Author Topic: [DTV] Woodland Fort  (Read 4953 times)

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Offline Rannepear

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Re: [DTV] Woodland Fort
« Reply #30 on: May 29, 2011, 09:08:37 am »
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Well, if you want to make it "smaller" without actually reducing the size, you could put up a bunch of barriers to keep players contained in a specific zone or to just reduce the amount of map they can play on. If you do that, try to add props to signify, so to speak, where the barriers are. My experience has told me that most players hate running into seemingly random invisible walls, usually because they don't understand their use, but still.

Orange means that they won't be able to pass through, and green means they will. Same thing applies to ai barriers as well.
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Offline Dragonette

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Re: [DTV] Woodland Fort
« Reply #31 on: May 29, 2011, 09:20:38 am »
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yeah I have barriers all over the map, but mostly to prevent exploits.  I wanted to leave it as open as possible

Offline Jarlek

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Re: [DTV] Woodland Fort
« Reply #32 on: May 30, 2011, 11:48:27 am »
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This looks really good. Nice job there! Basically just posting here so I can get the update when it's ready for official use :D
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Offline nuffen

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Re: [DTV] Woodland Fort
« Reply #33 on: May 30, 2011, 08:37:58 pm »
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Hi
Id like to test out this map. Any way you could contact me on IRC, and give me the dl link?
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Offline Dragonette

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Re: [DTV] Woodland Fort
« Reply #34 on: May 31, 2011, 03:15:45 am »
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I can send you a link, but the map isn't complete.  There are some new things that need pathing.