vest, Leather Ranger Armor, Strange Armors
matt2507, Rico, harald: Item shop pictures
Rico: Item name changes
Oswald: Oswald's Albion pack (special permission for cRPG) - Lombardic Sword, Danish Bastard Sword, French Longsword, German Bastard Sword, Nobleman's Sword, Venetian Short Sword, Crusader's Longsword, Swedish Sword, Venetian Sword
matt2507: Mail Shirt retexture, Banded Armor retexture
matt2507: New Kaftans & mail versions
matt2507: Iron Skull Cap, Crusader Face Plate, mail coif updates
Blackbow: 10%-segmented life bar
Mackie, xenoargh: Noble Dagger, French Falchion, Long Morningstar, Broad Throwing Axe
Jona, Battlepriest: Item management internal screenshots
_Tak_: Heavy Gothic Armor
Jona: Eastern Star-Scale Armor 3D rework
matt2507: Remake of Wakizashi, Katana and Nodachi, Naginata
matt2507: Ornamented Churburg Cuirass, Ornamented Hourglass Gauntlets, Ornamented Steel Greaves, Ornamented Sugarloaf Helmet
Rico: Aketon retexture
Viriathus: Dadao, Sai, Eastern Straw Hat, Eastern Straw Hat with Hood, Pickaxe, Hunting Axe
Rico: Item team coordination, external contributor communication, model proposals
Rath0s: Nordic Nobleman's Sword, Norman Mail, Thegn's Sword
Kovas, Brego, MADTAO: Shirt, Ritterbruder Armor, Lithuanian Ducal Armor, Lithuanian Lamellar, Lithuanian Helmet, Slav Horse, Lithuanian Shield
Battlepriest, Viriathus, Rico, Halk, matt2507: further 3D and texture submissions (still WIP)