I like roll as an escape, but I think you should still get punished for a dumb roll. Invicibility frames into a kick/nudge is kinda... I could still be convinced though, I'm just hesitant.
For now, I just changed until someone yells at me to revert:
-Removing having to release left click/right click for roll to trigger, making it easier to input
-Roll has a separate cooldown to avoid being unable to roll twice, but it still triggers the nudge cooldown at the moment
-Reduced timing window from 5-45% to 0-30%
-Toned down the distance and "ghosting time" which I hope are invincibility frames
-Adjusted roll distance weight penalty and strength save