Author Topic: Haven & Hearth 2.0  (Read 29182 times)

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Offline SirCymro_Crusader

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Re: Haven & Hearth 2.0
« Reply #180 on: September 03, 2015, 02:26:39 pm »
0
Day 1 - I stepped into the fire and it scared the shit outta me

EDIT: Actually have no clue what the fuck to do
« Last Edit: September 03, 2015, 03:04:58 pm by SirCymro_Crusader »

Offline Shemaforash

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Re: Haven & Hearth 2.0
« Reply #181 on: September 03, 2015, 04:38:59 pm »
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Day 1 - I stepped into the fire and it scared the shit outta me

EDIT: Actually have no clue what the fuck to do
i wondered wtf that scream was
You should be punished for having a shitty attitude.

Offline Vovka

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Re: Haven & Hearth 2.0
« Reply #182 on: September 03, 2015, 05:56:55 pm »
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create a new character, the spawn area is now  pitted and drained, and around the skeletons and body)
« Last Edit: September 03, 2015, 06:02:09 pm by Vovka »
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Offline Shemaforash

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Re: Haven & Hearth 2.0
« Reply #183 on: September 03, 2015, 06:10:05 pm »
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yep :D
You should be punished for having a shitty attitude.

Offline Vibe

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Re: Haven & Hearth 2.0
« Reply #184 on: September 03, 2015, 06:48:25 pm »
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rofl just killed a bear with a 120 damage arrow... must've been damaged before

Offline NuberT

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Re: Haven & Hearth 2.0
« Reply #185 on: September 03, 2015, 08:23:07 pm »
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map of my current area.. I count 10 swamps  :mrgreen:

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Offline Vovka

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Re: Haven & Hearth 2.0
« Reply #186 on: September 03, 2015, 10:54:02 pm »
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« Last Edit: September 03, 2015, 11:06:52 pm by Vovka »
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Offline Banok

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Re: Haven & Hearth 2.0
« Reply #187 on: September 04, 2015, 09:35:48 am »
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anyone played around with new kambert system?

also pro tip, all you need is 10 survival to make 2x q10 nettle pants+shirt and wear all to get: +8 survival, +4 UA, -4 Agil

sprucecap now gives PERC which i only just found out.

Offline Vibe

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Re: Haven & Hearth 2.0
« Reply #188 on: September 04, 2015, 09:48:13 am »
+1
anyone played around with new kambert system?

also pro tip, all you need is 10 survival to make 2x q10 nettle pants+shirt and wear all to get: +8 survival, +4 UA, -4 Agil

sprucecap now gives PERC which i only just found out.

+8 surv? thats sik, I should get my survival to 10 then.

Kambert system... I only killed running boars with punches and whatnot. There's a short guide on the forums as well, but here's an even shorter.

Once combat begins, you have 5 moves availible. These are determined by a (random) draw from your "deck" of moves, that you can set under martial arts & skills window. So basically you set which moves you want appearing (has points in it), which moves you don't want appearing (0 points) and how often you want them appearing (assign more points to the move). There can be new skills appearing when you're in combat, if you use them they'll show up in your deck AKA you discover them.

Then you have 3 types of attacking, striking, backhanded, sweeping and 3 types of blocking moves correspondent to these attacks. So you use a striking block to block a striking attack.
One thing I've noticed is that you can move while you're attacking, so if you're chasing someone down and use punch, your character won't stop. Also, there's no defense meter like there was in old haven, instead you have these defensive moves now, that can block either a percentage of damage coming to you, or fully block the attack, dependant on weight. That is, if you chose the right move to counter attacks.
I think this is really nice compared to old haven, will be a lot harder for buffed up chars to go 1vX when you can have multiple, weaker chars pounding on him with different types of attacks.

Full guide here: http://www.havenandhearth.com/forum/viewtopic.php?f=42&t=40466
« Last Edit: September 04, 2015, 10:07:37 am by Vibe »

Offline Banok

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Re: Haven & Hearth 2.0
« Reply #189 on: September 04, 2015, 10:36:46 am »
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thanks vibe I will take a look. but my hard HP is 15 today after several vicuous bat attacks. and agility still raped from poultrices.

are you guys settled, playing with people now?

Offline Vibe

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Re: Haven & Hearth 2.0
« Reply #190 on: September 04, 2015, 10:40:43 am »
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thanks vibe I will take a look. but my hard HP is 15 today after several vicuous bat attacks. and agility still raped from poultrices.

are you guys settled, playing with people now?

Yeah my hhp is 53, experimenting with badgers and boars did that :D

It's just me, Shema and another canadian dude right now. We're somewhat close to initial spawn point, so there's quite a few people here. We'll be relocating soon to where NuberT is, so we can play together, and he is further north so it isn't so close to the masses.

I think the world is really big btw, I've walked for like 10+ hours north and after 1 or 2 hours I haven't seen a single soul and still haven't reached edge. Even Jorb said he's so far from center he believes he'll never see another hearthling.

Offline Vovka

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Re: Haven & Hearth 2.0
« Reply #191 on: September 04, 2015, 11:32:02 am »
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I have now 2 character, 1 king and second the brave one in red pijama  who enter mines before me XD
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Offline Vovka

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Re: Haven & Hearth 2.0
« Reply #192 on: September 04, 2015, 11:34:51 am »
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also pro tip, all you need is 10 survival to make 2x q10 nettle pants+shirt and wear all to get: +8 survival, +4 UA, -4 Agil
what i need for craft nettle shit with q>10 ?? i have 6+8 survival and its still q10

map of my current area.. I count 10 swamps  :mrgreen:
can u share ur tiles? I'll Show You Mine If You Show Me Yours...  :o
« Last Edit: September 04, 2015, 11:56:54 am by Vovka »
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Offline Banok

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Re: Haven & Hearth 2.0
« Reply #193 on: September 04, 2015, 12:07:40 pm »
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I just died. boar'd on 20 hhp

bad luck and shitty wounds system. RIP 20 all stats (except physe) and 14 exp, 10 surv, 6 UA.

Offline Vibe

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Re: Haven & Hearth 2.0
« Reply #194 on: September 04, 2015, 12:09:57 pm »
+1
I just died. boar'd on 20 hhp

bad luck and shitty wounds system. RIP 20 all stats (except physe) and 14 exp, 10 surv, 6 UA.

still better than dying 1 month+ in :D

Btw, you playing with other people? You can join us if you want.
« Last Edit: September 04, 2015, 12:14:58 pm by Vibe »